Human-Object Interaction via Automatically Designed VLM-Guided Motion Policy
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Abstract (arXiv)
Human-object interaction (HOI) synthesis is crucial for applications in animation, simulation, and robotics. However, existing approaches either rely on expensive motion capture data or require manual reward engineering, limiting their scalability and generalizability. In this work, we introduce the first unified physics-based HOI framework that leverages Vision-Language Models (VLMs) to enable long-horizon interactions with diverse object types, including static, dynamic, and articulated objects. We introduce VLM-Guided Relative Movement Dynamics (RMD), a fine-grained spatio-temporal bipartite representation that automatically constructs goal states and reward functions for reinforcement learning. By encoding structured relationships between human and object parts, RMD enables VLMs to generate semantically grounded, interaction-aware motion guidance without manual reward tuning. To support our methodology, we present Interplay, a novel dataset with thousands of long-horizon static and dynamic interaction plans. Extensive experiments demonstrate that our framework outperforms existing methods in synthesizing natural, human-like motions across both simple single-task and complex multi-task scenarios. For more details, please refer to our project webpage: https://vlm-rmd.github.io/.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 52 of its 69 references that are in the map. First posted on arXiv 24 Mar 2025.
Builds on
52 of 69 references.
References · 52
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38 more
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2025: 2; 2026: 10.
12 papers.
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
- 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Modelcited by 17
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2026UniHM: Unified Dexterous Hand Manipulation with Vision Language Modelcited by 3
- 2026WorldAgents: Can Foundation Image Models be Agents for 3D World Models?cited by 2
- 2026DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcingcited by 1
- 2026Pseudocode-Guided Structured Reasoning for Automating Reliable Inference in Vision-Language Modelscited by 0
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
- 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photographcited by 0
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Surveycited by 0
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordinationcited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination10 Oct 2026
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Survey18 Aug 2026
- 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph3 Aug 2026
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2026DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcing27 May 2026
- 2026Pseudocode-Guided Structured Reasoning for Automating Reliable Inference in Vision-Language Models19 May 2026
- 2026WorldAgents: Can Foundation Image Models be Agents for 3D World Models?20 Mar 2026
- 2026UniHM: Unified Dexterous Hand Manipulation with Vision Language Model28 Feb 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis4 Aug 2025
- 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model25 May 2025
Similar, not cited
Close in wording, no citation either way
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
- 2025Igniting VLMs toward the Embodied Space
- 2025Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
- 2026ViHOI: Human-Object Interaction Synthesis with Visual Priors
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions
- 2026KINO: A Keyframe Interface for VLM Planning and Whole-Body Control in Humanoid Loco-Manipulation ↗