mlsanityData to 7 Oct 2026

OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images

arXiv 2603.14249 ↗First posted 15 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusions lead to missing geometry and unreliable appearance cues, severely degrading the completeness and realism of reconstructed human models. Although recent neural implicit methods achieve impressive results on clean inputs, they struggle under occlusion due to entangled modeling of shape and texture. In this paper, we propose OAHuman, an occlusion-aware framework that explicitly decouples geometry reconstruction and texture synthesis for robust 3D human modeling from a single RGB image. The core innovation lies in the decoupling-perception paradigm, which addresses the fundamental issue of geometry-texture cross-contamination in occluded regions. Our framework ensures that geometry reconstruction is perceptually reinforced even in occluded areas, isolating it from texture interference. In parallel, texture synthesis is learned exclusively from visible regions, preventing texture errors from being transferred to the occluded areas. This decoupling approach enables OAHuman to achieve robust and high-fidelity reconstruction under occlusion, which has been a long-standing challenge in the field. Extensive experiments on occlusion-rich benchmarks demonstrate that OAHuman achieves superior performance in terms of structural completeness, surface detail, and texture realism, significantly improving monocular 3D human reconstruction under occlusion conditions.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 33 of its 40 references that are in the map. First posted on arXiv 15 Mar 2026.

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33 of 40 references.

References · 33

  1. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  2. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
  3. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  4. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  5. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
  6. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  7. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  8. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  9. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  10. 2025OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Modelscited by 127
  11. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  12. 2019Graphonomy: Universal Human Parsing via Graph Transfer Learningcited by 81
21 more
  1. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  2. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  3. 2023High-fidelity 3D Human Digitization from Single 2K Resolution Imagescited by 70
  4. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  5. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  6. 2023Learning Locally Editable Virtual Humanscited by 54
  7. 2022Occluded Human Mesh Recoverycited by 52
  8. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
  9. 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimationcited by 28
  10. 2022FOF: Learning Fourier Occupancy Field for Monocular Real-time Human Reconstructioncited by 27
  11. 2024Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRMcited by 23
  12. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshingcited by 23
  13. 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
  14. 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
  15. 2023Learning Visibility Field for Detailed 3D Human Reconstruction and Relightingcited by 11
  16. 2022Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimationcited by 10
  17. 2022IntegratedPIFu: Integrated Pixel Aligned Implicit Function for Single-view Human Reconstructioncited by 9
  18. 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
  19. 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Imagecited by 6
  20. 2023R2Human: Real-Time 3D Human Appearance Rendering from a Single Imagecited by 5
  21. 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4

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