FLAME: Free-form Language-based Motion Synthesis & Editing
On the map: Diffusion models → Video generation
Abstract (arXiv)
Text-based motion generation models are drawing a surge of interest for their potential for automating the motion-making process in the game, animation, or robot industries. In this paper, we propose a diffusion-based motion synthesis and editing model named FLAME. Inspired by the recent successes in diffusion models, we integrate diffusion-based generative models into the motion domain. FLAME can generate high-fidelity motions well aligned with the given text. Also, it can edit the parts of the motion, both frame-wise and joint-wise, without any fine-tuning. FLAME involves a new transformer-based architecture we devise to better handle motion data, which is found to be crucial to manage variable-length motions and well attend to free-form text. In experiments, we show that FLAME achieves state-of-the-art generation performances on three text-motion datasets: HumanML3D, BABEL, and KIT. We also demonstrate that editing capability of FLAME can be extended to other tasks such as motion prediction or motion in-betweening, which have been previously covered by dedicated models.
Key facts. Cited by 217 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 33 of its 47 references that are in the map. First posted on arXiv 1 Sep 2022.
Builds on
33 of 47 references.
References · 33
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,372
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2015Rethinking the Inception Architecture for Computer Visioncited by 5,475
21 more
- 2017Neural Discrete Representation Learningcited by 4,712
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,614
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,588
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2022StyleGAN-XL: Scaling StyleGAN to Large Diverse Datasetscited by 492
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2016The KIT Motion-Language Datasetcited by 338
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2021Robust Motion In-betweeningcited by 229
- 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
- 2017Text2Action: Generative Adversarial Synthesis from Language to Actioncited by 106
- 2019Structured Prediction Helps 3D Human Motion Modellingcited by 96
- 2022Mutual Information Divergence: A Unified Metric for Multimodal Generative Modelscited by 35
- 2019Human Motion Prediction via Learning Local Structure Representations and Temporal Dependenciescited by 34
- 2022Conditional Motion In-betweeningcited by 25
- 2021Repaint: Improving the Generalization of Down-Stream Visual Tasks by Generating Multiple Instances of Training Examplescited by 5
Built on by
Citing papers per year: 2022: 11; 2023: 61; 2024: 59; 2025: 52; 2026: 34.
217 papers.
Sort:
By area:
- 2022Diffusion Models: A Comprehensive Survey of Methods and Applicationscited by 1,114
- 2022Human Motion Diffusion Modelcited by 1,080
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2023Human Motion Diffusion as a Generative Priorcited by 357
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
38 more
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2023MMM: Generative Masked Motion Modelcited by 131
- 2023State of the Art on Diffusion Models for Visual Computingcited by 127
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 107
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 106
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
- 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2023Human Motion Generation: A Surveycited by 96
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 86
- 2023DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Modelscited by 85
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2022ZeroEGGS: Zero-shot Example-based Gesture Generation from Speechcited by 84
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
- 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 71
- 2023Priority-Centric Human Motion Generation in Discrete Latent Spacecited by 67
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 67
- 2023Single Motion Diffusioncited by 65
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 64
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 64
- 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 58
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 57
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generationcited by 56
- 2023FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Modelscited by 55
- 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 55
- 2024BAMM: Bidirectional Autoregressive Motion Modelcited by 55
- 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 49
- 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
50 most cited of 217 All 217 (JSON)
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editing1 Oct 2026
- 2026DSD: Learning Diverse and Reusable Motor Skills via Diffusion Skill Discovery15 Sep 2026
- 2026MoVT: Video-Augmented Motion Tokenizer for Text-to-Motion Generation14 Sep 2026
- 2026Flexible Motion Generation from Language and Style References7 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026GenPrior: Unleashing Text-to-Motion Generative Priors for Zero-Shot Skeleton-based Action Recognition3 Aug 2026
- 2026MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation31 Jul 2026
- 2026Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance17 Jul 2026
- 2026DanceDuo: Bridging Human Movement and AI Choreography25 Jun 2026
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
- 2026DC-Motion: Decoupling Structure and Details via Discrete-Continuous Tokens for Human Motion Generation28 May 2026
38 more
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
- 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation18 May 2026
- 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation13 May 2026
- 2026ScaleMoGen: Autoregressive Next-Scale Prediction for Human Motion Generation12 May 2026
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
