GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
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Abstract (arXiv)
The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds. However, the explicit and discrete representation encounters challenges when applied to scenes featuring reflective surfaces. In this paper, we present GaussianShader, a novel method that applies a simplified shading function on 3D Gaussians to enhance the neural rendering in scenes with reflective surfaces while preserving the training and rendering efficiency. The main challenge in applying the shading function lies in the accurate normal estimation on discrete 3D Gaussians. Specifically, we proposed a novel normal estimation framework based on the shortest axis directions of 3D Gaussians with a delicately designed loss to make the consistency between the normals and the geometries of Gaussian spheres. Experiments show that GaussianShader strikes a commendable balance between efficiency and visual quality. Our method surpasses Gaussian Splatting in PSNR on specular object datasets, exhibiting an improvement of 1.57dB. When compared to prior works handling reflective surfaces, such as Ref-NeRF, our optimization time is significantly accelerated (23h vs. 0.58h). Please click on our project website to see more results.
Key facts. Cited by 252 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Nov 2023.
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Citing papers per year: 2023: 1; 2024: 91; 2025: 94; 2026: 66.
252 papers.
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- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
- 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
- 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
- 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 67
38 more
- 2024Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materialscited by 66
- 20243D Gaussian Splatting with Deferred Reflectioncited by 63
- 2024Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesiscited by 58
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
- 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
- 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 42
- 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 40
- 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Viewscited by 39
- 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 37
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
- 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 35
- 2025Radiant Foam: Real-Time Differentiable Ray Tracingcited by 34
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 31
- 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30
- 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 29
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
- 2025Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Imagescited by 27
- 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 25
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 25
- 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 24
- 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
- 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 23
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 23
- 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
- 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
- 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
- 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 20
- 2024ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splattingcited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Viewscited by 19
50 most cited of 252 All 252 (JSON)
- 2026VisibilitySplat: Ray-Traced Occlusion for Relighting with 3D Gaussian Splatting14 Oct 2026
- 2026Gaussian Splatting with Reflections Guided by What is Seen9 Oct 2026
- 2026VolS-GS: Relightable Gaussian Splatting with Volumetric Subsurface Scattering2 Oct 2026
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modeling29 Sep 2026
- 2026LINGO: Latent Initialization and Gradient Optimization for Sparse-view X-ray Novel View Synthesis and CT Reconstruction with 3D Gaussian Splatting19 Sep 2026
- 2026RGS: Reflection-aware Gaussian Splatting via Learning Geometry Continuity for Reflective Objects16 Sep 2026
- 2026Evaluating Mesh Reconstruction Methods for Crop Phenotyping15 Sep 2026
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning27 Aug 2026
- 2026Luce: Relightable Gaussians for 3D Asset Generation25 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
38 more
- 2026PanoLess: Environment Reconstruction from Partial Reflective Views28 Jul 2026
- 2026Incremental Online Scene Reconstruction by 3D Gaussian Triangulation12 Jul 2026
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decomposition10 Jul 2026
- 2026Intrinsic decomposition and editing of 3D Gaussian splats30 Jun 2026
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting29 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting27 Jun 2026
- 2026Extracting Neural Materials from Images25 Jun 2026
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance24 Jun 2026
- 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting19 Jun 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026Directed Distance Fields for Constant-Time Ray Queries on Gaussian Splatting30 May 2026
- 2026Ambient-robust Inverse Rendering using Active RGB-NIR Imaging28 May 2026
- 2026Seeing through boxes: Non-Line-of-Sight 3D Reconstruction from Radar Signals27 May 2026
- 2026GeRaF: Neural Geometry Reconstruction from Radio Frequency Signals27 May 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026F-RNG: Feed-Forward Relightable Neural Gaussians25 May 2026
- 2026ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution24 May 2026
- 2026SRUG: Shadow-Guided Relightable Urban Scene with Generation Model23 May 2026
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting18 May 2026
- 2026PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting12 May 2026
- 2026TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering11 May 2026
- 2026Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination9 May 2026
- 2026Differentiable Ray Tracing with Gaussians for Unified Radio Propagation Simulation and View Synthesis8 May 2026
- 20263DSS: 3D Surface Splatting for Inverse Rendering7 May 2026
- 2026GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space1 May 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamics13 Apr 2026
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026RT-GS: Gaussian Splatting with Reflection and Transmittance Primitives1 Apr 2026
- 2026Detailed Geometry and Appearance from Opportunistic Motion27 Mar 2026
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport27 Mar 2026
- 2026R-PGA: Robust Physical Adversarial Camouflage Generation via Relightable 3D Gaussian Splatting27 Mar 2026
- 2026ViewSplat: View-Adaptive 3D Gaussian Splatting for Feed-Forward Synthesis26 Mar 2026
50 newest of 252 All 252 (JSON)
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimationcited by 10
- 2025Wonder3D++: Cross-domain Diffusion for High-fidelity 3D Generation from a Single Imagecited by 8
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentationcited by 2
- 2024SOAR: Self-Occluded Avatar Recovery from a Single Video In the Wildcited by 1
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Capturescited by 1
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
- 2026Reflection-aware Generative Novel View Synthesiscited by 0
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2025Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation29 Dec 2025
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation10 Dec 2025
- 2025Wonder3D++: Cross-domain Diffusion for High-fidelity 3D Generation from a Single Image3 Nov 2025
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation8 May 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction21 Nov 2024
- 2024SOAR: Self-Occluded Avatar Recovery from a Single Video In the Wild31 Oct 2024
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis13 Sep 2024
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors5 Sep 2024
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
- 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
- 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
- 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 67
12 most cited of 238 All 238 (JSON)
- 2026VisibilitySplat: Ray-Traced Occlusion for Relighting with 3D Gaussian Splatting14 Oct 2026
- 2026Gaussian Splatting with Reflections Guided by What is Seen9 Oct 2026
- 2026VolS-GS: Relightable Gaussian Splatting with Volumetric Subsurface Scattering2 Oct 2026
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modeling29 Sep 2026
- 2026LINGO: Latent Initialization and Gradient Optimization for Sparse-view X-ray Novel View Synthesis and CT Reconstruction with 3D Gaussian Splatting19 Sep 2026
- 2026RGS: Reflection-aware Gaussian Splatting via Learning Geometry Continuity for Reflective Objects16 Sep 2026
- 2026Evaluating Mesh Reconstruction Methods for Crop Phenotyping15 Sep 2026
- 2026Luce: Relightable Gaussians for 3D Asset Generation25 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026PanoLess: Environment Reconstruction from Partial Reflective Views28 Jul 2026
- 2026Incremental Online Scene Reconstruction by 3D Gaussian Triangulation12 Jul 2026
12 newest of 238 All 238 (JSON)