mlsanityData to 14 Oct 2026

InteractVLM: 3D Interaction Reasoning from 2D Foundational Models

arXiv 2504.05303 ↗First posted 7 Apr 2025cs.CVcited by 21

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Abstract (arXiv)

We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth ambiguities, and widely varying object shapes. Existing methods rely on 3D contact annotations collected via expensive motion-capture systems or tedious manual labeling, limiting scalability and generalization. To overcome this, InteractVLM harnesses the broad visual knowledge of large Vision-Language Models (VLMs), fine-tuned with limited 3D contact data. However, directly applying these models is non-trivial, as they reason only in 2D, while human-object contact is inherently 3D. Thus we introduce a novel Render-Localize-Lift module that: (1) embeds 3D body and object surfaces in 2D space via multi-view rendering, (2) trains a novel multi-view localization model (MV-Loc) to infer contacts in 2D, and (3) lifts these to 3D. Additionally, we propose a new task called Semantic Human Contact estimation, where human contact predictions are conditioned explicitly on object semantics, enabling richer interaction modeling. InteractVLM outperforms existing work on contact estimation and also facilitates 3D reconstruction from an in-the wild image. Code and models are available at https://interactvlm.is.tue.mpg.de.

Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 62 of its 76 references that are in the map. First posted on arXiv 7 Apr 2025.

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62 of 76 references.

References · 62

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38 more
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50 most cited of 62 All 62 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 15.

21 papers.

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  1. 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
  2. 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
  3. 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
  4. 2026ViHOI: Human-Object Interaction Synthesis with Visual Priorscited by 3
  5. 2025DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classificationcited by 1
  6. 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
  7. 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Groundingcited by 1
  8. 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
  9. 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Videocited by 1
  10. 2026DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitationcited by 1
  11. 2025TMUAD: Enhancing Logical Capabilities in Unified Anomaly Detection Models with a Text Memory Bankcited by 0
  12. 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitivescited by 0
9 more
  1. 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimationcited by 0
  2. 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Imagecited by 0
  3. 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videoscited by 0
  4. 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videoscited by 0
  5. 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
  6. 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Imagecited by 0
  7. 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modelingcited by 0
  8. 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Videocited by 0
  9. 2026EgoFound3R: End-to-End Egocentric Hand Reconstruction in World Space with Point-Wise Interaction Attributescited by 0

Similar, not cited

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  1. 2022Reconstructing Action-Conditioned Human-Object Interactions Using Commonsense Knowledge Priors
  2. 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Models
  3. 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
  4. 2026Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models
  5. 2024Pose Priors from Language Models
  6. 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interaction
  7. 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
  8. 2025BOP-ASK: Object-Interaction Reasoning for Vision-Language Models