MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations
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Abstract (arXiv)
In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with interpretability and generalizability. Though advanced, recent LMM-related works are still limited by small-scale motion data and costly text descriptions. Besides, previous motion benchmarks primarily focus on pure body movements, neglecting the ubiquitous motions in context, i.e., humans interacting with humans, objects, and scenes. To address these limitations, we consolidate large-scale video action datasets as knowledge banks to build MotionBank, which comprises 13 video action datasets, 1.24M motion sequences, and 132.9M frames of natural and diverse human motions. Different from laboratory-captured motions, in-the-wild human-centric videos contain abundant motions in context. To facilitate better motion text alignment, we also meticulously devise a motion caption generation algorithm to automatically produce rule-based, unbiased, and disentangled text descriptions via the kinematic characteristics for each motion. Extensive experiments show that our MotionBank is beneficial for general motion-related tasks of human motion generation, motion in-context generation, and motion understanding. Video motions together with the rule-based text annotations could serve as an efficient alternative for larger LMMs. Our dataset, codes, and benchmark will be publicly available at https://github.com/liangxuy/MotionBank.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 94 of its 128 references that are in the map. First posted on arXiv 17 Oct 2024.
Builds on
94 of 128 references.
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Citing papers per year: 2024: 1; 2025: 10; 2026: 3.
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- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
- 2025GENMO: A GENeralist Model for Human MOtioncited by 49
- 2025Absolute Coordinates Make Motion Generation Easycited by 29
- 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Modelcited by 10
- 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 10
- 2025AuroraLong: Bringing RNNs Back to Efficient Open-Ended Video Understandingcited by 9
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 8
- 2025Think-Then-React: Towards Unconstrained Human Action-to-Reaction Generationcited by 7
- 2025Benchmarking Vision, Language, & Action Models in Procedurally Generated, Open Ended Action Environmentscited by 6
- 2025VimoRAG: Video-based Retrieval-augmented 3D Motion Generation for Motion Language Modelscited by 4
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understandingcited by 2
- 2026HumanMoveVQA: Can Video MLLMs reason about human movement in videos?26 Jun 2026
- 2026OpenT2M: No-frill Motion Generation with Open-source,Large-scale, High-quality Data19 Mar 2026
- 2026FrankenMotion: Part-level Human Motion Generation and Composition15 Jan 2026
- 2025VimoRAG: Video-based Retrieval-augmented 3D Motion Generation for Motion Language Models16 Aug 2025
- 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model11 Aug 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understanding16 Jul 2025
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data9 Jul 2025
- 2025AuroraLong: Bringing RNNs Back to Efficient Open-Ended Video Understanding3 Jul 2025
- 2025Absolute Coordinates Make Motion Generation Easy26 May 2025
- 2025Benchmarking Vision, Language, & Action Models in Procedurally Generated, Open Ended Action Environments8 May 2025
- 2025GENMO: A GENeralist Model for Human MOtion2 May 2025
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
- 2025GENMO: A GENeralist Model for Human MOtioncited by 49
- 2025Absolute Coordinates Make Motion Generation Easycited by 29
- 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Modelcited by 10
- 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 10
- 2025AuroraLong: Bringing RNNs Back to Efficient Open-Ended Video Understandingcited by 9
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 8
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understandingcited by 2
- 2026OpenT2M: No-frill Motion Generation with Open-source,Large-scale, High-quality Datacited by 2
- 2026OpenT2M: No-frill Motion Generation with Open-source,Large-scale, High-quality Data19 Mar 2026
- 2026FrankenMotion: Part-level Human Motion Generation and Composition15 Jan 2026
- 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model11 Aug 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understanding16 Jul 2025
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data9 Jul 2025
- 2025AuroraLong: Bringing RNNs Back to Efficient Open-Ended Video Understanding3 Jul 2025
- 2025Absolute Coordinates Make Motion Generation Easy26 May 2025
- 2025GENMO: A GENeralist Model for Human MOtion2 May 2025
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression25 Nov 2024