mlsanityData to 13 Oct 2026

gDNA: Towards Generative Detailed Neural Avatars

arXiv 2201.04123 ↗First posted 11 Jan 2022cs.CVcited by 72

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Abstract (arXiv)

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex articulations, and the resulting rich, yet stochastic geometric detail in clothing. Hence, current methods to represent 3D people do not provide a full generative model of people in clothing. In this paper, we propose a novel method that learns to generate detailed 3D shapes of people in a variety of garments with corresponding skinning weights. Specifically, we devise a multi-subject forward skinning module that is learned from only a few posed, un-rigged scans per subject. To capture the stochastic nature of high-frequency details in garments, we leverage an adversarial loss formulation that encourages the model to capture the underlying statistics. We provide empirical evidence that this leads to realistic generation of local details such as wrinkles. We show that our model is able to generate natural human avatars wearing diverse and detailed clothing. Furthermore, we show that our method can be used on the task of fitting human models to raw scans, outperforming the previous state-of-the-art.

Key facts. Cited by 72 papers in the map (data through 13 Oct 2026). Builds on 50 of its 64 references that are in the map. First posted on arXiv 11 Jan 2022.

Builds on

50 of 64 references.

References · 50

  1. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,000
  2. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,585
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,686
  4. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,039
  5. 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 2,005
  6. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,213
  7. 2021Alias-Free Generative Adversarial Networkscited by 1,183
  8. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  9. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  10. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  11. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  12. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
38 more
  1. 2018Which Training Methods for GANs do actually Converge?cited by 676
  2. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
  3. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  4. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  5. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  6. 2017Pose Guided Person Image Generationcited by 251
  7. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  8. 2018Video Based Reconstruction of 3D People Modelscited by 237
  9. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  10. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  11. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  12. 2021Neural Articulated Radiance Fieldcited by 196
  13. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  14. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  15. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  16. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  17. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  18. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  19. 20214DComplete: Non-Rigid Motion Estimation Beyond the Observable Surfacecited by 123
  20. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  21. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  22. 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 103
  23. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  24. 2020Category Level Object Pose Estimation via Neural Analysis-by-Synthesiscited by 100
  25. 2018DeepWrinkles: Accurate and Realistic Clothing Modelingcited by 90
  26. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  27. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  28. 2020SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothingcited by 87
  29. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  30. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  31. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  32. 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
  33. 2021HumanGAN: A Generative Model of Humans Imagescited by 47
  34. 2021Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGANcited by 45
  35. 2017A Generative Model of People in Clothingcited by 37
  36. 2021Point-Based Modeling of Human Clothingcited by 37
  37. 2020NormalGAN: Learning Detailed 3D Human from a Single RGB-D Imagecited by 24
  38. 2019Unpaired Pose Guided Human Image Generationcited by 8

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2022: 17; 2023: 25; 2024: 22; 2025: 6; 2026: 2.

72 papers.

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  1. 2022TransFuser: Imitation with Transformer-Based Sensor Fusion for Autonomous Drivingcited by 479
  2. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  3. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  4. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  5. 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
  6. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  7. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  8. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  9. 2022Learning Neural Parametric Head Modelscited by 73
  10. 2023X-Avatar: Expressive Human Avatarscited by 66
  11. 2024Advances in 3D Generation: A Surveycited by 63
  12. 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
38 more
  1. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  2. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  3. 2023Learning Locally Editable Virtual Humanscited by 54
  4. 2022MPS-NeRF: Generalizable 3D Human Rendering from Multiview Imagescited by 53
  5. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  6. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  7. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  8. 2023Learning Clothing and Pose Invariant 3D Shape Representation for Long-Term Person Re-Identificationcited by 34
  9. 2023PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generationcited by 34
  10. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
  11. 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
  12. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  13. 2022Neural Point-based Shape Modeling of Humans in Challenging Clothingcited by 29
  14. 2024A Comprehensive Survey on 3D Content Generationcited by 28
  15. 2022DIG: Draping Implicit Garment over the Human Bodycited by 26
  16. 20223D Segmentation of Humans in Point Clouds with Synthetic Datacited by 24
  17. 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
  18. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  19. 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 21
  20. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  21. 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Modelscited by 20
  22. 2024TELA: Text to Layer-wise 3D Clothed Human Generationcited by 20
  23. 2023CHORUS: Learning Canonicalized 3D Human-Object Spatial Relations from Unbounded Synthesized Imagescited by 19
  24. 2023GANHead: Towards Generative Animatable Neural Head Avatarscited by 17
  25. 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
  26. 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
  27. 2023AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image Collectionscited by 16
  28. 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
  29. 2024En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Datacited by 14
  30. 2026HY3D-Bench: Generation of 3D Assetscited by 11
  31. 2024E3Gen: Efficient, Expressive and Editable Avatars Generationcited by 10
  32. 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
  33. 2022LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelingcited by 8
  34. 2023Generalizable Neural Voxels for Fast Human Radiance Fieldscited by 8
  35. 2023VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesiscited by 8
  36. 2023SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshescited by 7
  37. 2023Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Jointscited by 6
  38. 2024Efficient Neural Implicit Representation for 3D Human Reconstructioncited by 6

50 most cited of 72 All 72 (JSON)