mlsanityData to 14 Oct 2026

GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

arXiv 2311.17977 ↗First posted 29 Nov 2023cs.CVcited by 252

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Abstract (arXiv)

The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds. However, the explicit and discrete representation encounters challenges when applied to scenes featuring reflective surfaces. In this paper, we present GaussianShader, a novel method that applies a simplified shading function on 3D Gaussians to enhance the neural rendering in scenes with reflective surfaces while preserving the training and rendering efficiency. The main challenge in applying the shading function lies in the accurate normal estimation on discrete 3D Gaussians. Specifically, we proposed a novel normal estimation framework based on the shortest axis directions of 3D Gaussians with a delicately designed loss to make the consistency between the normals and the geometries of Gaussian spheres. Experiments show that GaussianShader strikes a commendable balance between efficiency and visual quality. Our method surpasses Gaussian Splatting in PSNR on specular object datasets, exhibiting an improvement of 1.57dB. When compared to prior works handling reflective surfaces, such as Ref-NeRF, our optimization time is significantly accelerated (23h vs. 0.58h). Please click on our project website to see more results.

Key facts. Cited by 252 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Nov 2023.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 91; 2025: 94; 2026: 66.

252 papers.

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  1. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  2. 2024A Survey on 3D Gaussian Splattingcited by 224
  3. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  4. 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
  5. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
  6. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  7. 20243D Gaussian as a New Era: A Surveycited by 104
  8. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
  9. 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
  10. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  11. 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
  12. 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 67
38 more
  1. 2024Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materialscited by 66
  2. 20243D Gaussian Splatting with Deferred Reflectioncited by 63
  3. 2024Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesiscited by 58
  4. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
  5. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  6. 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 42
  7. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
  8. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
  9. 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 40
  10. 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Viewscited by 39
  11. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 37
  12. 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
  13. 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
  14. 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
  15. 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
  16. 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 35
  17. 2025Radiant Foam: Real-Time Differentiable Ray Tracingcited by 34
  18. 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
  19. 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 31
  20. 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30
  21. 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 29
  22. 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
  23. 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
  24. 2025Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Imagescited by 27
  25. 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 25
  26. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
  27. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 25
  28. 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 24
  29. 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
  30. 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 23
  31. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 23
  32. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  33. 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
  34. 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
  35. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 20
  36. 2024ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splattingcited by 20
  37. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  38. 2024PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Viewscited by 19

50 most cited of 252 All 252 (JSON)