mlsanityData to 7 Oct 2026

HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion

arXiv 2507.01737 ↗First posted 2 Jul 2025cs.CVcited by 10

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Abstract (arXiv)

Generating realistic 3D human-object interactions (HOIs) remains a challenging task due to the difficulty of modeling detailed interaction dynamics. Existing methods treat human and object motions independently, resulting in physically implausible and causally inconsistent behaviors. In this work, we present HOI-Dyn, a novel framework that formulates HOI generation as a driver-responder system, where human actions drive object responses. At the core of our method is a lightweight transformer-based interaction dynamics model that explicitly predicts how objects should react to human motion. To further enforce consistency, we introduce a residual-based dynamics loss that mitigates the impact of dynamics prediction errors and prevents misleading optimization signals. The dynamics model is used only during training, preserving inference efficiency. Through extensive qualitative and quantitative experiments, we demonstrate that our approach not only enhances the quality of HOI generation but also establishes a feasible metric for evaluating the quality of generated interactions.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 33 of its 47 references that are in the map. First posted on arXiv 2 Jul 2025.

Builds on

33 of 47 references.

References · 33

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21 more
  1. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
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  16. 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusioncited by 33
  17. 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 19
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 9.

10 papers.