- 2026Marrying Text-to-Motion Generation with Skeleton-Based Action Recognition18 Apr 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
- 2026Generative Data Augmentation for Skeleton Action Recognition16 Apr 2026
- 2026ExpertEdit: Learning Skill-Aware Motion Editing from Expert Videos12 Apr 2026
- 2026Referring-Aware Visuomotor Policy Learning for Closed-Loop Manipulation7 Apr 2026
- 2026Next-Scale Autoregressive Models for Text-to-Motion Generation4 Apr 2026
- 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data1 Apr 2026
- 2026MaskAdapt: Learning Flexible Motion Adaptation via Mask-Invariant Prior for Physics-Based Characters31 Mar 2026
- 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering20 Mar 2026
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterance16 Mar 2026
- 2026Riemannian Motion Generation: A Unified Framework for Human Motion Representation and Generation via Riemannian Flow Matching16 Mar 2026
- 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planning13 Mar 2026
- 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation24 Feb 2026
- 2026SceMoS: Scene-Aware 3D Human Motion Synthesis by Planning with Geometry-Grounded Tokens24 Feb 2026
- 2026Multimodal Priors-Augmented Text-Driven 3D Human-Object Interaction Generation11 Feb 2026
- 2026Language-Guided Transformer Tokenizer for Human Motion Generation9 Feb 2026
- 2026NECromancer: Breathing Life into Skeletons via BVH Animation6 Feb 2026
- 2025Towards Arbitrary Motion Completing via Hierarchical Continuous Representation24 Dec 2025
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models22 Dec 2025
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reach18 Dec 2025
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control24 Nov 2025
- 2025MoSa: Motion Generation with Scalable Autoregressive Modeling3 Nov 2025
- 2025Step2Motion: Locomotion Reconstruction from Pressure Sensing Insoles26 Oct 2025
- 2025OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregression16 Oct 2025
- 2025From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance16 Oct 2025
- 2025Deep Compositional Phase Diffusion for Long Motion Sequence Generation16 Oct 2025
- 2025MimicParts: Part-aware Style Injection for Speech-Driven 3D Motion Generation15 Oct 2025
- 2025No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Prompts8 Oct 2025
- 2025Pulp Motion: Framing-aware multimodal camera and human motion generation6 Oct 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing28 Sep 2025
- 2025Embracing Aleatoric Uncertainty: Generating Diverse 3D Human Motion28 Aug 2025
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space12 Aug 2025
50 newest of 217 All 217 (JSON)
- 2022Diffusion Models: A Comprehensive Survey of Methods and Applicationscited by 1,114
- 2022Human Motion Diffusion Modelcited by 1,080
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023Human Motion Diffusion as a Generative Priorcited by 357
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
- 2023State of the Art on Diffusion Models for Visual Computingcited by 127
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 107
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 106
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
12 most cited of 67 All 67 (JSON)
- 2026DC-Motion: Decoupling Structure and Details via Discrete-Continuous Tokens for Human Motion Generation28 May 2026
- 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation13 May 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
- 2026Riemannian Motion Generation: A Unified Framework for Human Motion Representation and Generation via Riemannian Flow Matching16 Mar 2026
- 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation24 Feb 2026
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models22 Dec 2025
- 2025No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Prompts8 Oct 2025
- 2025MOST: Motion Diffusion Model for Rare Text via Temporal Clip Banzhaf Interaction9 Jul 2025
- 2025Human Motion Capture from Loose and Sparse Inertial Sensors with Garment-aware Diffusion Models18 Jun 2025
- 2025IKMo: Image-Keyframed Motion Generation with Trajectory-Pose Conditioned Motion Diffusion Model27 May 2025
- 2025FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation2 Apr 2025
- 2025MixerMDM: Learnable Composition of Human Motion Diffusion Models1 Apr 2025
12 newest of 67 All 67 (JSON)
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2023MMM: Generative Masked Motion Modelcited by 131
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
- 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2023Human Motion Generation: A Surveycited by 96
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
12 most cited of 143 All 143 (JSON)
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editing1 Oct 2026
- 2026DSD: Learning Diverse and Reusable Motor Skills via Diffusion Skill Discovery15 Sep 2026
- 2026MoVT: Video-Augmented Motion Tokenizer for Text-to-Motion Generation14 Sep 2026
- 2026Flexible Motion Generation from Language and Style References7 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026GenPrior: Unleashing Text-to-Motion Generative Priors for Zero-Shot Skeleton-based Action Recognition3 Aug 2026
- 2026MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation31 Jul 2026
- 2026Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance17 Jul 2026
- 2026DanceDuo: Bridging Human Movement and AI Choreography25 Jun 2026
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
12 newest of 143 All 143 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model
- 2023Motion Flow Matching for Human Motion Synthesis and Editing
- 2023Iterative Motion Editing with Natural Language
- 2025MotionFlux: Efficient Text-Guided Motion Generation through Rectified Flow Matching and Preference Alignment
- 2025ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignment
- 2025Strong and Controllable 3D Motion Generation
- 2025PackDiT: Joint Human Motion and Text Generation via Mutual Prompting
- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generation