6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
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Abstract (arXiv)
Novel view synthesis has advanced significantly with the development of neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS). However, achieving high quality without compromising real-time rendering remains challenging, particularly for physically-based ray tracing with view-dependent effects. Recently, N-dimensional Gaussians (N-DG) introduced a 6D spatial-angular representation to better incorporate view-dependent effects, but the Gaussian representation and control scheme are sub-optimal. In this paper, we revisit 6D Gaussians and introduce 6D Gaussian Splatting (6DGS), which enhances color and opacity representations and leverages the additional directional information in the 6D space for optimized Gaussian control. Our approach is fully compatible with the 3DGS framework and significantly improves real-time radiance field rendering by better modeling view-dependent effects and fine details. Experiments demonstrate that 6DGS significantly outperforms 3DGS and N-DG, achieving up to a 15.73 dB improvement in PSNR with a reduction of 66.5% Gaussian points compared to 3DGS. The project page is: https://gaozhongpai.github.io/6dgs/
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 26 of its 29 references that are in the map. First posted on arXiv 7 Oct 2024.
Builds on
26 of 29 references.
References · 26
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
14 more
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
- 2023HUGS: Human Gaussian Splatscited by 154
- 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
- 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
- 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
- 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 43
- 2024Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Mediacited by 37
- 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splattingcited by 35
- 2024DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Renderingcited by 23
- 2024Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devicescited by 17
- 2024N-Dimensional Gaussians for Fitting of High Dimensional Functionscited by 17
- 2024Unified Gaussian Primitives for Scene Representation and Renderingcited by 12
- 2024RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesiscited by 11
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Citing papers per year: 2025: 9; 2026: 6.
15 papers.
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- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
- 20253DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Camerascited by 8
- 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videoscited by 8
- 2025Render-FM: Feedforward Model for Real-time Photorealistic Volumetric Renderingcited by 4
- 2025Universal Beta Splattingcited by 4
- 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatarscited by 3
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026Gabor Fields: Orientation-Selective Level-of-Detail for Volume Renderingcited by 2
- 2026TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splattingcited by 1
- 2026XClipGS: Exact Half-Space Clipping for Medical Volume Gaussian Splattingcited by 1
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracingcited by 0
3 more
- 2026FactorSplat: Appearance-Controllable Gaussian Proxies for Medical Volume Rendering1 Oct 2026
- 2026View-Structured Conformal Prediction for 3D Gaussian Splatting9 Sep 2026
- 2026XClipGS: Exact Half-Space Clipping for Medical Volume Gaussian Splatting7 Aug 2026
- 2026TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splatting1 Apr 2026
- 2026Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering4 Feb 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracing10 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Universal Beta Splatting30 Sep 2025
- 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videos27 Sep 2025
- 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars3 Jul 2025
- 20253DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras29 May 2025
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
- 20253DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Camerascited by 8
- 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videoscited by 8
- 2025Render-FM: Feedforward Model for Real-time Photorealistic Volumetric Renderingcited by 4
- 2025Universal Beta Splattingcited by 4
- 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatarscited by 3
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026Gabor Fields: Orientation-Selective Level-of-Detail for Volume Renderingcited by 2
- 2026TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splattingcited by 1
- 2026XClipGS: Exact Half-Space Clipping for Medical Volume Gaussian Splattingcited by 1
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracingcited by 0
12 most cited of 15 All 15 (JSON)
- 2026FactorSplat: Appearance-Controllable Gaussian Proxies for Medical Volume Rendering1 Oct 2026
- 2026View-Structured Conformal Prediction for 3D Gaussian Splatting9 Sep 2026
- 2026XClipGS: Exact Half-Space Clipping for Medical Volume Gaussian Splatting7 Aug 2026
- 2026TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splatting1 Apr 2026
- 2026Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering4 Feb 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracing10 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Universal Beta Splatting30 Sep 2025
- 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videos27 Sep 2025
- 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars3 Jul 2025
- 20253DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras29 May 2025
12 newest of 15 All 15 (JSON)