Humans in 4D: Reconstructing and Tracking Humans with Transformers
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Cited by 31 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present an approach to reconstruct humans and track them over time. At the core of our approach, we propose a fully "transformerized" version of a network for human mesh recovery. This network, HMR 2.0, advances the state of the art and shows the capability to analyze unusual poses that have in the past been difficult to reconstruct from single images. To analyze video, we use 3D reconstructions from HMR 2.0 as input to a tracking system that operates in 3D. This enables us to deal with multiple people and maintain identities through occlusion events. Our complete approach, 4DHumans, achieves state-of-the-art results for tracking people from monocular video. Furthermore, we demonstrate the effectiveness of HMR 2.0 on the downstream task of action recognition, achieving significant improvements over previous pose-based action recognition approaches. Our code and models are available on the project website: https://shubham-goel.github.io/4dhumans/.
Key facts. Cited by 344 papers in the map (data through 7 Oct 2026). Builds on 79 of its 102 references that are in the map. First posted on arXiv 31 May 2023.
Builds on
79 of 102 references.
References · 79
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- 2022Scalable Diffusion Models with Transformerscited by 5,931
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38 more
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2021Multiscale Vision Transformerscited by 896
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2022Exploring Plain Vision Transformer Backbones for Object Detectioncited by 723
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2016Performance Measures and a Data Set for Multi-Target, Multi-Camera Trackingcited by 685
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2020HOTA: A Higher Order Metric for Evaluating Multi-Object Trackingcited by 546
- 2021TrackFormer: Multi-Object Tracking with Transformerscited by 515
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
- 2017AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actionscited by 449
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
- 2019Tracking without bells and whistlescited by 382
- 2016RMPE: Regional Multi-person Pose Estimationcited by 340
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
- 2021Mesh Graphormercited by 264
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2017PoseTrack: A Benchmark for Human Pose Estimation and Trackingcited by 173
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2015Human Pose Estimation with Iterative Error Feedbackcited by 121
50 most cited of 79 All 79 (JSON)
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Citing papers per year: 2023: 17; 2024: 103; 2025: 120; 2026: 104.
344 papers.
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- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2023Reconstructing Hands in 3D with Transformerscited by 298
- 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2023HUGS: Human Gaussian Splatscited by 154
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 98
38 more
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 80
- 2023ChatPose: Chatting about 3D Human Posecited by 71
- 2025PromptHMR: Promptable Human Mesh Recoverycited by 70
- 2024TAPVid-3D: A Benchmark for Tracking Any Point in 3Dcited by 69
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2024CameraHMR: Aligning People with Perspectivecited by 64
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
- 2024OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitationcited by 62
- 2024Human4DiT: 360-degree Human Video Generation with 4D Diffusion Transformercited by 61
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recoverycited by 61
- 2024Learning the 3D Fauna of the Webcited by 58
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 57
- 2025Motion Tracks: A Unified Representation for Human-Robot Transfer in Few-Shot Imitation Learningcited by 57
- 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 56
- 20244M-21: An Any-to-Any Vision Model for Tens of Tasks and Modalitiescited by 52
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2025GENMO: A GENeralist Model for Human MOtioncited by 43
- 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 40
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2025DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidancecited by 36
- 2025Human3R: Everyone Everywhere All at Oncecited by 35
- 2023HAP: Structure-Aware Masked Image Modeling for Human-Centric Perceptioncited by 33
- 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactionscited by 31
- 2024Reconstructing People, Places, and Camerascited by 31
- 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Cameracited by 30
- 2024MotionChain: Conversational Motion Controllers via Multimodal Promptscited by 30
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
- 2024Monocular Occupancy Prediction for Scalable Indoor Scenescited by 29
- 2024Unimotion: Unifying 3D Human Motion Synthesis and Understandingcited by 29
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
- 2024Spatial Cognition from Egocentric Video: Out of Sight, Not Out of Mindcited by 28
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 27
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 27
- 2024Learning from Massive Human Videos for Universal Humanoid Pose Controlcited by 27
50 most cited of 344 All 344 (JSON)
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video30 Sep 2026
- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures24 Sep 2026
- 2026BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video24 Sep 2026
- 2026WildHSR: Metric Feed-Forward 4D People-Scene Reconstruction from a 3D Foundation Model24 Sep 2026
