Contact-aware Human Motion Generation from Textual Descriptions
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Abstract (arXiv)
This paper addresses the problem of generating 3D interactive human motion from text. Given a textual description depicting the actions of different body parts in contact with static objects, we synthesize sequences of 3D body poses that are visually natural and physically plausible. Yet, this task poses a significant challenge due to the inadequate consideration of interactions by physical contacts in both motion and textual descriptions, leading to unnatural and implausible sequences. To tackle this challenge, we create a novel dataset named RICH-CAT, representing "Contact-Aware Texts" constructed from the RICH dataset. RICH-CAT comprises high-quality motion, accurate human-object contact labels, and detailed textual descriptions, encompassing over 8,500 motion-text pairs across 26 indoor/outdoor actions. Leveraging RICH-CAT, we propose a novel approach named CATMO for text-driven interactive human motion synthesis that explicitly integrates human body contacts as evidence. We employ two VQ-VAE models to encode motion and body contact sequences into distinct yet complementary latent spaces and an intertwined GPT for generating human motions and contacts in a mutually conditioned manner. Additionally, we introduce a pre-trained text encoder to learn textual embeddings that better discriminate among various contact types, allowing for more precise control over synthesized motions and contacts. Our experiments demonstrate the superior performance of our approach compared to existing text-to-motion methods, producing stable, contact-aware motion sequences. Code and data will be available for research purposes at https://xymsh.github.io/RICH-CAT/
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 49 of its 62 references that are in the map. First posted on arXiv 23 Mar 2024.
Builds on
49 of 62 references.
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37 more
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Citing papers per year: 2024: 7; 2025: 4; 2026: 5.
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- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024Towards Variable and Coordinated Holistic Co-Speech Motion Generationcited by 29
- 2025Absolute Coordinates Make Motion Generation Easycited by 29
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2024Human-Aware 3D Scene Generation with Spatially-constrained Diffusion Modelscited by 5
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 3
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025Towards Consistent Long-Term Pose Generationcited by 1
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
- 2024TextIM: Part-aware Interactive Motion Synthesis from Textcited by 0
4 more
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audiocited by 0
- 2026Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modelingcited by 0
- 2026Multi-Modal Controlled Coherent Motion Generationcited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Multi-Modal Controlled Coherent Motion Generation10 Sep 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling6 May 2026
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audio9 Mar 2026
- 2025Towards Consistent Long-Term Pose Generation24 Jul 2025
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward31 May 2025
- 2025Absolute Coordinates Make Motion Generation Easy26 May 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression25 Nov 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
4 more
- 2024TextIM: Part-aware Interactive Motion Synthesis from Text6 Aug 2024
- 2024Human-Aware 3D Scene Generation with Spatially-constrained Diffusion Models26 Jun 2024
- 2024Towards Variable and Coordinated Holistic Co-Speech Motion Generation30 Mar 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2024Human-Aware 3D Scene Generation with Spatially-constrained Diffusion Modelscited by 5
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 3
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024Human-Aware 3D Scene Generation with Spatially-constrained Diffusion Models26 Jun 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024Towards Variable and Coordinated Holistic Co-Speech Motion Generationcited by 29
- 2025Absolute Coordinates Make Motion Generation Easycited by 29
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025Towards Consistent Long-Term Pose Generationcited by 1
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
- 2024TextIM: Part-aware Interactive Motion Synthesis from Textcited by 0
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audiocited by 0
- 2026Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modelingcited by 0
- 2026Multi-Modal Controlled Coherent Motion Generationcited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Multi-Modal Controlled Coherent Motion Generation10 Sep 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling6 May 2026
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audio9 Mar 2026
- 2025Towards Consistent Long-Term Pose Generation24 Jul 2025
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward31 May 2025
- 2025Absolute Coordinates Make Motion Generation Easy26 May 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression25 Nov 2024
- 2024TextIM: Part-aware Interactive Motion Synthesis from Text6 Aug 2024
- 2024Towards Variable and Coordinated Holistic Co-Speech Motion Generation30 Mar 2024