mlsanityData to 14 Oct 2026

Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model

arXiv 2503.16942 ↗First posted 21 Mar 2025cs.CVcited by 19

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g., objects) have not been well investigated. Despite human hand synthesis already being an intricate problem, generating objects in contact with hands and their interactions presents an even more challenging task, especially when the objects exhibit obvious variations in size and shape. To tackle these issues, we present a novel video Reenactment framework focusing on Human-Object Interaction (HOI) via an adaptive Layout-instructed Diffusion model (Re-HOLD). Our key insight is to employ specialized layout representation for hands and objects, respectively. Such representations enable effective disentanglement of hand modeling and object adaptation to diverse motion sequences. To further improve the generation quality of HOI, we design an interactive textural enhancement module for both hands and objects by introducing two independent memory banks. We also propose a layout adjustment strategy for the cross-object reenactment scenario to adaptively adjust unreasonable layouts caused by diverse object sizes during inference. Comprehensive qualitative and quantitative evaluations demonstrate that our proposed framework significantly outperforms existing methods. Project page: https://fyycs.github.io/Re-HOLD.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 67 of its 82 references that are in the map. First posted on arXiv 21 Mar 2025.

Builds on

67 of 82 references.

Closest ancestors · 4

Same direction, newest first

  1. 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awareness11 Jun
  2. 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data18 Mar
  3. 2023LEGO: Learning EGOcentric Action Frame Generation via Visual Instruction Tuning6 Dec
  4. 2023Affordance Diffusion: Synthesizing Hand-Object Interactions21 Mar

Other references · 63

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  4. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  5. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
  6. 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 961
  7. 2023LISA: Reasoning Segmentation via Large Language Modelcited by 776
  8. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 688
  9. 2020A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wildcited by 672
  10. 2023Structure and Content-Guided Video Synthesis with Diffusion Modelscited by 590
  11. 2023FateZero: Fusing Attentions for Zero-shot Text-based Video Editingcited by 466
  12. 2023VideoComposer: Compositional Video Synthesis with Motion Controllabilitycited by 464
38 more
  1. 2020One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencingcited by 444
  2. 2023TokenFlow: Consistent Diffusion Features for Consistent Video Editingcited by 442
  3. 2023MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Modelcited by 330
  4. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  5. 2023Pix2Video: Video Editing using Image Diffusioncited by 320
  6. 2023Video-P2P: Video Editing with Cross-attention Controlcited by 314
  7. 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
  8. 2023Reconstructing Hands in 3D with Transformerscited by 306
  9. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
  10. 2021Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representationcited by 288
  11. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 272
  12. 2023Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioningcited by 255
  13. 2023Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translationcited by 253
  14. 2024EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditionscited by 235
  15. 2022Thin-Plate Spline Motion Model for Image Animationcited by 210
  16. 2024LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Controlcited by 206
  17. 2024Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animationcited by 202
  18. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
  19. 2022Latent Image Animator: Learning to Animate Images via Latent Space Navigationcited by 175
  20. 2023DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusioncited by 167
  21. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  22. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
  23. 2017Video Generation From Textcited by 154
  24. 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 142
  25. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  26. 2019Generating 3D People in Scenes without Peoplecited by 127
  27. 2023Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfercited by 124
  28. 2023MagicPose: Realistic Human Poses and Facial Expressions Retargeting with Identity-aware Diffusioncited by 117
  29. 2023VidToMe: Video Token Merging for Zero-Shot Video Editingcited by 113
  30. 2022Person Image Synthesis via Denoising Diffusion Modelcited by 104
  31. 2023Synthesizing Physical Character-Scene Interactionscited by 104
  32. 2023CCEdit: Creative and Controllable Video Editing via Diffusion Modelscited by 82
  33. 2023FlowVid: Taming Imperfect Optical Flows for Consistent Video-to-Video Synthesiscited by 79
  34. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 74
  35. 2023VideoSwap: Customized Video Subject Swapping with Interactive Semantic Point Correspondencecited by 69
  36. 2023Edit-A-Video: Single Video Editing with Object-Aware Consistencycited by 67
  37. 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 60
  38. 2023Shape-aware Text-driven Layered Video Editingcited by 54

50 most cited of 63 All 63 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 13.

19 papers.

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  1. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 22
  2. 2026Hand2World: Autoregressive Egocentric Interaction Generation via Free-Space Hand Gesturescited by 16
  3. 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animationcited by 14
  4. 2026Egocentric World Model for Photorealistic Hand-Object Interaction Synthesiscited by 12
  5. 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
  6. 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generationcited by 8
  7. 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 7
  8. 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformercited by 5
  9. 2025Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representationcited by 5
  10. 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatarscited by 3
  11. 2026MVHOI: Bridge Multi-view Condition to Complex Human-Object Interaction Video Reenactment via 3D Foundation Modelcited by 3
  12. 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
7 more
  1. 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
  2. 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injectioncited by 1
  3. 2026Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interactioncited by 1
  4. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
  5. 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
  6. 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliarycited by 0
  7. 2026SparseCtrl-HOI: Sparse Temporal Control for Human-Object Interaction Video Generationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
  2. 2024HANDI: Hand-Centric Text-and-Image Conditioned Video Generation
  3. 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions
  4. 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction
  5. 2023Prompt-Propose-Verify: A Reliable Hand-Object-Interaction Data Generation Framework using Foundational Models
  6. 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
  7. 2026AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generation
  8. 2024FastGrasp: Efficient Grasp Synthesis with Diffusion