mlsanityData to 14 Oct 2026

Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions

arXiv 2508.04681 ↗First posted 6 Aug 2025cs.CVcited by 8

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Abstract (arXiv)

Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existing datasets only offer specialist interaction category and ignore that AI assistants perceive and act based on first-person acquisition. We urge that both the generalist interaction knowledge and egocentric modality are indispensable. In this paper, we embed the manual-assisted task into a vision-language-action framework, where the assistant provides services to the instructor following egocentric vision and commands. With our hybrid RGB-MoCap system, pairs of assistants and instructors engage with multiple objects and the scene following GPT-generated scripts. Under this setting, we accomplish InterVLA, the first large-scale human-object-human interaction dataset with 11.4 hours and 1.2M frames of multimodal data, spanning 2 egocentric and 5 exocentric videos, accurate human/object motions and verbal commands. Furthermore, we establish novel benchmarks on egocentric human motion estimation, interaction synthesis, and interaction prediction with comprehensive analysis. We believe that our InterVLA testbed and the benchmarks will foster future works on building AI agents in the physical world.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 114 of its 151 references that are in the map. First posted on arXiv 6 Aug 2025.

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114 of 151 references.

References · 114

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  2. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
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  5. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
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  9. 2022Human Motion Diffusion Modelcited by 1,080
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  11. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 750
  12. 2020Rescaling Egocentric Visioncited by 540
38 more
  1. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  2. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  3. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
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  5. 2023Human Motion Diffusion as a Generative Priorcited by 357
  6. 2016The KIT Motion-Language Datasetcited by 338
  7. 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 328
  8. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
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  13. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  14. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  15. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
  16. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
  17. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  18. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  19. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
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  22. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
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  30. 2023HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real Worldcited by 166
  31. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  32. 2024Gen2Act: Human Video Generation in Novel Scenarios enables Generalizable Robot Manipulationcited by 153
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  38. 2018Grounded Human-Object Interaction Hotspots from Videocited by 129

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 7.

8 papers.

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  1. 2026Vision-Language Models for Egocentric Video: From Hand-Object Interaction to Embodied AI
  2. 2026ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining
  3. 2025PhysBrain: Human Egocentric Data as a Bridge from Vision Language Models to Physical Intelligence
  4. 2025Developing Vision-Language-Action Model from Egocentric Videos
  5. 2025Building Egocentric Procedural AI Assistant: Methods, Benchmarks, and Challenges
  6. 2026EgoGapBench: Benchmarking Egocentric Action Selection in Multi-Agent Scenes
  7. 2026EgoOmniWorld: Unifying Egocentric Understanding via Ego-Action-World Interactions
  8. 2025From My View to Yours: Learning Egocentric Cues from Exocentric Video using Privileged Egocentric Supervision