mlsanityData to 14 Oct 2026

PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer

arXiv 2408.05631 ↗First posted 10 Aug 2024cs.CV cs.AIcited by 4

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Abstract (arXiv)

We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables real-time, free-viewpoint relighting. By estimating the radiance transfer based on high-order spherical harmonics, we achieve a balance between capturing detailed relighting effects and maintaining computational efficiency. We utilize a two-stage process: in the first stage, we reconstruct a coarse geometry of the object from multi-view images. In the second stage, we initialize 3D Gaussians with the obtained point cloud, then simultaneously refine the coarse geometry and learn the light transport for each Gaussian. Extensive experiments on synthetic datasets show that our approach can achieve fast and high-quality relighting for general objects. Code and data are available at https://github.com/zhanglbthu/PRTGaussian.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 14 of its 23 references that are in the map. First posted on arXiv 10 Aug 2024.

Builds on

14 of 23 references.

References · 14

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  6. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  7. 2023TensoIR: Tensorial Inverse Renderingcited by 168
  8. 2023Relightable Gaussian Codec Avatarscited by 127
  9. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 111
  10. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
  11. 2020Neural Light Transport for Relighting and View Synthesiscited by 73
  12. 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 42
2 more
  1. 2022EyeNeRF: A Hybrid Representation for Photorealistic Synthesis, Animation and Relighting of Human Eyescited by 14
  2. 2023Relightable and Animatable Neural Avatars from Videoscited by 13

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.