UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering
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Abstract (arXiv)
In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated rasterization pipeline capable of rendering photo-realistic RGB images, geometrically accurate depth maps, consistent surface normals, and semantic logits simultaneously. We redesign the rasterization to render depth via differentiable ray-ellipsoid intersection rather than using Gaussian centers, enabling effective optimization of rotation and scale attribute through analytic depth gradients. Furthermore, we derive the analytic gradient formulation for surface normal rendering, ensuring geometric consistency among reconstructed 3D scenes. To improve computational and storage efficiency, we introduce a learnable attribute that enables differentiable pruning of Gaussians with minimal contribution during training. Quantitative and qualitative experiments demonstrate state-of-the-art reconstruction accuracy across all modalities, validating the efficacy of our geometry-aware paradigm. Source code and multimodal viewer will be available on GitHub.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 72 of its 81 references that are in the map. First posted on arXiv 14 Oct 2025.
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72 of 81 references.
References · 72
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- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
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- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
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- 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 138
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- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
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- 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 55
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