Putting People in their Place: Monocular Regression of 3D People in Depth
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Abstract (arXiv)
Given an image with multiple people, our goal is to directly regress the pose and shape of all the people as well as their relative depth. Inferring the depth of a person in an image, however, is fundamentally ambiguous without knowing their height. This is particularly problematic when the scene contains people of very different sizes, e.g. from infants to adults. To solve this, we need several things. First, we develop a novel method to infer the poses and depth of multiple people in a single image. While previous work that estimates multiple people does so by reasoning in the image plane, our method, called BEV, adds an additional imaginary Bird's-Eye-View representation to explicitly reason about depth. BEV reasons simultaneously about body centers in the image and in depth and, by combing these, estimates 3D body position. Unlike prior work, BEV is a single-shot method that is end-to-end differentiable. Second, height varies with age, making it impossible to resolve depth without also estimating the age of people in the image. To do so, we exploit a 3D body model space that lets BEV infer shapes from infants to adults. Third, to train BEV, we need a new dataset. Specifically, we create a "Relative Human" (RH) dataset that includes age labels and relative depth relationships between the people in the images. Extensive experiments on RH and AGORA demonstrate the effectiveness of the model and training scheme. BEV outperforms existing methods on depth reasoning, child shape estimation, and robustness to occlusion. The code and dataset are released for research purposes.
Key facts. Cited by 142 papers in the map (data through 14 Oct 2026). Builds on 49 of its 66 references that are in the map. First posted on arXiv 15 Dec 2021.
Builds on
49 of 66 references.
References · 49
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- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
37 more
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2019HigherHRNet: Scale-Aware Representation Learning for Bottom-Up Human Pose Estimationcited by 247
- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2018CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmarkcited by 214
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
- 2016Single-Image Depth Perception in the Wildcited by 180
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
- 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 132
- 2017VNect: Real-time 3D Human Pose Estimation with a Single RGB Cameracited by 129
- 2019PifPaf: Composite Fields for Human Pose Estimationcited by 120
- 2015DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimationcited by 117
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2018Pose2Seg: Detection Free Human Instance Segmentationcited by 107
- 2018Ordinal Depth Supervision for 3D Human Pose Estimationcited by 107
- 20182D/3D Pose Estimation and Action Recognition using Multitask Deep Learningcited by 103
- 2021On Self-Contact and Human Posecited by 89
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 20203D Human Mesh Regression with Dense Correspondencecited by 66
- 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 65
- 2020img2pose: Face Alignment and Detection via 6DoF, Face Pose Estimationcited by 58
- 2019TexturePose: Supervising Human Mesh Estimation with Texture Consistencycited by 53
- 2020SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimationcited by 52
- 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
- 2021Body Meshes as Pointscited by 45
- 2020HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimationcited by 44
- 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
- 2019Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wildcited by 38
- 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 33
- 2017Unsupervised Domain Adaptation for 3D Keypoint Estimation via View Consistencycited by 14
- 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11
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Citing papers per year: 2021: 1; 2022: 16; 2023: 42; 2024: 42; 2025: 21; 2026: 20.
142 papers.
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- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
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- 2022Gait Recognition in the Wild with Dense 3D Representations and A Benchmarkcited by 114
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
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- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Multi-HMR 2: Multi-Person Camera-Centric Human Detection, Mesh Recovery and Tracking12 Jun 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
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- 2026Anny-Fit: All-Age Human Mesh Recovery6 May 2026
- 2026InterMesh: Explicit Interaction-Aware End-to-End Multi-Person Human Mesh Recovery6 May 2026
- 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video21 Apr 2026
- 2026Discriminative-Generative Synergy for Occlusion Robust 3D Human Mesh Recovery20 Apr 2026
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