- 2026Identity-Centric Video Summarization via Hierarchical Fusion of Biometric, Appearance, and 3D Body Features22 Sep 2026
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Users16 Sep 2026
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset15 Sep 2026
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts9 Sep 2026
- 2026SynthGait-19K: A Physically Grounded Synthetic Video Dataset for Gait Parameter Estimation8 Sep 2026
- 2026MuyBridge: Mobile Human Center-of-Mass Estimation from Monocular Video via Sparse Fusion2 Sep 2026
38 more
- 2026CQF-HMR: Continuous Quaternion Flows for Probabilistic 3D Human Mesh Recovery from a Single Image1 Sep 2026
- 2026Text-Driven Artistic Staging: 3D Posing, Lighting, and Camera References from Paintings28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Topology-Unified 2D Pose Estimation across Intact, Residual and Prosthetic Limbs13 Aug 2026
- 2026Sen-Cap: Sensor-Flexible and Noise-Resilient Human Motion Capture via LiDAR-Camera Integration3 Aug 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026mmSimPrior: Learning Simulation Priors for Data-Efficient and Generalizable Real-World Radar-based Human Motion Reconstruction25 Jul 2026
- 2026Crowd4D: Scene-Aware Monocular 4D Crowd Reconstruction21 Jul 2026
- 2026Reliability-Aware 3D Geometric Injection for Universal Person Re-identification21 Jul 2026
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capture17 Jul 2026
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Multi-THuMBS: Multi-person Tracking of 3D Human Meshes Beyond Video Shots2 Jul 2026
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstruction28 Jun 2026
- 2026Scene and Human in One World: Reconstruction in a Feedforward Pass26 Jun 2026
- 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation25 Jun 2026
- 2026MotionHalluc: Diagnosing Kinematic Hallucinations in Fine-Grained Motion Reasoning22 Jun 2026
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model18 Jun 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026Multi-HMR 2: Multi-Person Camera-Centric Human Detection, Mesh Recovery and Tracking12 Jun 2026
- 2026DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interaction2 Jun 2026
- 2026HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image1 Jun 2026
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation1 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization1 Jun 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2026How Noisy Poses Break Inverse Dynamics: Analysis and Mitigation for Video-Based Joint Torque Estimation23 May 2026
- 2026CoMoGen: COntrollable MOtion Dynamics and Interactions with Mask-Guided Video GENeration21 May 2026
- 2026H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning21 May 2026
- 2026AIGaitor: Privacy-preserving and cloud-free motion analysis for everyone, using edge computing20 May 2026
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videos18 May 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026BioHuman: Learning Biomechanical Human Representations from Video14 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
- 2026SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild8 May 2026
50 newest of 344 All 344 (JSON)
- 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
- 2024Human4DiT: 360-degree Human Video Generation with 4D Diffusion Transformercited by 61
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2023HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusioncited by 23
- 2025GAS: Generative Avatar Synthesis from a Single Imagecited by 19
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformercited by 11
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
12 most cited of 31 All 31 (JSON)
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model18 Jun 2026
- 2026Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization1 Jun 2026
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models30 Mar 2026
- 2026THFM: A Unified Video Foundation Model for 4D Human Perception and Beyond26 Mar 2026
- 2026FMPose3D: monocular 3D pose estimation via flow matching5 Feb 2026
- 2026Flow Matching for Probabilistic Monocular 3D Human Pose Estimation23 Jan 2026
- 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformer21 Dec 2025
- 2025Object-Aware 4D Human Motion Generation31 Oct 2025
- 2025Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction30 Oct 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
12 newest of 31 All 31 (JSON)
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRAcited by 4
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRA3 Nov 2025
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2024OmniRe: Omni Urban Scene Reconstruction29 Aug 2024
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2023Reconstructing Hands in 3D with Transformerscited by 298
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2023HUGS: Human Gaussian Splatscited by 154
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 98
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
12 most cited of 300 All 300 (JSON)
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video30 Sep 2026
- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures24 Sep 2026
- 2026BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video24 Sep 2026
- 2026WildHSR: Metric Feed-Forward 4D People-Scene Reconstruction from a 3D Foundation Model24 Sep 2026
- 2026Identity-Centric Video Summarization via Hierarchical Fusion of Biometric, Appearance, and 3D Body Features22 Sep 2026
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Users16 Sep 2026
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset15 Sep 2026
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts9 Sep 2026
- 2026SynthGait-19K: A Physically Grounded Synthetic Video Dataset for Gait Parameter Estimation8 Sep 2026
- 2026MuyBridge: Mobile Human Center-of-Mass Estimation from Monocular Video via Sparse Fusion2 Sep 2026
12 newest of 300 All 300 (JSON)