mlsanityData to 7 Oct 2026

ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation

arXiv 2503.13130 ↗First posted 17 Mar 2025cs.CVcited by 19

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Abstract (arXiv)

We propose ChainHOI, a novel approach for text-driven human-object interaction (HOI) generation that explicitly models interactions at both the joint and kinetic chain levels. Unlike existing methods that implicitly model interactions using full-body poses as tokens, we argue that explicitly modeling joint-level interactions is more natural and effective for generating realistic HOIs, as it directly captures the geometric and semantic relationships between joints, rather than modeling interactions in the latent pose space. To this end, ChainHOI introduces a novel joint graph to capture potential interactions with objects, and a Generative Spatiotemporal Graph Convolution Network to explicitly model interactions at the joint level. Furthermore, we propose a Kinematics-based Interaction Module that explicitly models interactions at the kinetic chain level, ensuring more realistic and biomechanically coherent motions. Evaluations on two public datasets demonstrate that ChainHOI significantly outperforms previous methods, generating more realistic, and semantically consistent HOIs. Code is available hrefhttps://github.com/qinghuannn/ChainHOIhere.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 76 of its 93 references that are in the map. First posted on arXiv 17 Mar 2025.

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76 of 93 references.

References · 76

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38 more
  1. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  2. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  3. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  4. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  5. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
  6. 2023Human Motion Diffusion as a Generative Priorcited by 354
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  8. 2022EDGE: Editable Dance Generation From Musiccited by 284
  9. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
  10. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  11. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
  12. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
  13. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  14. 2023Object Motion Guided Human Motion Synthesiscited by 206
  15. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
  16. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  17. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  18. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 177
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  20. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  21. 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 156
  22. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
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50 most cited of 76 All 76 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 14.

19 papers.

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  1. 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
  2. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
  3. 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objectscited by 7
  4. 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 7
  5. 2025PA-HOI: A Physics-Aware Human and Object Interaction Datasetcited by 3
  6. 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinementcited by 3
  7. 2026MotionHiFlow: Text-to-motion via hierarchical flow matchingcited by 3
  8. 2025Efficient Explicit Joint-level Interaction Modeling with Mamba for Text-guided HOI Generationcited by 2
  9. 2026Multimodal Priors-Augmented Text-Driven 3D Human-Object Interaction Generationcited by 2
  10. 2026ViHOI: Human-Object Interaction Synthesis with Visual Priorscited by 2
  11. 2026Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptorscited by 2
  12. 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scenecited by 1
7 more
  1. 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1
  2. 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 1
  3. 2025CoopDiff: Anticipating 3D Human-object Interactions via Contact-consistent Decoupled Diffusioncited by 0
  4. 2026MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generationcited by 0
  5. 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
  6. 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modelingcited by 0
  7. 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0