mlsanityData to 14 Oct 2026

UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass

arXiv 2601.01222 ↗First posted 3 Jan 2026cs.CVcited by 9

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Abstract (arXiv)

We present UniSH, a unified, feed-forward framework for joint metric-scale 3D scene and human reconstruction. A key challenge in this domain is the scarcity of large-scale, annotated real-world data, forcing a reliance on synthetic datasets. This reliance introduces a significant sim-to-real domain gap, leading to poor generalization, low-fidelity human geometry, and poor alignment on in-the-wild videos. To address this, we propose an innovative training paradigm that effectively leverages unlabeled in-the-wild data. Our framework bridges strong, disparate priors from scene reconstruction and HMR, and is trained with two core components: (1) a robust distillation strategy to refine human surface details by distilling high-frequency details from an expert depth model, and (2) a two-stage supervision scheme, which first learns coarse localization on synthetic data, then fine-tunes on real data by directly optimizing the geometric correspondence between the SMPL mesh and the human point cloud. This approach enables our feed-forward model to jointly recover high-fidelity scene geometry, human point clouds, camera parameters, and coherent, metric-scale SMPL bodies, all in a single forward pass. Extensive experiments demonstrate that our model achieves state-of-the-art performance on human-centric scene reconstruction and delivers highly competitive results on global human motion estimation, comparing favorably against both optimization-based frameworks and HMR-only methods. Project page: https://murphylmf.github.io/UniSH/

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 59 of its 73 references that are in the map. First posted on arXiv 3 Jan 2026.

Builds on

59 of 73 references.

References · 59

  1. 2017Attention Is All You Needcited by 60,361
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  9. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
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  11. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  12. 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
38 more
  1. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  2. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 20243D Reconstruction with Spatial Memorycited by 277
  5. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  6. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
  7. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  8. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
  9. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
  10. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  11. 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
  12. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
  13. 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
  14. 2025Streaming 4D Visual Geometry Transformercited by 161
  15. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
  16. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  17. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  18. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
  19. 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 141
  20. 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 141
  21. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
  22. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
  23. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
  24. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
  25. 2025Aether: Geometric-Aware Unified World Modelingcited by 97
  26. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
  27. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
  28. 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 87
  29. 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
  30. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  31. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  32. 2023ChatPose: Chatting about 3D Human Posecited by 72
  33. 2024CameraHMR: Aligning People with Perspectivecited by 65
  34. 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
  35. 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
  36. 2025LONG3R: Long Sequence Streaming 3D Reconstructioncited by 45
  37. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
  38. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 9.

9 papers.