mlsanityData to 14 Oct 2026

CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects

arXiv 2505.21437 ↗First posted 27 May 2025cs.GR cs.CV cs.ROcited by 12

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Abstract (arXiv)

Synthesizing whole-body manipulation of articulated objects, including body motion, hand motion, and object motion, is a critical yet challenging task with broad applications in virtual humans and robotics. The core challenges are twofold. First, achieving realistic whole-body motion requires tight coordination between the hands and the rest of the body, as their movements are interdependent during manipulation. Second, articulated object manipulation typically involves high degrees of freedom and demands higher precision, often requiring the fingers to be placed at specific regions to actuate movable parts. To address these challenges, we propose a novel coordinated diffusion noise optimization framework. Specifically, we perform noise-space optimization over three specialized diffusion models for the body, left hand, and right hand, each trained on its own motion dataset to improve generalization. Coordination naturally emerges through gradient flow along the human kinematic chain, allowing the global body posture to adapt in response to hand motion objectives with high fidelity. To further enhance precision in hand-object interaction, we adopt a unified representation based on basis point sets (BPS), where end-effector positions are encoded as distances to the same BPS used for object geometry. This unified representation captures fine-grained spatial relationships between the hand and articulated object parts, and the resulting trajectories serve as targets to guide the optimization of diffusion noise, producing highly accurate interaction motion. We conduct extensive experiments demonstrating that our method outperforms existing approaches in motion quality and physical plausibility, and enables various capabilities such as object pose control, simultaneous walking and manipulation, and whole-body generation from hand-only data.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 117 of its 145 references that are in the map. First posted on arXiv 27 May 2025.

Builds on

117 of 145 references.

References · 117

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 9.

12 papers.

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  1. 2026FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusion
  2. 2026Mixture of Frames Policy: Multi-Frame Action Denoising for Bimanual Mobile Manipulation
  3. 2026JAMB: Joint Action-Motion Diffusion for Bimanual Manipulation
  4. 2024FastGrasp: Efficient Grasp Synthesis with Diffusion
  5. 2025ADPro: a Test-time Adaptive Diffusion Policy via Manifold-constrained Denoising and Task-aware Initialization for Robotic Manipulation
  6. 2023MACS: Mass Conditioned 3D Hand and Object Motion Synthesis
  7. 2024M2Diffuser: Diffusion-based Trajectory Optimization for Mobile Manipulation in 3D Scenes
  8. 2026Morphometric Imitation: From Morphology and Contact Aware Hand Retargeting to Sim-to-Real Visuomotor Policy ↗