GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
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Cited by 37 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the other hand, methods based on implicit 3D representations, like Neural Radiance Field (NeRF), render complex scenes effectively but suffer from slow processing speeds and limited control over specific scene areas. In response to these challenges, our paper presents GaussianEditor, an innovative and efficient 3D editing algorithm based on Gaussian Splatting (GS), a novel 3D representation. GaussianEditor enhances precision and control in editing through our proposed Gaussian semantic tracing, which traces the editing target throughout the training process. Additionally, we propose Hierarchical Gaussian splatting (HGS) to achieve stabilized and fine results under stochastic generative guidance from 2D diffusion models. We also develop editing strategies for efficient object removal and integration, a challenging task for existing methods. Our comprehensive experiments demonstrate GaussianEditor's superior control, efficacy, and rapid performance, marking a significant advancement in 3D editing. Project Page: https://buaacyw.github.io/gaussian-editor/
Key facts. Cited by 335 papers in the map (data through 14 Oct 2026). Builds on 45 of its 60 references that are in the map. First posted on arXiv 24 Nov 2023.
Builds on
45 of 60 references.
References · 45
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2023Segment Anythingcited by 8,234
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
33 more
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
- 2023Text-to-3D using Gaussian Splattingcited by 299
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
- 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
- 2021Editing Conditional Radiance Fieldscited by 222
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
- 2021Neural Articulated Radiance Fieldcited by 196
- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
- 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
- 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
- 2022Deforming Radiance Fields with Cagescited by 78
- 2023SKED: Sketch-guided Text-based 3D Editingcited by 73
- 2023IT3D: Improved Text-to-3D Generation with Explicit View Synthesiscited by 63
- 2023Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Promptscited by 52
- 2022NeRF-In: Free-Form NeRF Inpainting with RGB-D Priorscited by 43
- 2023MoDA: Modeling Deformable 3D Objects from Casual Videoscited by 13
Built on by
Citing papers per year: 2023: 3; 2024: 121; 2025: 125; 2026: 86.
335 papers.
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- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 144
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
- 2024V3D: Video Diffusion Models are Effective 3D Generatorscited by 89
- 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 87
- 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
38 more
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 82
- 2024StyleGaussian: Instant 3D Style Transfer with Gaussian Splattingcited by 79
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 77
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scalecited by 65
- 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
- 2024DreamReward: Text-to-3D Generation with Human Preferencecited by 56
- 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 56
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 53
- 2024GVGEN: Text-to-3D Generation with Volumetric Representationcited by 51
- 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
- 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 47
- 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editingcited by 45
- 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
- 2024SceneTeller: Language-to-3D Scene Generationcited by 43
- 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 41
- 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 41
- 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
- 2024On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategycited by 39
- 2024GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removalcited by 39
- 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splattingcited by 37
- 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 2024N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fieldscited by 34
- 2024AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radiuscited by 34
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 31
- 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editingcited by 30
- 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
50 most cited of 335 All 335 (JSON)
- 2026DIGS: Distribution-Informed Gaussian Splatting for Training-Free Open-Vocabulary 3D Segmentation12 Oct 2026
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation11 Oct 2026
- 2026ManifoldSplat: Language-Guided Semantic Shape Editing of 3D Gaussian Head Avatars2 Oct 2026
- 2026ChromaGS: Text-Driven Semantic Editing of 4D Gaussian Avatars2 Oct 2026
- 2026WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors29 Sep 2026
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing3 Sep 2026
- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement31 Aug 2026
- 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting31 Aug 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026LightFuse: Relightable Interactive Gaussian Scene Reconstruction via Multi-Scan Fusion and 2D Gaussian Ray Tracing29 Aug 2026
38 more
- 2026CoGeo-GS: Concept-Driven and Geometry-Aware Multi-Object Removal in 3D Scenes27 Aug 2026
- 2026SemanticSlider3D: Training-Free Continuous Semantic Editing for 3D Objects19 Aug 2026
- 2026NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting18 Aug 2026
- 2026Beyond Similarity Matching: Structured Reasoning for Open-Vocabulary Referring Segmentation in 3DGS17 Aug 2026
- 2026Gaussian-JEPA: Joint-Embedding Predictive Learning for 3D Gaussian Splats16 Aug 2026
