Learning joint reconstruction of hands and manipulated objects
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Abstract (arXiv)
Estimating hand-object manipulations is essential for interpreting and imitating human actions. Previous work has made significant progress towards reconstruction of hand poses and object shapes in isolation. Yet, reconstructing hands and objects during manipulation is a more challenging task due to significant occlusions of both the hand and object. While presenting challenges, manipulations may also simplify the problem since the physics of contact restricts the space of valid hand-object configurations. For example, during manipulation, the hand and object should be in contact but not interpenetrate. In this work, we regularize the joint reconstruction of hands and objects with manipulation constraints. We present an end-to-end learnable model that exploits a novel contact loss that favors physically plausible hand-object constellations. Our approach improves grasp quality metrics over baselines, using RGB images as input. To train and evaluate the model, we also propose a new large-scale synthetic dataset, ObMan, with hand-object manipulations. We demonstrate the transferability of ObMan-trained models to real data.
Key facts. Cited by 378 papers in the map (data through 14 Oct 2026). First posted on arXiv 11 Apr 2019.
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Citing papers per year: 2021: 48; 2022: 66; 2023: 86; 2024: 79; 2025: 52; 2026: 47.
378 papers.
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- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
- 2023FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterizationcited by 162
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 2023Infinite Photorealistic Worlds using Procedural Generationcited by 147
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
38 more
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
- 2022EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relationscited by 140
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
- 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
- 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 129
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
- 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 124
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 102
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
- 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 96
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 93
- 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
- 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 89
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2022Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtubecited by 82
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
- 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 74
- 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 70
- 2023X-Avatar: Expressive Human Avatarscited by 66
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
- 2021Model-based 3D Hand Reconstruction via Self-Supervised Learningcited by 65
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 64
- 2023AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose Estimationcited by 64
- 2022LISA: Learning Implicit Shape and Appearance of Handscited by 63
50 most cited of 378 All 378 (JSON)
- 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Robotics11 Oct 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
- 2026DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Library28 Sep 2026
- 2026ESTHER: Egocentric Stereo Hand Estimation and Reconstruction in the Wild28 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026WM-Craftnet: World Synesthesia Model for Generalizable and Robust Dexterous In-Hand Manipulation7 Sep 2026
- 2026Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritage3 Sep 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision13 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
38 more
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction17 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimation24 Jun 2026
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videos17 Jun 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026TextHOI-3D: Text-to-3D Hand-Object Interaction via Discrete Multi-View Generation and Joint Mesh Optimization10 Jun 2026
- 2026NDPP-Grasp: Non-Differentiable Physical Plausibility Constraint-Guided Task-Oriented Dexterous Grasp Generation1 Jun 2026
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstruction20 May 2026
- 2026TouchMap-OR: Multi-View 3D Mapping of Hand-Surface Contacts17 May 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models7 May 2026
- 2026Identifying Ethical Biases in Action Recognition Models20 Apr 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
- 2026HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis31 Mar 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions26 Mar 2026
- 2026AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimation26 Mar 2026
- 2026HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Images25 Mar 2026
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness19 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3D12 Mar 2026
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignment28 Feb 2026
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos25 Feb 2026
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstruction9 Feb 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
- 2026Hand3R: Online 4D Hand-Scene Reconstruction in the Wild3 Feb 2026
- 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos2 Feb 2026
- 2026GlovEgo-HOI: Bridging the Synthetic-to-Real Gap for Industrial Egocentric Human-Object Interaction Detection14 Jan 2026
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domains10 Jan 2026
- 2026DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation9 Jan 2026
- 2026ObjectForesight: Predicting Future 3D Object Trajectories from Human Videos8 Jan 2026
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction12 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025SpriteHand: Real-Time Versatile Hand-Object Interaction with Autoregressive Video Generation1 Dec 2025
50 newest of 378 All 378 (JSON)
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
- 2023Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videoscited by 21
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 12
- 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Modelcited by 10
12 most cited of 18 All 18 (JSON)
- 2026NDPP-Grasp: Non-Differentiable Physical Plausibility Constraint-Guided Task-Oriented Dexterous Grasp Generation1 Jun 2026
- 2025Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimation1 Oct 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model30 Dec 2024
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Models16 Dec 2024
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion22 Nov 2024
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
- 2024Joint Diffusion for Universal Hand-Object Grasp Generation6 Sep 2024
- 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Model17 Jul 2024
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis18 Apr 2024
12 newest of 18 All 18 (JSON)
- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2023FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterizationcited by 162
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 2023Infinite Photorealistic Worlds using Procedural Generationcited by 147
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
12 most cited of 350 All 350 (JSON)
- 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Robotics11 Oct 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
- 2026ESTHER: Egocentric Stereo Hand Estimation and Reconstruction in the Wild28 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritage3 Sep 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision13 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction17 Jul 2026
12 newest of 350 All 350 (JSON)