Generating 3D People in Scenes without People
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Abstract (arXiv)
We present a fully automatic system that takes a 3D scene and generates plausible 3D human bodies that are posed naturally in that 3D scene. Given a 3D scene without people, humans can easily imagine how people could interact with the scene and the objects in it. However, this is a challenging task for a computer as solving it requires that (1) the generated human bodies to be semantically plausible within the 3D environment (e.g. people sitting on the sofa or cooking near the stove), and (2) the generated human-scene interaction to be physically feasible such that the human body and scene do not interpenetrate while, at the same time, body-scene contact supports physical interactions. To that end, we make use of the surface-based 3D human model SMPL-X. We first train a conditional variational autoencoder to predict semantically plausible 3D human poses conditioned on latent scene representations, then we further refine the generated 3D bodies using scene constraints to enforce feasible physical interaction. We show that our approach is able to synthesize realistic and expressive 3D human bodies that naturally interact with 3D environment. We perform extensive experiments demonstrating that our generative framework compares favorably with existing methods, both qualitatively and quantitatively. We believe that our scene-conditioned 3D human generation pipeline will be useful for numerous applications; e.g. to generate training data for human pose estimation, in video games and in VR/AR. Our project page for data and code can be seen at: urlhttps://vlg.inf.ethz.ch/projects/PSI/.
Key facts. Cited by 127 papers in the map (data through 14 Oct 2026). First posted on arXiv 5 Dec 2019.
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Citing papers per year: 2021: 23; 2022: 23; 2023: 34; 2024: 26; 2025: 19; 2026: 2.
127 papers.
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- 2021Stochastic Scene-Aware Motion Predictioncited by 203
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- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
38 more
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- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
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- 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
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- 2024LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environmentcited by 33
50 most cited of 127 All 127 (JSON)
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation28 Jan 2026
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives16 Dec 2025
- 2025Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts17 Nov 2025
- 2025Human Motion Synthesis in 3D Scenes via Unified Scene Semantic Occupancy11 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025SceneAdapt: Scene-aware Adaptation of Human Motion Diffusion14 Oct 2025
- 2025InteractMove: Text-Controlled Human-Object Interaction Generation in 3D Scenes with Movable Objects28 Sep 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025GenHSI: Controllable Generation of Human-Scene Interaction Videos24 Jun 2025
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer15 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
38 more
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- 2025Target-Aware Video Diffusion Models24 Mar 2025
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- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis1 Mar 2025
- 2025Towards Affordance-Aware Articulation Synthesis for Rigged Objects21 Jan 2025
- 2024Move-in-2D: 2D-Conditioned Human Motion Generation17 Dec 2024
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesis3 Dec 2024
- 2024Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenes14 Oct 2024
- 2024Autonomous Character-Scene Interaction Synthesis from Text Instruction4 Oct 2024
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- 2024Physics-based Scene Layout Generation from Human Motion21 May 2024
- 2024Purposer: Putting Human Motion Generation in Context19 Apr 2024
- 2024GHOST: Grounded Human Motion Generation with Open Vocabulary Scene-and-Text Contexts8 Apr 2024
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment30 Mar 2024
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar 2024
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interaction22 Mar 2024
- 2024LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment20 Mar 2024
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents19 Mar 2024
- 2024ReGenNet: Towards Human Action-Reaction Synthesis18 Mar 2024
- 2024FORCE: Physics-aware Human-object Interaction17 Mar 2024
- 2024Scaling Up Dynamic Human-Scene Interaction Modeling13 Mar 2024
- 2024DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perception4 Mar 2024
- 2024ContactGen: Contact-Guided Interactive 3D Human Generation for Partners30 Jan 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2023Virtual Pets: Animatable Animal Generation in 3D Scenes21 Dec 2023
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers14 Dec 2023
- 2023Motion Flow Matching for Human Motion Synthesis and Editing14 Dec 2023
50 newest of 127 All 127 (JSON)
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
- 2023Motion Flow Matching for Human Motion Synthesis and Editingcited by 38
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 22
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
- 2023Language-driven Scene Synthesis using Multi-conditional Diffusion Modelcited by 10
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priorscited by 9
- 2025Target-Aware Video Diffusion Modelscited by 7
12 most cited of 16 All 16 (JSON)
- 2025GenHSI: Controllable Generation of Human-Scene Interaction Videos24 Jun 2025
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer15 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
- 2025FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation2 Apr 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model21 Mar 2025
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors12 Sep 2024
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar 2024
- 2024ContactGen: Contact-Guided Interactive 3D Human Generation for Partners30 Jan 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2023Motion Flow Matching for Human Motion Synthesis and Editing14 Dec 2023
- 2023Language-driven Scene Synthesis using Multi-conditional Diffusion Model24 Oct 2023
12 newest of 16 All 16 (JSON)
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 126
12 most cited of 110 All 110 (JSON)
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation28 Jan 2026
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives16 Dec 2025
- 2025Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts17 Nov 2025
- 2025Human Motion Synthesis in 3D Scenes via Unified Scene Semantic Occupancy11 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025SceneAdapt: Scene-aware Adaptation of Human Motion Diffusion14 Oct 2025
- 2025InteractMove: Text-Controlled Human-Object Interaction Generation in 3D Scenes with Movable Objects28 Sep 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception2 Jun 2025
- 2025Zero-Shot Human-Object Interaction Synthesis with Multimodal Priors25 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
12 newest of 110 All 110 (JSON)