MaskControl: Spatio-Temporal Control for Masked Motion Synthesis
On the map: Diffusion models → Video generation
Abstract (arXiv)
Recent advances in motion diffusion models have enabled spatially controllable text-to-motion generation. However, these models struggle to achieve high-precision control while maintaining high-quality motion generation. To address these challenges, we propose MaskControl, the first approach to introduce controllability to the generative masked motion model. Our approach introduces two key innovations. First, textitLogits Regularizer implicitly perturbs logits at training time to align the distribution of motion tokens with the controlled joint positions, while regularizing the categorical token prediction to ensure high-fidelity generation. Second, textitLogit Optimization explicitly optimizes the predicted logits during inference time, directly reshaping the token distribution that forces the generated motion to accurately align with the controlled joint positions. Moreover, we introduce textitDifferentiable Expectation Sampling (DES) to combat the non-differential distribution sampling process encountered by logits regularizer and optimization. Extensive experiments demonstrate that MaskControl outperforms state-of-the-art methods, achieving superior motion quality (FID decreases by ~77%) and higher control precision (average error 0.91 vs. 1.08). Additionally, MaskControl enables diverse applications, including any-joint-any-frame control, body-part timeline control, and zero-shot objective control. Video visualization can be found at https://www.ekkasit.com/ControlMM-page/
Key facts. Cited by 37 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 54 of its 60 references that are in the map. First posted on arXiv 14 Oct 2024.
Builds on
54 of 60 references.
Closest ancestors · 15
Same direction, newest first
- 2024Flexible Motion In-betweening with Diffusion Models17 May
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model30 Apr
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priors19 Dec
- 2023Controllable Human-Object Interaction Synthesis6 Dec
- 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion4 Sep
- 2023Priority-Centric Human Motion Generation in Discrete Latent Space28 Aug
- 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis14 Jul
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May
- 2023Human Motion Diffusion as a Generative Prior2 Mar
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
3 more
Other references · 39
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2020Taming Transformers for High-Resolution Image Synthesiscited by 3,229
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2022MaskGIT: Masked Generative Image Transformercited by 1,082
- 2023Muse: Text-To-Image Generation via Masked Generative Transformerscited by 640
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
- 2022Phenaki: Variable Length Video Generation From Open Domain Textual Descriptioncited by 475
27 more
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2023MMM: Generative Masked Motion Modelcited by 129
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
- 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 104
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 101
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 88
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 66
- 2021Physics-based Human Motion Estimation and Synthesis from Videoscited by 65
- 2024BAMM: Bidirectional Autoregressive Motion Modelcited by 54
- 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
- 2024WANDR: Intention-guided Human Motion Generationcited by 26
- 2024Programmable Motion Generation for Open-Set Motion Control Taskscited by 20
- 2023Cross-Modal Retrieval for Motion and Text via DropTriple Losscited by 11
Built on by
Citing papers per year: 2025: 9; 2026: 28.
37 papers.
Sort:
By area:
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 33
- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generationcited by 32
- 2025Absolute Coordinates Make Motion Generation Easycited by 27
- 2025HERO: Human Reaction Generation from Videoscited by 15
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generationcited by 5
- 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planningcited by 4
- 2026MaDiS: Taming Masked Diffusion Language Models for Sign Language Generationcited by 3
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 3
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matchingcited by 3
- 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
25 more
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reachcited by 1
- 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generationcited by 1
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimizationcited by 1
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priorscited by 1
- 2026AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modelingcited by 1
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motioncited by 1
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 1
- 2025Generating Detailed Character Motion from Blocking Posescited by 0
- 2025Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidancecited by 0
- 2026Controllable Text-to-Motion Generation via Modular Body-Part Phase Controlcited by 0
- 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steeringcited by 0
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matchingcited by 0
- 2026Exploring Motion-Language Alignment for Text-driven Motion Generationcited by 0
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimizationcited by 0
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcingcited by 0
- 2026SCAMP: Sparse-anchor Control is One Small Projectioncited by 0
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Controlcited by 0
- 2026AnyAct: Towards Human Reenactment of Character Motion From Videocited by 0
- 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanationcited by 0
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Controlcited by 0
- 2026Training-free Controllable Human Motion Generation under Heterogeneous Constraintscited by 0
- 2026InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Controlcited by 0
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Spacecited by 0
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editingcited by 0
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editing1 Oct 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control26 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation9 Jul 2026
- 2026Training-free Controllable Human Motion Generation under Heterogeneous Constraints2 Jul 2026
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modeling28 May 2026
- 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation18 May 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026SCAMP: Sparse-anchor Control is One Small Projection14 May 2026
25 more
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing13 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026Exploring Motion-Language Alignment for Text-driven Motion Generation3 Apr 2026
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors31 Mar 2026
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matching27 Mar 2026
- 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering20 Mar 2026
- 2026Controllable Text-to-Motion Generation via Modular Body-Part Phase Control20 Mar 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors16 Mar 2026
- 2026Kimodo: Scaling Controllable Human Motion Generation16 Mar 2026
- 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planning13 Mar 2026
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization13 Mar 2026
- 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generation14 Feb 2026
- 2026MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation27 Jan 2026
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots30 Dec 2025
- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generation29 Dec 2025
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reach18 Dec 2025
- 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generation15 Dec 2025
- 2025Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidance7 Nov 2025
- 2025Generating Detailed Character Motion from Blocking Poses19 Sep 2025
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward31 May 2025
- 2025Absolute Coordinates Make Motion Generation Easy26 May 2025
- 2025HERO: Human Reaction Generation from Videos11 Mar 2025
- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generationcited by 32
- 2026MaDiS: Taming Masked Diffusion Language Models for Sign Language Generationcited by 3
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 3
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matchingcited by 3
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimizationcited by 1
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priorscited by 1
- 2025Generating Detailed Character Motion from Blocking Posescited by 0
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matchingcited by 0
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimizationcited by 0
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Controlcited by 0
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Spacecited by 0
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors31 Mar 2026
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matching27 Mar 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization13 Mar 2026
- 2026MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation27 Jan 2026
- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generation29 Dec 2025
- 2025Generating Detailed Character Motion from Blocking Poses19 Sep 2025
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 33
- 2025Absolute Coordinates Make Motion Generation Easycited by 27
- 2025HERO: Human Reaction Generation from Videoscited by 15
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generationcited by 5
- 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planningcited by 4
- 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reachcited by 1
- 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generationcited by 1
- 2026AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modelingcited by 1
12 most cited of 25 All 25 (JSON)
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editing1 Oct 2026
- 2026InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control26 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation9 Jul 2026
- 2026Training-free Controllable Human Motion Generation under Heterogeneous Constraints2 Jul 2026
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modeling28 May 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026SCAMP: Sparse-anchor Control is One Small Projection14 May 2026
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing13 May 2026
- 2026Exploring Motion-Language Alignment for Text-driven Motion Generation3 Apr 2026
12 newest of 25 All 25 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2025Resource-Efficient Motion Control for Video Generation via Dynamic Mask Guidance
- 2026MotionMaestro: Masked Tokenization for Unified Motion Generation
- 2023Enhanced Fine-grained Motion Diffusion for Text-driven Human Motion Synthesis
- 2025Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising
- 2026DiMo: Discrete Diffusion Modeling for Motion Generation and Understanding
- 2024Text-driven Human Motion Generation with Motion Masked Diffusion Model
- 2024Controllable Longer Image Animation with Diffusion Models
- 2025MaskAttn-SDXL: Controllable Region-Level Text-To-Image Generation