Learning Motion Priors for 4D Human Body Capture in 3D Scenes
Not on the map. Why?
Abstract (arXiv)
Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and partial views, is challenging; current approaches are still far from achieving compelling results. We address this problem by proposing LEMO: LEarning human MOtion priors for 4D human body capture. By leveraging the large-scale motion capture dataset AMASS, we introduce a novel motion smoothness prior, which strongly reduces the jitters exhibited by poses recovered over a sequence. Furthermore, to handle contacts and occlusions occurring frequently in body-scene interactions, we design a contact friction term and a contact-aware motion infiller obtained via per-instance self-supervised training. To prove the effectiveness of the proposed motion priors, we combine them into a novel pipeline for 4D human body capture in 3D scenes. With our pipeline, we demonstrate high-quality 4D human body capture, reconstructing smooth motions and physically plausible body-scene interactions. The code and data are available at https://sanweiliti.github.io/LEMO/LEMO.html.
Key facts. Cited by 98 papers in the map (data through 7 Oct 2026). Builds on 33 of its 73 references that are in the map. First posted on arXiv 23 Aug 2021.
Builds on
33 of 73 references.
References · 33
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
21 more
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2019Generating 3D People in Scenes without Peoplecited by 127
- 2020We are More than Our Joints: Predicting how 3D Bodies Movecited by 115
- 2018Human Motion Prediction via Spatio-Temporal Inpaintingcited by 114
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2017Self-supervised Learning of Motion Capturecited by 97
- 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
- 2020Contact and Human Dynamics from Monocular Videocited by 94
- 2017Towards Accurate Markerless Human Shape and Pose Estimation over Timecited by 92
- 2017Exploiting temporal information for 3D pose estimationcited by 89
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 2020Motion Guided 3D Pose Estimation from Videoscited by 85
- 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
- 2015Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Videocited by 54
- 20204D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Camerascited by 49
- 2019Estimating 3D Motion and Forces of Person-Object Interactions from Monocular Videocited by 48
- 20204D Human Body Capture from Egocentric Video via 3D Scene Groundingcited by 43
- 2020Motion Capture from Internet Videoscited by 33
- 2019Spatio-temporal Manifold Learning for Human Motions via Long-horizon Modelingcited by 32
Built on by
Citing papers per year: 2021: 6; 2022: 22; 2023: 26; 2024: 25; 2025: 12; 2026: 7.
98 papers.
Sort:
By area:
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
38 more
- 2023Human Motion Generation: A Surveycited by 95
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
- 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 87
- 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
- 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 82
- 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
- 2022Full-Body Articulated Human-Object Interactioncited by 76
- 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
- 2021SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videoscited by 64
- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2022COAP: Compositional Articulated Occupancy of Peoplecited by 59
- 2024Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitivescited by 59
- 2025Visual Imitation Enables Contextual Humanoid Controlcited by 57
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
- 2023Detecting Human-Object Contact in Imagescited by 41
- 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 41
- 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
- 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
- 2022Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capturecited by 31
- 2022The One Where They Reconstructed 3D Humans and Environments in TV Showscited by 30
- 2022HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidancecited by 29
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
- 2022Embodied Scene-aware Human Pose Estimationcited by 28
- 2022Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motioncited by 27
- 2023CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactionscited by 27
- 2024NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priorscited by 27
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 27
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2024F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactionscited by 24
- 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
- 2024Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patternscited by 21
- 2023Scene Synthesis from Human Motioncited by 20
50 most cited of 98 All 98 (JSON)
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactions16 Jun 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Video18 Aug 2025
- 2025Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation12 Aug 2025
- 2025PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks27 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
38 more
- 2025TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreography23 Jun 2025
- 2025Visual Imitation Enables Contextual Humanoid Control6 May 2025
- 2025GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill5 Apr 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis1 Mar 2025
- 2025Semantics-aware Test-time Adaptation for 3D Human Pose Estimation15 Feb 2025
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wild4 Jan 2025
- 2024A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions23 Dec 2024
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling13 Dec 2024
- 2024Recovering Complete Actions for Cross-dataset Skeleton Action Recognition31 Oct 2024
- 2024Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patterns27 Oct 2024
- 2024MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifolds1 Sep 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions17 Jul 2024
- 2024CLHOP: Combined Audio-Video Learning for Horse 3D Pose and Shape Estimation1 Jul 2024
- 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image26 Jun 2024
- 2024Diverse 3D Human Pose Generation in Scenes based on Decoupled Structure9 Jun 2024
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories5 Jun 2024
- 2024Programmable Motion Generation for Open-Set Motion Control Tasks29 May 2024
- 2024Synergistic Global-space Camera and Human Reconstruction from Videos23 May 2024
- 2024Purposer: Putting Human Motion Generation in Context19 Apr 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2024MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints10 Apr 2024
- 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals7 Apr 2024
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos5 Apr 2024
- 2024MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors26 Mar 2024
- 2024Contact-aware Human Motion Generation from Textual Descriptions23 Mar 2024
- 2024Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives15 Mar 2024
- 2024Harmonious Group Choreography with Trajectory-Controllable Diffusion10 Mar 2024
- 2024NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors5 Mar 2024
- 2024DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perception4 Mar 2024
- 2024RoHM: Robust Human Motion Reconstruction via Diffusion16 Jan 2024
- 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Video27 Dec 2023
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priors19 Dec 2023
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions10 Dec 2023
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models8 Dec 2023
- 2023BundleMoCap: Efficient, Robust and Smooth Motion Capture from Sparse Multiview Videos21 Nov 2023
50 newest of 98 All 98 (JSON)
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Modelscited by 13
- 2025TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreographycited by 4
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Controlcited by 0
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2025TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreography23 Jun 2025
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priors19 Dec 2023
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models8 Dec 2023
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May 2023
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenes15 Jan 2023
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2023Human Motion Generation: A Surveycited by 95
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
12 most cited of 90 All 90 (JSON)
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactions16 Jun 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Video18 Aug 2025
- 2025Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation12 Aug 2025
- 2025PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks27 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025Visual Imitation Enables Contextual Humanoid Control6 May 2025
12 newest of 90 All 90 (JSON)