RelitLRM: Generative Relightable Radiance for Large Reconstruction Models
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Abstract (arXiv)
We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike prior inverse rendering methods requiring dense captures and slow optimization, often causing artifacts like incorrect highlights or shadow baking, RelitLRM adopts a feed-forward transformer-based model with a novel combination of a geometry reconstructor and a relightable appearance generator based on diffusion. The model is trained end-to-end on synthetic multi-view renderings of objects under varying known illuminations. This architecture design enables to effectively decompose geometry and appearance, resolve the ambiguity between material and lighting, and capture the multi-modal distribution of shadows and specularity in the relit appearance. We show our sparse-view feed-forward RelitLRM offers competitive relighting results to state-of-the-art dense-view optimization-based baselines while being significantly faster. Our project page is available at: https://relit-lrm.github.io/.
Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). Builds on 50 of its 60 references that are in the map. First posted on arXiv 8 Oct 2024.
Builds on
50 of 60 references.
References · 50
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38 more
- 2020On Layer Normalization in the Transformer Architecturecited by 906
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 376
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2017Photographic Image Synthesis with Cascaded Refinement Networkscited by 223
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
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- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2023TensoIR: Tensorial Inverse Renderingcited by 166
- 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2022RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generationcited by 162
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 160
- 2019Single Image Portrait Relightingcited by 152
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 138
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- 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
- 2024Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Imagecited by 32
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Citing papers per year: 2024: 2; 2025: 9; 2026: 12.
23 papers.
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- 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 74
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
- 2024MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Datacited by 21
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusioncited by 15
- 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variationcited by 13
- 2025ROGR: Relightable 3D Objects using Generative Relightingcited by 7
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 5
- 2025NeAR: Coupled Neural Asset-Renderer Stackcited by 4
- 2025Large Material Gaussian Model for Relightable 3D Generationcited by 2
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windowscited by 2
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Capturescited by 1
11 more
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokenscited by 1
- 2026F-RNG: Feed-Forward Relightable Neural Gaussianscited by 1
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformerscited by 1
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Renderingcited by 0
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructionscited by 0
- 2026Extracting Neural Materials from Imagescited by 0
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformationcited by 0
- 2026Luce: Relightable Gaussians for 3D Asset Generationcited by 0
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relightingcited by 0
- 2026MapLightning: Online Vectorized HD Map Construction with 1D Map Tokenscited by 0
- 2026MapLightning: Online Vectorized HD Map Construction with 1D Map Tokens1 Oct 2026
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting7 Sep 2026
- 2026Luce: Relightable Gaussians for 3D Asset Generation25 Aug 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers27 Jun 2026
- 2026Extracting Neural Materials from Images25 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering27 May 2026
- 2026F-RNG: Feed-Forward Relightable Neural Gaussians25 May 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
11 more
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025NeAR: Coupled Neural Asset-Renderer Stack23 Nov 2025
- 2025ROGR: Relightable 3D Objects using Generative Relighting3 Oct 2025
- 2025Large Material Gaussian Model for Relightable 3D Generation26 Sep 2025
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusion8 Aug 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting18 Jun 2025
- 2025RayZer: A Self-supervised Large View Synthesis Model1 May 2025
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields28 Apr 2025
- 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation19 Dec 2024
- 2024MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data18 Dec 2024
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusioncited by 15
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Capturescited by 1
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformerscited by 1
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers27 Jun 2026
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusion8 Aug 2025
- 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 74
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
- 2024MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Datacited by 21
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
- 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variationcited by 13
- 2025ROGR: Relightable 3D Objects using Generative Relightingcited by 7
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 5
- 2025NeAR: Coupled Neural Asset-Renderer Stackcited by 4
- 2025Large Material Gaussian Model for Relightable 3D Generationcited by 2
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windowscited by 2
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokenscited by 1
- 2026F-RNG: Feed-Forward Relightable Neural Gaussianscited by 1
12 most cited of 19 All 19 (JSON)
- 2026MapLightning: Online Vectorized HD Map Construction with 1D Map Tokens1 Oct 2026
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting7 Sep 2026
- 2026Luce: Relightable Gaussians for 3D Asset Generation25 Aug 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026Extracting Neural Materials from Images25 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering27 May 2026
- 2026F-RNG: Feed-Forward Relightable Neural Gaussians25 May 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025NeAR: Coupled Neural Asset-Renderer Stack23 Nov 2025
12 newest of 19 All 19 (JSON)