Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions
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Abstract (arXiv)
Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existing datasets only offer specialist interaction category and ignore that AI assistants perceive and act based on first-person acquisition. We urge that both the generalist interaction knowledge and egocentric modality are indispensable. In this paper, we embed the manual-assisted task into a vision-language-action framework, where the assistant provides services to the instructor following egocentric vision and commands. With our hybrid RGB-MoCap system, pairs of assistants and instructors engage with multiple objects and the scene following GPT-generated scripts. Under this setting, we accomplish InterVLA, the first large-scale human-object-human interaction dataset with 11.4 hours and 1.2M frames of multimodal data, spanning 2 egocentric and 5 exocentric videos, accurate human/object motions and verbal commands. Furthermore, we establish novel benchmarks on egocentric human motion estimation, interaction synthesis, and interaction prediction with comprehensive analysis. We believe that our InterVLA testbed and the benchmarks will foster future works on building AI agents in the physical world.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 114 of its 151 references that are in the map. First posted on arXiv 6 Aug 2025.
Builds on
114 of 151 references.
References · 114
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38 more
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50 most cited of 114 All 114 (JSON)
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Citing papers per year: 2025: 1; 2026: 7.
8 papers.
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2026ActiveMimic: Egocentric Video Pretraining with Active Perceptioncited by 6
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 1
- 2025The N-Body Problem: Parallel Execution from Single-Person Egocentric Videocited by 0
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matchingcited by 0
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generationcited by 0
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusioncited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordinationcited by 0
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination10 Oct 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026ActiveMimic: Egocentric Video Pretraining with Active Perception4 Jun 2026
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matching27 Mar 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2025The N-Body Problem: Parallel Execution from Single-Person Egocentric Video12 Dec 2025
Similar, not cited
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- 2026ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining
- 2025PhysBrain: Human Egocentric Data as a Bridge from Vision Language Models to Physical Intelligence
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- 2025From My View to Yours: Learning Egocentric Cues from Exocentric Video using Privileged Egocentric Supervision