BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
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Abstract (arXiv)
Reconstructing 3Ds of hand-object interaction (HOI) is a fundamental problem that can find numerous applications. Despite recent advances, there is no comprehensive pipeline yet for bimanual class-agnostic interaction reconstruction from a monocular RGB video, where two hands and an unknown object are interacting with each other. Previous works tackled the limited hand-object interaction case, where object templates are pre-known or only one hand is involved in the interaction. The bimanual interaction reconstruction exhibits severe occlusions introduced by complex interactions between two hands and an object. To solve this, we first introduce BIGS (Bimanual Interaction 3D Gaussian Splatting), a method that reconstructs 3D Gaussians of hands and an unknown object from a monocular video. To robustly obtain object Gaussians avoiding severe occlusions, we leverage prior knowledge of pre-trained diffusion model with score distillation sampling (SDS) loss, to reconstruct unseen object parts. For hand Gaussians, we exploit the 3D priors of hand model (i.e., MANO) and share a single Gaussian for two hands to effectively accumulate hand 3D information, given limited views. To further consider the 3D alignment between hands and objects, we include the interacting-subjects optimization step during Gaussian optimization. Our method achieves the state-of-the-art accuracy on two challenging datasets, in terms of 3D hand pose estimation (MPJPE), 3D object reconstruction (CDh, CDo, F10), and rendering quality (PSNR, SSIM, LPIPS), respectively.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 67 of its 90 references that are in the map. First posted on arXiv 12 Apr 2025.
Builds on
67 of 90 references.
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38 more
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50 most cited of 67 All 67 (JSON)
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Citing papers per year: 2025: 3; 2026: 7.
10 papers.
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generationcited by 4
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splattingcited by 2
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactionscited by 2
- 2025EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videoscited by 0
- 2025PFGS: Pose-Fused 3D Gaussian Splatting for Complete Multi-Pose Object Reconstructioncited by 0
- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videoscited by 0
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videoscited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Videocited by 0
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video7 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videos15 Jun 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generation4 Feb 2026
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025PFGS: Pose-Fused 3D Gaussian Splatting for Complete Multi-Pose Object Reconstruction17 Oct 2025
- 2025EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videos17 Aug 2025
Similar, not cited
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- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance
- 2024Reconstructing Hand-Held Objects in 3D from Images and Videos
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction
- 2025VM-BHINet:Vision Mamba Bimanual Hand Interaction Network for 3D Interacting Hand Mesh Recovery From a Single RGB Image
- 2026Robotizing Human Videos with Physically Consistent Interactions ↗
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data