SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis
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Abstract (arXiv)
Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. This complexity introduces significant challenges in synchronizing motions due to the high correlations and mutual influences among bodies. To address these challenges, we introduce SyncDiff, a novel method for multi-body interaction synthesis using a synchronized motion diffusion strategy. SyncDiff employs a single diffusion model to capture the joint distribution of multi-body motions. To enhance motion fidelity, we propose a frequency-domain motion decomposition scheme. Additionally, we introduce a new set of alignment scores to emphasize the synchronization of different body motions. SyncDiff jointly optimizes both data sample likelihood and alignment likelihood through an explicit synchronization strategy. Extensive experiments across four datasets with various multi-body configurations demonstrate the superiority of SyncDiff over existing state-of-the-art motion synthesis methods.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 89 of its 128 references that are in the map. First posted on arXiv 28 Dec 2024.
Builds on
89 of 128 references.
References · 89
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38 more
- 2022Video Diffusion Modelscited by 2,305
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50 most cited of 89 All 89 (JSON)
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Citing papers per year: 2025: 7; 2026: 7.
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- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
- 20253D Human Interaction Generation: A Surveycited by 7
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
- 2025OnlineHOI: Towards Online Human-Object Interaction Generation and Perceptioncited by 3
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streamscited by 2
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 2
- 2025FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editingcited by 1
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 1
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactionscited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination10 Oct 2026
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions28 May 2026
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streams27 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025OnlineHOI: Towards Online Human-Object Interaction Generation and Perception12 Sep 2025
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion2 Jul 2025
- 2025FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editing28 May 2025
2 more
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
- 20253D Human Interaction Generation: A Surveycited by 7
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streamscited by 2
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 2
- 2025FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editingcited by 1
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 1
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactionscited by 0
- 2026COSMI: COmpositional Synthesis of Multi-object Interactionscited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordinationcited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination10 Oct 2026
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions28 May 2026
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streams27 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion2 Jul 2025
- 2025FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editing28 May 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
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- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis
- 2026Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling
- 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesis
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions