DreamFusion: Text-to-3D using 2D Diffusion
On the map: World models → Video-generation world models and simulators
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Abstract (arXiv)
Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D data and efficient architectures for denoising 3D data, neither of which currently exist. In this work, we circumvent these limitations by using a pretrained 2D text-to-image diffusion model to perform text-to-3D synthesis. We introduce a loss based on probability density distillation that enables the use of a 2D diffusion model as a prior for optimization of a parametric image generator. Using this loss in a DeepDream-like procedure, we optimize a randomly-initialized 3D model (a Neural Radiance Field, or NeRF) via gradient descent such that its 2D renderings from random angles achieve a low loss. The resulting 3D model of the given text can be viewed from any angle, relit by arbitrary illumination, or composited into any 3D environment. Our approach requires no 3D training data and no modifications to the image diffusion model, demonstrating the effectiveness of pretrained image diffusion models as priors.
Key facts. Cited by 3,025 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 54 of its 76 references that are in the map. First posted on arXiv 29 Sep 2022.
Builds on
54 of 76 references.
Closest ancestors · 3
Same direction, newest first
- 2021Learning Transferable Visual Models From Natural Language Supervision26 Feb
- 2020Score-Based Generative Modeling through Stochastic Differential Equations26 Nov
- 2020Denoising Diffusion Probabilistic Models19 Jun
Other references · 51
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Citing papers per year: 2022: 57; 2023: 651; 2024: 1022; 2025: 813; 2026: 482.
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