mlsanityData to 7 Oct 2026

HP-GAN: Probabilistic 3D human motion prediction via GAN

arXiv 1711.09561 ↗First posted 27 Nov 2017cs.CV cs.AI cs.HCcited by 176

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Cited by 30 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

Predicting and understanding human motion dynamics has many applications, such as motion synthesis, augmented reality, security, and autonomous vehicles. Due to the recent success of generative adversarial networks (GAN), there has been much interest in probabilistic estimation and synthetic data generation using deep neural network architectures and learning algorithms. We propose a novel sequence-to-sequence model for probabilistic human motion prediction, trained with a modified version of improved Wasserstein generative adversarial networks (WGAN-GP), in which we use a custom loss function designed for human motion prediction. Our model, which we call HP-GAN, learns a probability density function of future human poses conditioned on previous poses. It predicts multiple sequences of possible future human poses, each from the same input sequence but a different vector z drawn from a random distribution. Furthermore, to quantify the quality of the non-deterministic predictions, we simultaneously train a motion-quality-assessment model that learns the probability that a given skeleton sequence is a real human motion. We test our algorithm on two of the largest skeleton datasets: NTURGB-D and Human3.6M. We train our model on both single and multiple action types. Its predictive power for long-term motion estimation is demonstrated by generating multiple plausible futures of more than 30 frames from just 10 frames of input. We show that most sequences generated from the same input have more than 50% probabilities of being judged as a real human sequence. We will release all the code used in this paper to Github.

Key facts. Cited by 176 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Nov 2017.

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Citing papers per year: 2019: 1; 2020: 0; 2021: 30; 2022: 38; 2023: 45; 2024: 31; 2025: 20; 2026: 11.

176 papers.

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  1. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  2. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  3. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  4. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  5. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
  6. 2021Robust Motion In-betweeningcited by 223
  7. 2023MotionDiffuser: Controllable Multi-Agent Motion Prediction using Diffusioncited by 210
  8. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 177
  9. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  10. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  11. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  12. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
38 more
  1. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
  2. 2023State of the Art on Diffusion Models for Visual Computingcited by 126
  3. 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
  4. 2024Motion Mamba: Efficient and Long Sequence Motion Generationcited by 111
  5. 2022Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generationcited by 106
  6. 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
  7. 2023Unified Human-Scene Interaction via Prompted Chain-of-Contactscited by 91
  8. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
  9. 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 88
  10. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  11. 2021Space-Time-Separable Graph Convolutional Network for Pose Forecastingcited by 84
  12. 2022BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Predictioncited by 82
  13. 2023HumanMAC: Masked Motion Completion for Human Motion Predictioncited by 81
  14. 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
  15. 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
  16. 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
  17. 2021Multi-Person Extreme Motion Predictioncited by 74
  18. 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
  19. 2021Generating Smooth Pose Sequences for Diverse Human Motion Predictioncited by 66
  20. 2023Single Motion Diffusioncited by 65
  21. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  22. 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 62
  23. 2022Implicit Neural Representations for Variable Length Human Motion Generationcited by 61
  24. 2021Single-Shot Motion Completion with Transformercited by 59
  25. 2021The Wanderings of Odysseus in 3D Scenescited by 59
  26. 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
  27. 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 58
  28. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
  29. 2021TRiPOD: Human Trajectory and Pose Dynamics Forecasting in the Wildcited by 52
  30. 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 52
  31. 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 51
  32. 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
  33. 2019Imitation Learning for Human Pose Predictioncited by 44
  34. 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
  35. 2025GENMO: A GENeralist Model for Human MOtioncited by 43
  36. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
  37. 2023Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusioncited by 39
  38. 2024Generative Artificial Intelligence: A Systematic Review and Applicationscited by 37

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