HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awareness
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing recently, these models often fall short in handling the intricacies of hand-object interactions (HOI), failing to produce realistic edits -- especially when object swapping results in object shape or functionality changes. To bridge this gap, we present HOI-Swap, a novel diffusion-based video editing framework trained in a self-supervised manner. Designed in two stages, the first stage focuses on object swapping in a single frame with HOI awareness; the model learns to adjust the interaction patterns, such as the hand grasp, based on changes in the object's properties. The second stage extends the single-frame edit across the entire sequence; we achieve controllable motion alignment with the original video by: (1) warping a new sequence from the stage-I edited frame based on sampled motion points and (2) conditioning video generation on the warped sequence. Comprehensive qualitative and quantitative evaluations demonstrate that HOI-Swap significantly outperforms existing methods, delivering high-quality video edits with realistic HOIs.
Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 58 of its 67 references that are in the map. First posted on arXiv 11 Jun 2024.
Builds on
58 of 67 references.
Closest ancestors · 4
Same direction, newest first
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- 2023Affordance Diffusion: Synthesizing Hand-Object Interactions21 Mar
- 2022DALL-E-Bot: Introducing Web-Scale Diffusion Models to Robotics5 Oct
Other references · 54
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50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2024: 2; 2025: 12; 2026: 7.
21 papers.
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- 2025EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videos17 Aug 2025
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer15 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
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- 2025ORV: 4D Occupancy-centric Robot Video Generation3 Jun 2025
- 2025InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation15 Apr 2025
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactions14 Apr 2025
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model21 Mar 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping18 Dec 2024
- 2024GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction17 Oct 2024
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
- 2025InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animationcited by 4
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformercited by 3
- 2025RoboSwap: A GAN-driven Video Diffusion Framework For Unsupervised Robot Arm Swappingcited by 1
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer15 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
- 2025RoboSwap: A GAN-driven Video Diffusion Framework For Unsupervised Robot Arm Swapping10 Jun 2025
- 2025InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation15 Apr 2025
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model21 Mar 2025
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
- 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animationcited by 13
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- 2024GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interactioncited by 7
- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generationcited by 7
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 6
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- 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
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- 2025EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videoscited by 0
12 most cited of 14 All 14 (JSON)
- 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation22 Jul 2026
- 2026SparseCtrl-HOI: Sparse Temporal Control for Human-Object Interaction Video Generation7 Jul 2026
- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation13 Apr 2026
- 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary10 Mar 2026
- 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection6 Mar 2026
- 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatars2 Feb 2026
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning28 Dec 2025
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 2025EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videos17 Aug 2025
- 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation10 Jun 2025
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactions14 Apr 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
12 newest of 14 All 14 (JSON)
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