UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass
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Abstract (arXiv)
We present UniSH, a unified, feed-forward framework for joint metric-scale 3D scene and human reconstruction. A key challenge in this domain is the scarcity of large-scale, annotated real-world data, forcing a reliance on synthetic datasets. This reliance introduces a significant sim-to-real domain gap, leading to poor generalization, low-fidelity human geometry, and poor alignment on in-the-wild videos. To address this, we propose an innovative training paradigm that effectively leverages unlabeled in-the-wild data. Our framework bridges strong, disparate priors from scene reconstruction and HMR, and is trained with two core components: (1) a robust distillation strategy to refine human surface details by distilling high-frequency details from an expert depth model, and (2) a two-stage supervision scheme, which first learns coarse localization on synthetic data, then fine-tunes on real data by directly optimizing the geometric correspondence between the SMPL mesh and the human point cloud. This approach enables our feed-forward model to jointly recover high-fidelity scene geometry, human point clouds, camera parameters, and coherent, metric-scale SMPL bodies, all in a single forward pass. Extensive experiments demonstrate that our model achieves state-of-the-art performance on human-centric scene reconstruction and delivers highly competitive results on global human motion estimation, comparing favorably against both optimization-based frameworks and HMR-only methods. Project page: https://murphylmf.github.io/UniSH/
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 59 of its 73 references that are in the map. First posted on arXiv 3 Jan 2026.
Builds on
59 of 73 references.
References · 59
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- 2017End-to-end Recovery of Human Shape and Posecited by 885
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
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- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 20243D Reconstruction with Spatial Memorycited by 277
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
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- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
- 2025Streaming 4D Visual Geometry Transformercited by 161
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 141
- 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 141
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
- 2025Aether: Geometric-Aware Unified World Modelingcited by 97
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
- 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
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- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
- 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
- 2023ChatPose: Chatting about 3D Human Posecited by 72
- 2024CameraHMR: Aligning People with Perspectivecited by 65
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
- 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
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- 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
50 most cited of 59 All 59 (JSON)
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Citing papers per year: 2026: 9.
9 papers.
- 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixelscited by 13
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 6
- 2026HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Imagescited by 3
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 3
- 2026GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstructioncited by 2
- 2026HARMONI: Aligning Human and Scene Priors for Multi-View 4D Reconstructioncited by 0
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videoscited by 0
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Surveycited by 0
- 2026PURE: Refining Feed-forward 3D Reconstruction with Unlabeled Post-trainingcited by 0
- 2026PURE: Refining Feed-forward 3D Reconstruction with Unlabeled Post-training10 Oct 2026
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Survey18 Aug 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstruction21 Apr 2026
- 2026HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Images25 Mar 2026
- 2026HARMONI: Aligning Human and Scene Priors for Multi-View 4D Reconstruction13 Mar 2026
- 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixels3 Mar 2026
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos15 Jan 2026