PICO: Reconstructing 3D People In Contact with Objects
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Abstract (arXiv)
Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Thus, past work requires controlled settings such as known object shapes and contacts, and tackles only limited object classes. Instead, we need methods that generalize to natural images and novel object classes. We tackle this in two main ways: (1) We collect PICO-db, a new dataset of natural images uniquely paired with dense 3D contact on both body and object meshes. To this end, we use images from the recent DAMON dataset that are paired with contacts, but these contacts are only annotated on a canonical 3D body. In contrast, we seek contact labels on both the body and the object. To infer these given an image, we retrieve an appropriate 3D object mesh from a database by leveraging vision foundation models. Then, we project DAMON's body contact patches onto the object via a novel method needing only 2 clicks per patch. This minimal human input establishes rich contact correspondences between bodies and objects. (2) We exploit our new dataset of contact correspondences in a novel render-and-compare fitting method, called PICO-fit, to recover 3D body and object meshes in interaction. PICO-fit infers contact for the SMPL-X body, retrieves a likely 3D object mesh and contact from PICO-db for that object, and uses the contact to iteratively fit the 3D body and object meshes to image evidence via optimization. Uniquely, PICO-fit works well for many object categories that no existing method can tackle. This is crucial to enable HOI understanding to scale in the wild. Our data and code are available at https://pico.is.tue.mpg.de.
Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 80 of its 96 references that are in the map. First posted on arXiv 24 Apr 2025.
Builds on
80 of 96 references.
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50 most cited of 80 All 80 (JSON)
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Citing papers per year: 2025: 6; 2026: 16.
22 papers.
Sort:
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactionscited by 3
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
- 2025Decoupled Generative Modeling for Human-Object Interaction Synthesiscited by 3
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 2
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generationcited by 2
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
- 2025DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classificationcited by 1
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systemscited by 1
- 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Videocited by 1
10 more
- 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scenecited by 1
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimationcited by 0
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Imagecited by 0
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videoscited by 0
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videoscited by 0
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Visioncited by 0
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Modelscited by 0
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Imagecited by 0
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Userscited by 0
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Users16 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision13 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scene1 May 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video21 Apr 2026
10 more
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimation14 Apr 2026
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems19 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2025Decoupled Generative Modeling for Human-Object Interaction Synthesis22 Dec 2025
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction12 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
- 2025DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classification27 Oct 2025
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows17 Oct 2025
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactions9 Oct 2025
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactionscited by 3
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
- 2025Decoupled Generative Modeling for Human-Object Interaction Synthesiscited by 3
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 2
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generationcited by 2
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
- 2025DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classificationcited by 1
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systemscited by 1
- 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Videocited by 1
12 most cited of 22 All 22 (JSON)
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Users16 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision13 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scene1 May 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video21 Apr 2026
12 newest of 22 All 22 (JSON)