SRAM: Shape-Realism Alignment Metric for No Reference 3D Shape Evaluation
Not on the map. Why?
Abstract (arXiv)
3D generation and reconstruction techniques have been widely used in computer games, film, and other content creation areas. As the application grows, there is a growing demand for 3D shapes that look truly realistic. Traditional evaluation methods rely on a ground truth to measure mesh fidelity. However, in many practical cases, a shape's realism does not depend on having a ground truth reference. In this work, we propose a Shape-Realism Alignment Metric that leverages a large language model (LLM) as a bridge between mesh shape information and realism evaluation. To achieve this, we adopt a mesh encoding approach that converts 3D shapes into the language token space. A dedicated realism decoder is designed to align the language model's output with human perception of realism. Additionally, we introduce a new dataset, RealismGrading, which provides human-annotated realism scores without the need for ground truth shapes. Our dataset includes shapes generated by 16 different algorithms on over a dozen objects, making it more representative of practical 3D shape distributions. We validate our metric's performance and generalizability through k-fold cross-validation across different objects. Experimental results show that our metric correlates well with human perceptions and outperforms existing methods, and has good generalizability.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 44 of its 64 references that are in the map. First posted on arXiv 1 Dec 2025.
Builds on
44 of 64 references.
References · 44
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
- 2021Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modelingcited by 647
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 555
- 2019Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Datacited by 532
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 421
32 more
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
- 2023PointLLM: Empowering Large Language Models to Understand Point Cloudscited by 326
- 2023Reconstructing Hands in 3D with Transformerscited by 298
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusioncited by 283
- 2019What Do Single-view 3D Reconstruction Networks Learn?cited by 259
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 227
- 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 214
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2020FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Predictioncited by 196
- 20193D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutionscited by 173
- 2020Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Imagecited by 170
- 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
- 2024PeRFlow: Piecewise Rectified Flow as Universal Plug-and-Play Acceleratorcited by 95
- 2020Multimodal Shape Completion via Conditional Generative Adversarial Networkscited by 61
- 2021No-Reference Quality Assessment for 3D Colored Point Cloud and Mesh Modelscited by 49
- 2020DECOR-GAN: 3D Shape Detailization by Conditional Refinementcited by 45
- 2022Textured Mesh Quality Assessment: Large-Scale Dataset and Deep Learning-based Quality Metriccited by 26
- 2021PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videoscited by 25
- 2022Point Scene Understanding via Disentangled Instance Mesh Reconstructioncited by 20
- 2023High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decompositioncited by 18
- 2023Language-guided Human Motion Synthesis with Atomic Actionscited by 17
- 2021Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videoscited by 13
- 2018Learning to Generate and Reconstruct 3D Meshes with only 2D Supervisioncited by 12
- 2023TSMD: A Database for Static Color Mesh Quality Assessment Studycited by 11
- 2023SJTU-TMQA: A quality assessment database for static mesh with texture mapcited by 10
- 2021Fostering Generalization in Single-view 3D Reconstruction by Learning a Hierarchy of Local and Global Shape Priorscited by 9
- 2022Self-supervised Human Mesh Recovery with Cross-Representation Alignmentcited by 9
- 2024Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape Evaluationcited by 9
- 2024HybridMQA: Exploring Geometry-Texture Interactions for Colored Mesh Quality Assessmentcited by 2
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026DB-3DME: From Dataset to Benchmark for Human-aligned Automatic 3D Mesh Evaluation
- 20263DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code
- 2026ArtLLM: Generating Articulated Assets via 3D LLM
- 2025Shape from Semantics: 3D Shape Generation from Multi-View Semantics
- 2026A Cross-Model VLM-Judge Protocol for Single-Image 3D Mesh Quality (and Why Cheap Proxies Fall Short)
- 2025Eval3D: Interpretable and Fine-grained Evaluation for 3D Generation
- 2025ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latents
- 2026Multimodal Language Models Cannot Spot Spatial Inconsistencies