mlsanityData to 14 Oct 2026

Putting People in their Place: Monocular Regression of 3D People in Depth

arXiv 2112.08274 ↗First posted 15 Dec 2021cs.CVcited by 142

Not on the map. Why?

Abstract (arXiv)

Given an image with multiple people, our goal is to directly regress the pose and shape of all the people as well as their relative depth. Inferring the depth of a person in an image, however, is fundamentally ambiguous without knowing their height. This is particularly problematic when the scene contains people of very different sizes, e.g. from infants to adults. To solve this, we need several things. First, we develop a novel method to infer the poses and depth of multiple people in a single image. While previous work that estimates multiple people does so by reasoning in the image plane, our method, called BEV, adds an additional imaginary Bird's-Eye-View representation to explicitly reason about depth. BEV reasons simultaneously about body centers in the image and in depth and, by combing these, estimates 3D body position. Unlike prior work, BEV is a single-shot method that is end-to-end differentiable. Second, height varies with age, making it impossible to resolve depth without also estimating the age of people in the image. To do so, we exploit a 3D body model space that lets BEV infer shapes from infants to adults. Third, to train BEV, we need a new dataset. Specifically, we create a "Relative Human" (RH) dataset that includes age labels and relative depth relationships between the people in the images. Extensive experiments on RH and AGORA demonstrate the effectiveness of the model and training scheme. BEV outperforms existing methods on depth reasoning, child shape estimation, and robustness to occlusion. The code and dataset are released for research purposes.

Key facts. Cited by 142 papers in the map (data through 14 Oct 2026). Builds on 49 of its 66 references that are in the map. First posted on arXiv 15 Dec 2021.

Builds on

49 of 66 references.

References · 49

  1. 2017Attention Is All You Needcited by 60,361
  2. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  4. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  5. 2017End-to-end Recovery of Human Shape and Posecited by 885
  6. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  7. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  8. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  9. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
  10. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  11. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  12. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
37 more
  1. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  2. 2019HigherHRNet: Scale-Aware Representation Learning for Bottom-Up Human Pose Estimationcited by 247
  3. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  4. 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
  5. 2018CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmarkcited by 214
  6. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
  7. 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
  8. 2016Single-Image Depth Perception in the Wildcited by 180
  9. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
  10. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  11. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  12. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  13. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  14. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
  15. 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 132
  16. 2017VNect: Real-time 3D Human Pose Estimation with a Single RGB Cameracited by 129
  17. 2019PifPaf: Composite Fields for Human Pose Estimationcited by 120
  18. 2015DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimationcited by 117
  19. 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
  20. 2018Pose2Seg: Detection Free Human Instance Segmentationcited by 107
  21. 2018Ordinal Depth Supervision for 3D Human Pose Estimationcited by 107
  22. 20182D/3D Pose Estimation and Action Recognition using Multitask Deep Learningcited by 103
  23. 2021On Self-Contact and Human Posecited by 89
  24. 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
  25. 20203D Human Mesh Regression with Dense Correspondencecited by 66
  26. 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 65
  27. 2020img2pose: Face Alignment and Detection via 6DoF, Face Pose Estimationcited by 58
  28. 2019TexturePose: Supervising Human Mesh Estimation with Texture Consistencycited by 53
  29. 2020SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimationcited by 52
  30. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
  31. 2021Body Meshes as Pointscited by 45
  32. 2020HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimationcited by 44
  33. 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
  34. 2019Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wildcited by 38
  35. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 33
  36. 2017Unsupervised Domain Adaptation for 3D Keypoint Estimation via View Consistencycited by 14
  37. 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 1; 2022: 16; 2023: 42; 2024: 42; 2025: 21; 2026: 20.

142 papers.

Sort:

By area:

  1. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  2. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  3. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  4. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  5. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
  6. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  7. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
  8. 2022Gait Recognition in the Wild with Dense 3D Representations and A Benchmarkcited by 114
  9. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
  10. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  11. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
  12. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
38 more
  1. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
  2. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
  3. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  4. 2025PromptHMR: Promptable Human Mesh Recoverycited by 76
  5. 2023ChatPose: Chatting about 3D Human Posecited by 72
  6. 2023X-Avatar: Expressive Human Avatarscited by 66
  7. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  8. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 49
  9. 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
  10. 2024AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimationcited by 42
  11. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  12. 2025Human3R: Everyone Everywhere All at Oncecited by 37
  13. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  14. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  15. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
  16. 2023PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformerscited by 32
  17. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  18. 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactionscited by 31
  19. 2024Reconstructing People, Places, and Camerascited by 31
  20. 2024Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioningcited by 30
  21. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
  22. 2023Sampling is Matter: Point-guided 3D Human Mesh Reconstructioncited by 24
  23. 2023Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimationcited by 24
  24. 2022Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDARcited by 23
  25. 2022FLAG3D: A 3D Fitness Activity Dataset with Language Instructioncited by 23
  26. 2022Gait Recognition in the Wild with Multi-hop Temporal Switchcited by 22
  27. 2023POCO: 3D Pose and Shape Estimation with Confidencecited by 21
  28. 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
  29. 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 19
  30. 2022PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimationcited by 18
  31. 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
  32. 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capturecited by 18
  33. 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimationcited by 18
  34. 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recoverycited by 17
  35. 2023Improving 3D Pose Estimation for Sign Languagecited by 16
  36. 2024SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokenscited by 16
  37. 2022Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Priorcited by 15
  38. 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15

50 most cited of 142 All 142 (JSON)