mlsanityData to 14 Oct 2026

Monocular Real-Time Volumetric Performance Capture

arXiv 2007.13988 ↗First posted 28 Jul 2020cs.CV cs.GR cs.LGcited by 74

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Abstract (arXiv)

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template model. Our system reconstructs a fully textured 3D human from each frame by leveraging Pixel-Aligned Implicit Function (PIFu). While PIFu achieves high-resolution reconstruction in a memory-efficient manner, its computationally expensive inference prevents us from deploying such a system for real-time applications. To this end, we propose a novel hierarchical surface localization algorithm and a direct rendering method without explicitly extracting surface meshes. By culling unnecessary regions for evaluation in a coarse-to-fine manner, we successfully accelerate the reconstruction by two orders of magnitude from the baseline without compromising the quality. Furthermore, we introduce an Online Hard Example Mining (OHEM) technique that effectively suppresses failure modes due to the rare occurrence of challenging examples. We adaptively update the sampling probability of the training data based on the current reconstruction accuracy, which effectively alleviates reconstruction artifacts. Our experiments and evaluations demonstrate the robustness of our system to various challenging angles, illuminations, poses, and clothing styles. We also show that our approach compares favorably with the state-of-the-art monocular performance capture. Our proposed approach removes the need for multi-view studio settings and enables a consumer-accessible solution for volumetric capture.

Key facts. Cited by 74 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 Jul 2020.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 18; 2022: 21; 2023: 11; 2024: 16; 2025: 6; 2026: 2.

74 papers.

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  1. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  2. 2021Neural Fields in Visual Computing and Beyondcited by 540
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
  5. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  6. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  7. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  8. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  9. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  10. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  11. 2023TADA! Text to Animatable Digital Avatarscited by 110
  12. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
38 more
  1. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  2. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  3. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  4. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  5. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  6. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  7. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  8. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  9. 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
  10. 2021Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Renderingcited by 46
  11. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  12. 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
  13. 2021NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Camerascited by 40
  14. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  15. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  16. 2022LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Cloudscited by 33
  17. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
  18. 2022FOF: Learning Fourier Occupancy Field for Monocular Real-time Human Reconstructioncited by 27
  19. 2021ChallenCap: Monocular 3D Capture of Challenging Human Performances using Multi-Modal Referencescited by 26
  20. 2021Human Performance Capture from Monocular Video in the Wildcited by 26
  21. 2022JIFF: Jointly-aligned Implicit Face Function for High Quality Single View Clothed Human Reconstructioncited by 26
  22. 2023D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Fieldcited by 26
  23. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  24. 2021POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capturecited by 22
  25. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  26. 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Modelscited by 20
  27. 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
  28. 2024PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modelingcited by 18
  29. 2021Detailed Avatar Recovery from Single Imagecited by 16
  30. 2024PuzzleAvatar: Assembling 3D Avatars from Personal Albumscited by 16
  31. 2024GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Detailscited by 16
  32. 2021Flow Guided Transformable Bottleneck Networks for Motion Retargetingcited by 12
  33. 2024DressRecon: Freeform 4D Human Reconstruction from Monocular Videocited by 12
  34. 2023Learning Visibility Field for Detailed 3D Human Reconstruction and Relightingcited by 11
  35. 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
  36. 2024RHOBIN Challenge: Reconstruction of Human Object Interactioncited by 10
  37. 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
  38. 2022Artemis: Articulated Neural Pets with Appearance and Motion synthesiscited by 8

50 most cited of 74 All 74 (JSON)