mlsanityData to 14 Oct 2026

Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects

arXiv 2305.17929 ↗First posted 29 May 2023cs.CV cs.AI cs.GRcited by 15

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Abstract (arXiv)

We develop a method that recovers the surface, materials, and illumination of a scene from its posed multi-view images. In contrast to prior work, it does not require any additional data and can handle glossy objects or bright lighting. It is a progressive inverse rendering approach, which consists of three stages. In the first stage, we reconstruct the scene radiance and signed distance function (SDF) with a novel regularization strategy for specular reflections. We propose to explain a pixel color using both surface and volume rendering jointly, which allows for handling complex view-dependent lighting effects for surface reconstruction. In the second stage, we distill light visibility and indirect illumination from the learned SDF and radiance field using learnable mapping functions. Finally, we design a method for estimating the ratio of incoming direct light reflected in a specular manner and use it to reconstruct the materials and direct illumination. Experimental results demonstrate that the proposed method outperforms the current state-of-the-art in recovering surfaces, materials, and lighting without relying on any additional data.

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 40 of its 56 references that are in the map. First posted on arXiv 29 May 2023.

Builds on

40 of 56 references.

References · 40

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  2. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  8. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  9. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
  10. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  11. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  12. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
28 more
  1. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  2. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  3. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  4. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  5. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  6. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  7. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
  8. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
  9. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
  10. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 212
  11. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
  12. 2022Modeling Indirect Illumination for Inverse Renderingcited by 168
  13. 2023TensoIR: Tensorial Inverse Renderingcited by 168
  14. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  15. 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 122
  16. 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 121
  17. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 111
  18. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 74
  19. 2023Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflectioncited by 69
  20. 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 65
  21. 2023Neural-PBIR Reconstruction of Shape, Material, and Illuminationcited by 45
  22. 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
  23. 2023PET-NeuS: Positional Encoding Tri-Planes for Neural Surfacescited by 37
  24. 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
  25. 2022S3-NeRF: Neural Reflectance Field from Shading and Shadow under a Single Viewpointcited by 30
  26. 2022Multi-sensor large-scale dataset for multi-view 3D reconstructioncited by 14
  27. 2023NeAI: A Pre-convoluted Representation for Plug-and-Play Neural Ambient Illuminationcited by 10
  28. 2023αSurf: Implicit Surface Reconstruction for Semi-Transparent and Thin Objects with Decoupled Geometry and Opacitycited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 4; 2024: 5; 2025: 5; 2026: 1.

15 papers.

Sort:

  1. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
  2. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
  3. 2023UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflectionscited by 30
  4. 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
  5. 2023TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through Neural Radiance Fieldscited by 7
  6. 2025RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splattingcited by 3
  7. 2024PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularizationcited by 2
  8. 2025NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitivescited by 2
  9. 2025ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfercited by 2
  10. 2023Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstructioncited by 1
  11. 2024Material Transforms from Disentangled NeRF Representationscited by 1
  12. 2024GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstructioncited by 1
3 more
  1. 2025HumanMaterial: Human Material Estimation from a Single Image via Progressive Trainingcited by 1
  2. 2025Spec-Gloss Surfels and Normal-Diffuse Priors for Relightable Glossy Objectscited by 0
  3. 2026SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstructioncited by 0