mlsanityData to 7 Oct 2026

Visibility Aware Human-Object Interaction Tracking from Single RGB Camera

arXiv 2303.16479 ↗First posted 29 Mar 2023cs.CVcited by 58

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Abstract (arXiv)

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent relative translation across frames because they assume a fixed depth. Moreover, their performance drops significantly when the object is occluded. In this work, we propose a novel method to track the 3D human, object, contacts between them, and their relative translation across frames from a single RGB camera, while being robust to heavy occlusions. Our method is built on two key insights. First, we condition our neural field reconstructions for human and object on per-frame SMPL model estimates obtained by pre-fitting SMPL to a video sequence. This improves neural reconstruction accuracy and produces coherent relative translation across frames. Second, human and object motion from visible frames provides valuable information to infer the occluded object. We propose a novel transformer-based neural network that explicitly uses object visibility and human motion to leverage neighbouring frames to make predictions for the occluded frames. Building on these insights, our method is able to track both human and object robustly even under occlusions. Experiments on two datasets show that our method significantly improves over the state-of-the-art methods. Our code and pretrained models are available at: https://virtualhumans.mpi-inf.mpg.de/VisTracker

Key facts. Cited by 58 papers in the map (data through 7 Oct 2026). Builds on 77 of its 104 references that are in the map. First posted on arXiv 29 Mar 2023.

Builds on

77 of 104 references.

References · 77

  1. 2017Attention Is All You Needcited by 59,932
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
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  5. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  6. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
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  8. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
  9. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  10. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
  11. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  12. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
38 more
  1. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  2. 2018PVNet: Pixel-wise Voting Network for 6DoF Pose Estimationcited by 385
  3. 2019Learning joint reconstruction of hands and manipulated objectscited by 377
  4. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  5. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  6. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  7. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
  8. 2018DeepIM: Deep Iterative Matching for 6D Pose Estimationcited by 283
  9. 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
  10. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  11. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  12. 2018Video Based Reconstruction of 3D People Modelscited by 237
  13. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
  14. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
  15. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  16. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  17. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  18. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
  19. 2022OnePose: One-Shot Object Pose Estimation without CAD Modelscited by 155
  20. 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
  21. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  22. 2021GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimatorcited by 148
  23. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
  24. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
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  26. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
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  28. 2021Modular Interactive Video Object Segmentation: Interaction-to-Mask, Propagation and Difference-Aware Fusioncited by 129
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  33. 2018Detailed Human Avatars from Monocular Videocited by 109
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  38. 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90

50 most cited of 77 All 77 (JSON)

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Citing papers per year: 2023: 11; 2024: 16; 2025: 15; 2026: 16.

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  1. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  2. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  3. 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 72
  4. 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
  5. 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
  6. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
  7. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
  8. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
  9. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
  10. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
  11. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  12. 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
38 more
  1. 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 31
  2. 2024Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformercited by 29
  3. 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 22
  4. 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
  5. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  6. 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
  7. 2024Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergycited by 16
  8. 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatarcited by 14
  9. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
  10. 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
  11. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  12. 2025PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Imagecited by 13
  13. 2024RHOBIN Challenge: Reconstruction of Human Object Interactioncited by 10
  14. 2024Monocular Human-Object Reconstruction in the Wildcited by 9
  15. 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
  16. 2025End-to-End HOI Reconstruction Transformer with Graph-based Encodingcited by 8
  17. 2023Primitive-based 3D Human-Object Interaction Modelling and Programmingcited by 7
  18. 2025Zero-Shot Human-Object Interaction Synthesis with Multimodal Priorscited by 7
  19. 2024StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with Offsetcited by 5
  20. 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objectscited by 5
  21. 2025ECHO: Ego-Centric modeling of Human-Object interactionscited by 4
  22. 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splattingcited by 4
  23. 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
  24. 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactionscited by 2
  25. 2026AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusioncited by 2
  26. 2024MAC: A Benchmark for Multiple Attributes Compositional Zero-Shot Learningcited by 1
  27. 2024Kinematics-based 3D Human-Object Interaction Reconstruction from Single Viewcited by 1
  28. 2024VLM-HOI: Vision Language Models for Interpretable Human-Object Interaction Analysiscited by 1
  29. 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpaintingcited by 1
  30. 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
  31. 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interactioncited by 1
  32. 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scenecited by 1
  33. 2026Scene and Human in One World: Reconstruction in a Feedforward Passcited by 1
  34. 2025Realistic Clothed Human and Object Joint Reconstruction from a Single Imagecited by 0
  35. 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
  36. 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadowscited by 0
  37. 2026Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3Dcited by 0
  38. 2026Rendering Multi-Human and Multi-Object with 3D Gaussian Splattingcited by 0

50 most cited of 58 All 58 (JSON)