mlsanityData to 13 Oct 2026

PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images

arXiv 2207.06400 ↗First posted 13 Jul 2022cs.CVcited by 152

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Abstract (arXiv)

We present PyMAF-X, a regression-based approach to recovering parametric full-body models from monocular images. This task is very challenging since minor parametric deviation may lead to noticeable misalignment between the estimated mesh and the input image. Moreover, when integrating part-specific estimations into the full-body model, existing solutions tend to either degrade the alignment or produce unnatural wrist poses. To address these issues, we propose a Pyramidal Mesh Alignment Feedback (PyMAF) loop in our regression network for well-aligned human mesh recovery and extend it as PyMAF-X for the recovery of expressive full-body models. The core idea of PyMAF is to leverage a feature pyramid and rectify the predicted parameters explicitly based on the mesh-image alignment status. Specifically, given the currently predicted parameters, mesh-aligned evidence will be extracted from finer-resolution features accordingly and fed back for parameter rectification. To enhance the alignment perception, an auxiliary dense supervision is employed to provide mesh-image correspondence guidance while spatial alignment attention is introduced to enable the awareness of the global contexts for our network. When extending PyMAF for full-body mesh recovery, an adaptive integration strategy is proposed in PyMAF-X to produce natural wrist poses while maintaining the well-aligned performance of the part-specific estimations. The efficacy of our approach is validated on several benchmark datasets for body, hand, face, and full-body mesh recovery, where PyMAF and PyMAF-X effectively improve the mesh-image alignment and achieve new state-of-the-art results. The project page with code and video results can be found at https://zhanghongwen.cn/pymaf-x.

Key facts. Cited by 152 papers in the map (data through 13 Oct 2026). Builds on 121 of its 160 references that are in the map. First posted on arXiv 13 Jul 2022.

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121 of 160 references.

References · 121

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38 more
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  23. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
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Citing papers per year: 2022: 5; 2023: 42; 2024: 50; 2025: 32; 2026: 23.

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  1. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 345
  2. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 232
  3. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 222
  4. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 202
  5. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  6. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  7. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  8. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
  9. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 129
  10. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 129
  11. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 121
  12. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
38 more
  1. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 99
  2. 2023Human Motion Generation: A Surveycited by 96
  3. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  4. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  5. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  6. 2023X-Avatar: Expressive Human Avatarscited by 66
  7. 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 58
  8. 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generationcited by 56
  9. 2023SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modelingcited by 54
  10. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  11. 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
  12. 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 49
  13. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  14. 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
  15. 2023Digital Life Project: Autonomous 3D Characters with Social Intelligencecited by 43
  16. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 43
  17. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  18. 2024AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimationcited by 41
  19. 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
  20. 2022One-shot Implicit Animatable Avatars with Model-based Priorscited by 38
  21. 2025Human3R: Everyone Everywhere All at Oncecited by 36
  22. 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 35
  23. 2024MotionChain: Conversational Motion Controllers via Multimodal Promptscited by 30
  24. 2023SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmarkcited by 29
  25. 2024WHAC: World-grounded Humans and Camerascited by 29
  26. 2024Generalizable Human Gaussians from Single-View Imagecited by 29
  27. 2024Animal Avatars: Reconstructing Animatable 3D Animals from Casual Videoscited by 26
  28. 2024MagicMan: Generative Novel View Synthesis of Humans with 3D-Aware Diffusion and Iterative Refinementcited by 24
  29. 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
  30. 2024Look Ma, no markers: holistic performance capture without the hasslecited by 23
  31. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  32. 2024Signs as Tokens: A Retrieval-Enhanced Multilingual Sign Language Generatorcited by 20
  33. 2022PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimationcited by 18
  34. 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Imagecited by 17
  35. 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15
  36. 2024Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communicationcited by 14
  37. 2024HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Modelscited by 14
  38. 2024GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Detailscited by 14

50 most cited of 152 All 152 (JSON)