Relighting Neural Radiance Fields with Shadow and Highlight Hints
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Abstract (arXiv)
This paper presents a novel neural implicit radiance representation for free viewpoint relighting from a small set of unstructured photographs of an object lit by a moving point light source different from the view position. We express the shape as a signed distance function modeled by a multi layer perceptron. In contrast to prior relightable implicit neural representations, we do not disentangle the different reflectance components, but model both the local and global reflectance at each point by a second multi layer perceptron that, in addition, to density features, the current position, the normal (from the signed distace function), view direction, and light position, also takes shadow and highlight hints to aid the network in modeling the corresponding high frequency light transport effects. These hints are provided as a suggestion, and we leave it up to the network to decide how to incorporate these in the final relit result. We demonstrate and validate our neural implicit representation on synthetic and real scenes exhibiting a wide variety of shapes, material properties, and global illumination light transport.
Key facts. Cited by 41 papers in the map (data through 7 Oct 2026). Builds on 38 of its 67 references that are in the map. First posted on arXiv 25 Aug 2023.
Builds on
38 of 67 references.
References · 38
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- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2019Single Image Portrait Relightingcited by 152
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2019Neural Rerendering in the Wildcited by 121
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 110
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
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- 2020Neural Light Transport for Relighting and View Synthesiscited by 73
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2022PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereocited by 69
- 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
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- 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
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- 2022Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illuminationcited by 41
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- 2020X-Fields: Implicit Neural View-, Light- and Time-Image Interpolationcited by 31
- 2022OutCast: Outdoor Single-image Relighting with Cast Shadowscited by 30
- 2020Light Stage Super-Resolution: Continuous High-Frequency Relightingcited by 20
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- 2021Neural Relightable Participating Media Renderingcited by 12
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Citing papers per year: 2023: 4; 2024: 19; 2025: 12; 2026: 6.
41 papers.
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- 2026Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting24 Mar 2026
- 2026GTSR: Subsurface Scattering Awared 3D Gaussians for Translucent Surface Reconstruction23 Mar 2026
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
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- 2025NeAR: Coupled Neural Asset-Renderer Stack23 Nov 2025
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- 2025ROGR: Relightable 3D Objects using Generative Relighting3 Oct 2025
- 2025Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction23 Sep 2025
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- 2025Relative Illumination Fields: Learning Medium and Light Independent Underwater Scenes14 Apr 2025
- 2025Real-time Global Illumination for Dynamic 3D Gaussian Scenes23 Mar 2025
- 2025On Neural BRDFs: A Thorough Comparison of State-of-the-Art Approaches21 Feb 2025
- 2025BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video12 Feb 2025
- 2024Differentiable Inverse Rendering with Interpretable Basis BRDFs27 Nov 2024
- 2024MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fields26 Nov 2024
- 2024ARM: Appearance Reconstruction Model for Relightable 3D Generation16 Nov 2024
- 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting17 Oct 2024
- 2024GS^3: Efficient Relighting with Triple Gaussian Splatting15 Oct 2024
- 2024DifFRelight: Diffusion-Based Facial Performance Relighting10 Oct 2024
- 2024RNG: Relightable Neural Gaussians29 Sep 2024
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis13 Sep 2024
- 2024BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting23 Aug 2024
- 2024PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularization13 Aug 2024
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- 2024LumiGauss: Relightable Gaussian Splatting in the Wild6 Aug 2024
- 2024Localized Gaussian Splatting Editing with Contextual Awareness31 Jul 2024
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fields21 Jun 2024
- 2024Learning Relighting and Intrinsic Decomposition in Neural Radiance Fields16 Jun 2024
- 2024MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting31 May 2024
- 2024Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids3 May 2024
- 2024ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images24 Apr 2024
- 2024Methods and strategies for improving the novel view synthesis quality of neural radiation field23 Jan 2024
- 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflections20 Dec 2023
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- 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
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- 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
- 2024RNG: Relightable Neural Gaussianscited by 13
- 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splattingcited by 13
- 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collectionscited by 11
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12 most cited of 37 All 37 (JSON)
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- 2026Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting24 Mar 2026
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- 2025GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera28 Nov 2025
- 2025NeAR: Coupled Neural Asset-Renderer Stack23 Nov 2025
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