mlsanityData to 14 Oct 2026

LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes

arXiv 2601.15283 ↗First posted 21 Jan 2026cs.CV cs.GRcited by 9

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Abstract (arXiv)

We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition model that factorizes complex indoor scene illumination into its constituent light sources. This factorization enables independent manipulation of individual light sources, specifically allowing control over their state (on/off), chromaticity, and intensity. We further introduce multi-view lighting harmonization to ensure consistent propagation of the lighting decomposition across all scene views. This is integrated into a relightable 3D Gaussian splatting representation, providing real-time interactive control over the individual light sources. Our results demonstrate highly photorealistic lighting decomposition and relighting outcomes across diverse indoor scenes. We evaluate our method on both synthetic and real-world datasets and provide a quantitative and qualitative comparison to state-of-the-art techniques. For video results and interactive demos, see https://luxremix.github.io.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 86 of its 105 references that are in the map. First posted on arXiv 21 Jan 2026.

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86 of 105 references.

References · 86

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38 more
  1. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  2. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
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Citing papers per year: 2026: 9.

9 papers.