- 2026XClipGS: Exact Half-Space Clipping for Medical Volume Gaussian Splatting7 Aug 2026
- 2026FocusGS: Spatial Delta Layers for Local Repair and Deterministic Editing of Trained 3D Gaussian Assets30 Jul 2026
- 20263D-GIMP: When 3D Gaussian Inpainting Meets PatchMatch22 Jul 2026
- 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing22 Jul 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization16 Jul 2026
- 2026T3HG-Editor: Text-driven 3D Human Garment Editing with Body Priors Embedded in SMPL-X15 Jul 2026
- 2026SAD-GS: Learning Reliable 3D Semantic Gaussian Fields via Dynamic Geo-Semantic Anchoring28 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026CoIn: Comprehensive 2D-3D Inpainting with Gaussian Splatting Guidance25 Jun 2026
- 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting19 Jun 2026
- 2026ReAge3D: Re-Aging 3D Faces with View Consistency16 Jun 2026
- 2026Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting16 Jun 2026
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos15 Jun 2026
- 2026JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space11 Jun 2026
- 2026GaussTrace: Provenance Analysis of 3D Gaussian Splatting Models with Evidence-based LLM Reasoning9 Jun 2026
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes3 Jun 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark2 Jun 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026AdvScene: Rethinking Adversarial Patch Evaluation Through Scene Robustness28 May 2026
- 2026Boosting Zero-Shot 3D Style Transfer with 2D Pre-trained Priors28 May 2026
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generation25 May 2026
- 20264D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting21 May 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes15 May 2026
- 2026VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction14 May 2026
- 20263D Skew-Normal Splatting14 May 2026
- 2026Sparse Code Uplifting for Efficient 3D Language Gaussian Splatting13 May 2026
- 2026GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splatting13 May 2026
- 2026BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction10 May 2026
- 2026Fake3DGS: A Benchmark for 3D Manipulation Detection in Neural Rendering30 Apr 2026
50 newest of 335 All 335 (JSON)
- 2024V3D: Video Diffusion Models are Effective 3D Generatorscited by 89
- 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scalecited by 65
- 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 56
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 41
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 31
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animationcited by 25
- 2024DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservationcited by 14
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generationcited by 14
- 2024Localized Gaussian Splatting Editing with Contextual Awarenesscited by 13
12 most cited of 37 All 37 (JSON)
- 20263D-GIMP: When 3D Gaussian Inpainting Meets PatchMatch22 Jul 2026
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization16 Jul 2026
- 2026Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting16 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026DM-CFO: A Diffusion Model for Compositional 3D Tooth Generation with Collision-Free Optimization4 Mar 2026
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2025Debiasing Diffusion Priors via 3D Attention for Consistent Gaussian Splatting8 Dec 2025
- 2025InstructMix2Mix: Consistent Sparse-View Editing Through Multi-View Model Personalization18 Nov 2025
- 2025SSGaussian: Semantic-Aware and Structure-Preserving 3D Style Transfer4 Sep 2025
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions29 Aug 2025
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing3 Aug 2025
- 2025AvatarMakeup: Realistic Makeup Transfer for 3D Animatable Head Avatars3 Jul 2025
12 newest of 37 All 37 (JSON)
- 2026WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenescited by 2
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulatorcited by 1
- 2026PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editingcited by 1
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videoscited by 1
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos15 Jun 2026
- 2026WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes15 May 2026
- 2026PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing8 Apr 2026
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulator5 Oct 2025
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videos5 Jun 2025
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 144
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
- 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 87
- 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 82
12 most cited of 285 All 285 (JSON)
- 2026DIGS: Distribution-Informed Gaussian Splatting for Training-Free Open-Vocabulary 3D Segmentation12 Oct 2026
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation11 Oct 2026
- 2026ManifoldSplat: Language-Guided Semantic Shape Editing of 3D Gaussian Head Avatars2 Oct 2026
- 2026ChromaGS: Text-Driven Semantic Editing of 4D Gaussian Avatars2 Oct 2026
- 2026WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors29 Sep 2026
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing3 Sep 2026
- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement31 Aug 2026
- 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting31 Aug 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026LightFuse: Relightable Interactive Gaussian Scene Reconstruction via Multi-Scan Fusion and 2D Gaussian Ray Tracing29 Aug 2026
12 newest of 285 All 285 (JSON)
Similar, not cited
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- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
- 20254DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
- 2024DiffGS: Functional Gaussian Splatting Diffusion
- 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
- 2024Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
- 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting