mlsanityData to 14 Oct 2026

OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation

arXiv 2510.19789 ↗First posted 22 Oct 2025cs.CVcited by 4

On the map: Diffusion models → Video generation

Abstract (arXiv)

This paper introduces OmniMotion-X, a versatile multimodal framework for whole-body human motion generation, leveraging an autoregressive diffusion transformer in a unified sequence-to-sequence manner. OmniMotion-X efficiently supports diverse multimodal tasks, including text-to-motion, music-to-dance, speech-to-gesture, and global spatial-temporal control scenarios (e.g., motion prediction, in-betweening, completion, and joint/trajectory-guided synthesis), as well as flexible combinations of these tasks. Specifically, we propose the use of reference motion as a novel conditioning signal, substantially enhancing the consistency of generated content, style, and temporal dynamics crucial for realistic animations. To handle multimodal conflicts, we introduce a progressive weak-to-strong mixed-condition training strategy. To enable high-quality multimodal training, we construct OmniMoCap-X, the largest unified multimodal motion dataset to date, integrating 28 publicly available MoCap sources across 10 distinct tasks, standardized to the SMPL-X format at 30 fps. To ensure detailed and consistent annotations, we render sequences into videos and use GPT-4o to automatically generate structured and hierarchical captions, capturing both low-level actions and high-level semantics. Extensive experimental evaluations confirm that OmniMotion-X significantly surpasses existing methods, demonstrating state-of-the-art performance across multiple multimodal tasks and enabling the interactive generation of realistic, coherent, and controllable long-duration motions.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 71 of its 92 references that are in the map. First posted on arXiv 22 Oct 2025.

Builds on

71 of 92 references.

Closest ancestors · 9

Same direction, newest first

  1. 2024Learning Semantic Latent Directions for Accurate and Controllable Human Motion Prediction16 Jul
  2. 2024Flexible Motion In-betweening with Diffusion Models17 May
  3. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model30 Apr
  4. 2024Taming Diffusion Probabilistic Models for Character Control23 Apr
  5. 2023MCM: Multi-condition Motion Synthesis Framework for Multi-scenario6 Sep
  6. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr
  7. 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
  8. 2022Human Motion Diffusion Model29 Sep
  9. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug

Other references · 62

  1. 2017Attention Is All You Needcited by 60,361
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  3. 2023GPT-4 Technical Reportcited by 18,396
  4. 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,599
  5. 2022Scalable Diffusion Models with Transformerscited by 6,054
  6. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  7. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  8. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  9. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  10. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  11. 2016The KIT Motion-Language Datasetcited by 338
  12. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
38 more
  1. 2022EDGE: Editable Dance Generation From Musiccited by 287
  2. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  3. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
  4. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  5. 2021Robust Motion In-betweeningcited by 229
  6. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  7. 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 212
  8. 2023Object Motion Guided Human Motion Synthesiscited by 212
  9. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
  10. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
  11. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
  12. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  13. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
  14. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  15. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  16. 2025OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Modelscited by 129
  17. 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
  18. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
  19. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  20. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
  21. 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 93
  22. 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 88
  23. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
  24. 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
  25. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
  26. 2023HumanMAC: Masked Motion Completion for Human Motion Predictioncited by 81
  27. 2023CIRCLE: Capture In Rich Contextual Environmentscited by 79
  28. 2022Full-Body Articulated Human-Object Interactioncited by 78
  29. 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 72
  30. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
  31. 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
  32. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  33. 2024DiffSHEG: A Diffusion-Based Approach for Real-Time Speech-driven Holistic 3D Expression and Gesture Generationcited by 62
  34. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
  35. 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 53
  36. 2025GENMO: A GENeralist Model for Human MOtioncited by 49
  37. 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
  38. 2025Motion Anything: Any to Motion Generationcited by 42

50 most cited of 62 All 62 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023A Unified Framework for Multimodal, Multi-Part Human Motion Synthesis
  2. 2026FrankenMotion: Part-level Human Motion Generation and Composition
  3. 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation
  4. 2025HyperMotionX: The Dataset and Benchmark with DiT-Based Pose-Guided Human Image Animation of Complex Motions
  5. 2022Pretrained Diffusion Models for Unified Human Motion Synthesis
  6. 2024MotionMix: Weakly-Supervised Diffusion for Controllable Motion Generation
  7. 2025OmniCam: Unified Multimodal Video Generation via Camera Control
  8. 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluation