MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstruction
On the map: State-space sequence models (S4, Mamba) → Video, motion and generative Mamba models
Abstract (arXiv)
In this paper, we introduce MeshMamba, a neural network model for learning 3D articulated mesh models by employing the recently proposed Mamba State Space Models (Mamba-SSMs). MeshMamba is efficient and scalable in handling a large number of input tokens, enabling the generation and reconstruction of body mesh models with more than 10,000 vertices, capturing clothing and hand geometries. The key to effectively learning MeshMamba is the serialization technique of mesh vertices into orderings that are easily processed by Mamba. This is achieved by sorting the vertices based on body part annotations or the 3D vertex locations of a template mesh, such that the ordering respects the structure of articulated shapes. Based on MeshMamba, we design 1) MambaDiff3D, a denoising diffusion model for generating 3D articulated meshes and 2) Mamba-HMR, a 3D human mesh recovery model that reconstructs a human body shape and pose from a single image. Experimental results showed that MambaDiff3D can generate dense 3D human meshes in clothes, with grasping hands, etc., and outperforms previous approaches in the 3D human shape generation task. Additionally, Mamba-HMR extends the capabilities of previous non-parametric human mesh recovery approaches, which were limited to handling body-only poses using around 500 vertex tokens, to the whole-body setting with face and hands, while achieving competitive performance in (near) real-time.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba). Builds on 80 of its 98 references that are in the map. First posted on arXiv 21 Jul 2025.
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80 of 98 references.
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38 more
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- 2026Towards Geometry-Aware and Motion-Guided Video Human Mesh Recovery
- 2025LieHMR: Autoregressive Human Mesh Recovery with SO(3) Diffusion
- 2025Adapting Human Mesh Recovery with Vision-Language Feedback
- 2025PHD: Personalized 3D Human Body Fitting with Point Diffusion
- 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models
- 2023Diffusion-HPC: Synthetic Data Generation for Human Mesh Recovery in Challenging Domains
- 2025HGMamba: Enhancing 3D Human Pose Estimation with a HyperGCN-Mamba Network
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generation