mlsanityData to 7 Oct 2026

ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting

arXiv 2303.13022 ↗First posted 23 Mar 2023cs.CV cs.GR cs.LGcited by 63

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Abstract (arXiv)

Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we introduce ENVIDR, a rendering and modeling framework for high-quality rendering and reconstruction of surfaces with challenging specular reflections. To achieve this, we first propose a novel neural renderer with decomposed rendering components to learn the interaction between surface and environment lighting. This renderer is trained using existing physically based renderers and is decoupled from actual scene representations. We then propose an SDF-based neural surface model that leverages this learned neural renderer to represent general scenes. Our model additionally synthesizes indirect illuminations caused by inter-reflections from shiny surfaces by marching surface-reflected rays. We demonstrate that our method outperforms state-of-art methods on challenging shiny scenes, providing high-quality rendering of specular reflections while also enabling material editing and scene relighting.

Key facts. Cited by 63 papers in the map (data through 7 Oct 2026). Builds on 36 of its 54 references that are in the map. First posted on arXiv 23 Mar 2023.

Builds on

36 of 54 references.

References · 36

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  8. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
  9. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  10. 2020Neural Sparse Voxel Fieldscited by 959
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  12. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
24 more
  1. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  2. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  3. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  4. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  5. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  6. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  7. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  8. 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
  9. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  10. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  11. 2020State of the Art on Neural Renderingcited by 276
  12. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  13. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  14. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  15. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  16. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  17. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  18. 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 121
  19. 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 92
  20. 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 81
  21. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  22. 2022ORCa: Glossy Objects as Radiance Field Camerascited by 20
  23. 2022SPIDR: SDF-based Neural Point Fields for Illumination and Deformationcited by 17
  24. 2022Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Priorcited by 12

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 8; 2024: 28; 2025: 19; 2026: 8.

63 papers.

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  1. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 86
  2. 20243D Gaussian Splatting with Deferred Reflectioncited by 61
  3. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
  4. 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
  5. 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
  6. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 34
  7. 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 34
  8. 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 32
  9. 2023Gaussian Splatting with NeRF-based Color and Opacitycited by 30
  10. 2023UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflectionscited by 29
  11. 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 27
  12. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
38 more
  1. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
  2. 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 21
  3. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 19
  4. 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
  5. 2024Learning-based Multi-View Stereo: A Surveycited by 18
  6. 20243iGS: Factorised Tensorial Illumination for 3D Gaussian Splattingcited by 16
  7. 2025TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussianscited by 16
  8. 2023Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objectscited by 15
  9. 2024Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modelingcited by 15
  10. 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
  11. 2025LuxDiT: Lighting Estimation with Video Diffusion Transformercited by 14
  12. 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variationcited by 13
  13. 2024GUS-IR: Gaussian Splatting with Unified Shading for Inverse Renderingcited by 11
  14. 2025Spherical Voronoi: Directional Appearance as a Differentiable Partition of the Spherecited by 10
  15. 2023TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through Neural Radiance Fieldscited by 7
  16. 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
  17. 2023NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Renderingcited by 6
  18. 2025Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesiscited by 6
  19. 2024Progressive Radiance Distillation for Inverse Rendering with Gaussian Splattingcited by 5
  20. 2024AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstructioncited by 5
  21. 2024MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relightingcited by 4
  22. 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenescited by 4
  23. 2024Unveiling the Ambiguity in Neural Inverse Rendering: A Parameter Compensation Analysiscited by 3
  24. 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representationcited by 3
  25. 2024Rethinking Directional Parameterization in Neural Implicit Surface Reconstructioncited by 3
  26. 2024RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Renderingcited by 3
  27. 2025RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splattingcited by 3
  28. 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
  29. 2025Aligning Perception, Reasoning, Modeling and Interaction: A Survey on Physical AIcited by 3
  30. 2024REFRAME: Reflective Surface Real-Time Rendering for Mobile Devicescited by 2
  31. 2024ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Imagescited by 2
  32. 2024PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularizationcited by 2
  33. 2025NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitivescited by 2
  34. 2025ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfercited by 2
  35. 2025Twinner: Shining Light on Digital Twins in a Few Snapscited by 2
  36. 2025GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfelscited by 2
  37. 2026Radiometrically Consistent Gaussian Surfels for Inverse Renderingcited by 2
  38. 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splattingcited by 2

50 most cited of 63 All 63 (JSON)