mlsanityData to 14 Oct 2026

Human-Object Interaction via Automatically Designed VLM-Guided Motion Policy

arXiv 2503.18349 ↗First posted 24 Mar 2025cs.CVcited by 12

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Abstract (arXiv)

Human-object interaction (HOI) synthesis is crucial for applications in animation, simulation, and robotics. However, existing approaches either rely on expensive motion capture data or require manual reward engineering, limiting their scalability and generalizability. In this work, we introduce the first unified physics-based HOI framework that leverages Vision-Language Models (VLMs) to enable long-horizon interactions with diverse object types, including static, dynamic, and articulated objects. We introduce VLM-Guided Relative Movement Dynamics (RMD), a fine-grained spatio-temporal bipartite representation that automatically constructs goal states and reward functions for reinforcement learning. By encoding structured relationships between human and object parts, RMD enables VLMs to generate semantically grounded, interaction-aware motion guidance without manual reward tuning. To support our methodology, we present Interplay, a novel dataset with thousands of long-horizon static and dynamic interaction plans. Extensive experiments demonstrate that our framework outperforms existing methods in synthesizing natural, human-like motions across both simple single-task and complex multi-task scenarios. For more details, please refer to our project webpage: https://vlm-rmd.github.io/.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 52 of its 69 references that are in the map. First posted on arXiv 24 Mar 2025.

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52 of 69 references.

References · 52

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 10.

12 papers.

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  1. 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills
  2. 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
  3. 2025Igniting VLMs toward the Embodied Space
  4. 2025Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
  5. 2026ViHOI: Human-Object Interaction Synthesis with Visual Priors
  6. 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
  7. 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions
  8. 2026KINO: A Keyframe Interface for VLM Planning and Whole-Body Control in Humanoid Loco-Manipulation ↗