SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
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Abstract (arXiv)
Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method, gaining popularity due to its impressive reconstruction quality, real-time rendering capabilities, and compatibility with widely used visualization tools. However, the method requires a substantial number of input views to achieve high-quality scene reconstruction, introducing a significant practical bottleneck. This challenge is especially severe in capturing dynamic scenes, where deploying an extensive camera array can be prohibitively costly. In this work, we identify the lack of spatial autocorrelation of splat features as one of the factors contributing to the suboptimal performance of the 3DGS technique in sparse reconstruction settings. To address the issue, we propose an optimization strategy that effectively regularizes splat features by modeling them as the outputs of a corresponding implicit neural field. This results in a consistent enhancement of reconstruction quality across various scenarios. Our approach effectively handles static and dynamic cases, as demonstrated by extensive testing across different setups and scene complexities.
Key facts. Cited by 52 papers in the map (data through 7 Oct 2026). Builds on 72 of its 93 references that are in the map. First posted on arXiv 17 Sep 2024.
Builds on
72 of 93 references.
References · 72
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38 more
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- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
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- 2020Convolutional Occupancy Networkscited by 760
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
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- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
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50 most cited of 72 All 72 (JSON)
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Citing papers per year: 2024: 5; 2025: 24; 2026: 23.
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- 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 21
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
- 2024SplatFormer: Point Transformer for Robust 3D Gaussian Splattingcited by 15
- 2025Tackling View-Dependent Semantics in 3D Language Gaussian Splattingcited by 15
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
- 2025Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fieldscited by 13
- 2025FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocitycited by 13
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitivescited by 7
- 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objectscited by 5
38 more
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splattingcited by 5
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splattingcited by 5
- 2025MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditionscited by 4
- 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splattingcited by 4
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstructioncited by 4
- 2024RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussianscited by 3
- 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 3
- 2024AI-Driven Innovations in Volumetric Video Streaming: A Reviewcited by 2
- 2025SmallGS: Gaussian Splatting-based Camera Pose Estimation for Small-Baseline Videoscited by 2
- 2025Spline Deformation Fieldcited by 2
- 2025BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Imagescited by 2
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026Joint Semantic and Rendering Enhancements in 3D Gaussian Modeling with Anisotropic Local Encodingcited by 2
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splattingcited by 2
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualizationcited by 2
- 2025Reconstruction Using the Invisible: Intuition from NIR and Metadata for Enhanced 3D Gaussian Splattingcited by 1
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulatorcited by 1
- 2025XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Methodcited by 1
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstructioncited by 1
- 2026Ego-1K -- A Large-Scale Multiview Video Dataset for Egocentric Visioncited by 1
- 2026DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objectscited by 1
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
- 2025Neural-MMGS: Multi-modal Neural Gaussian Splats for Large-Scale Scene Reconstructioncited by 0
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadowscited by 0
- 2025COSMOS: Coherent Supergaussian Modeling with Spatial Priors for Sparse-View 3D Splattingcited by 0
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
- 20264D Reconstruction from Sparse Dynamic Camerascited by 0
- 2026VisDom: Sparse Novel View Synthesis with Visible Domain Constraintcited by 0
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interactioncited by 0
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settingscited by 0
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humanscited by 0
- 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splattingcited by 0
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splattingcited by 0
50 most cited of 52 All 52 (JSON)
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterization11 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splatting29 Aug 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization20 Jul 2026
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings30 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026VisDom: Sparse Novel View Synthesis with Visible Domain Constraint18 Jun 2026
- 20264D Reconstruction from Sparse Dynamic Cameras3 Jun 2026
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting13 May 2026
38 more
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting8 Apr 2026
- 2026DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects25 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026Ego-1K -- A Large-Scale Multiview Video Dataset for Egocentric Vision14 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026Joint Semantic and Rendering Enhancements in 3D Gaussian Modeling with Anisotropic Local Encoding5 Jan 2026
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows4 Jan 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction31 Dec 2025
- 2025COSMOS: Coherent Supergaussian Modeling with Spatial Priors for Sparse-View 3D Splatting17 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction24 Nov 2025
- 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting13 Nov 2025
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitives9 Oct 2025
- 2025XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Method9 Oct 2025
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulator5 Oct 2025
- 2025Neural-MMGS: Multi-modal Neural Gaussian Splats for Large-Scale Scene Reconstruction22 Sep 2025
- 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction3 Sep 2025
- 2025Reconstruction Using the Invisible: Intuition from NIR and Metadata for Enhanced 3D Gaussian Splatting20 Aug 2025
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splatting31 Jul 2025
- 2025BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Images16 Jul 2025
- 2025Spline Deformation Field10 Jul 2025
- 2025FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocity9 Jun 2025
- 2025Tackling View-Dependent Semantics in 3D Language Gaussian Splatting30 May 2025
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representation19 May 2025
- 2025SmallGS: Gaussian Splatting-based Camera Pose Estimation for Small-Baseline Videos22 Apr 2025
- 2025Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields26 Mar 2025
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting18 Mar 2025
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting12 Mar 2025
- 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objects12 Mar 2025
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2025MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions7 Mar 2025
- 2024AI-Driven Innovations in Volumetric Video Streaming: A Review15 Dec 2024
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video9 Dec 2024
- 2024RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians3 Dec 2024
50 newest of 52 All 52 (JSON)
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting13 May 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 21
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
- 2024SplatFormer: Point Transformer for Robust 3D Gaussian Splattingcited by 15
- 2025Tackling View-Dependent Semantics in 3D Language Gaussian Splattingcited by 15
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
- 2025Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fieldscited by 13
- 2025FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocitycited by 13
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitivescited by 7
- 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objectscited by 5
12 most cited of 48 All 48 (JSON)
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterization11 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splatting29 Aug 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization20 Jul 2026
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings30 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026VisDom: Sparse Novel View Synthesis with Visible Domain Constraint18 Jun 2026
- 20264D Reconstruction from Sparse Dynamic Cameras3 Jun 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
12 newest of 48 All 48 (JSON)