mlsanityData to 14 Oct 2026

GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting

arXiv 2311.14521 ↗First posted 24 Nov 2023cs.CVcited by 335

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Cited by 37 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the other hand, methods based on implicit 3D representations, like Neural Radiance Field (NeRF), render complex scenes effectively but suffer from slow processing speeds and limited control over specific scene areas. In response to these challenges, our paper presents GaussianEditor, an innovative and efficient 3D editing algorithm based on Gaussian Splatting (GS), a novel 3D representation. GaussianEditor enhances precision and control in editing through our proposed Gaussian semantic tracing, which traces the editing target throughout the training process. Additionally, we propose Hierarchical Gaussian splatting (HGS) to achieve stabilized and fine results under stochastic generative guidance from 2D diffusion models. We also develop editing strategies for efficient object removal and integration, a challenging task for existing methods. Our comprehensive experiments demonstrate GaussianEditor's superior control, efficacy, and rapid performance, marking a significant advancement in 3D editing. Project Page: https://buaacyw.github.io/gaussian-editor/

Key facts. Cited by 335 papers in the map (data through 14 Oct 2026). Builds on 45 of its 60 references that are in the map. First posted on arXiv 24 Nov 2023.

Builds on

45 of 60 references.

References · 45

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  7. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  8. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  9. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  10. 2021Vision Transformers for Dense Predictioncited by 1,803
  11. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  12. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
33 more
  1. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  2. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  3. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  4. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  5. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  6. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
  7. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  8. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  9. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  10. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  11. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  12. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
  13. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
  14. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
  15. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  16. 2023Text-to-3D using Gaussian Splattingcited by 299
  17. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  18. 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
  19. 2021Editing Conditional Radiance Fieldscited by 222
  20. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  21. 2021Neural Articulated Radiance Fieldcited by 196
  22. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
  23. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
  24. 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
  25. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
  26. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
  27. 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
  28. 2022Deforming Radiance Fields with Cagescited by 78
  29. 2023SKED: Sketch-guided Text-based 3D Editingcited by 73
  30. 2023IT3D: Improved Text-to-3D Generation with Explicit View Synthesiscited by 63
  31. 2023Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Promptscited by 52
  32. 2022NeRF-In: Free-Form NeRF Inpainting with RGB-D Priorscited by 43
  33. 2023MoDA: Modeling Deformable 3D Objects from Casual Videoscited by 13

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 3; 2024: 121; 2025: 125; 2026: 86.

335 papers.

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  1. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  2. 2024A Survey on 3D Gaussian Splattingcited by 224
  3. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  4. 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 144
  5. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  6. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  7. 20243D Gaussian as a New Era: A Surveycited by 104
  8. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
  9. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
  10. 2024V3D: Video Diffusion Models are Effective 3D Generatorscited by 89
  11. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 87
  12. 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
38 more
  1. 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 82
  2. 2024StyleGaussian: Instant 3D Style Transfer with Gaussian Splattingcited by 79
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  4. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 77
  5. 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
  6. 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
  7. 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scalecited by 65
  8. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  9. 2024DreamReward: Text-to-3D Generation with Human Preferencecited by 56
  10. 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 56
  11. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  12. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 53
  13. 2024GVGEN: Text-to-3D Generation with Volumetric Representationcited by 51
  14. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  15. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 47
  16. 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editingcited by 45
  17. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  18. 2024SceneTeller: Language-to-3D Scene Generationcited by 43
  19. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
  20. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
  21. 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 41
  22. 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 41
  23. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  24. 2024On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategycited by 39
  25. 2024GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removalcited by 39
  26. 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splattingcited by 37
  27. 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
  28. 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
  29. 2024N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fieldscited by 34
  30. 2024AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radiuscited by 34
  31. 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
  32. 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
  33. 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
  34. 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 31
  35. 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editingcited by 30
  36. 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
  37. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  38. 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27

50 most cited of 335 All 335 (JSON)

Similar, not cited

Close in wording, no citation either way

  1. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
  2. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
  3. 20254DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
  4. 2024DiffGS: Functional Gaussian Splatting Diffusion
  5. 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
  6. 2024Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting
  7. 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
  8. 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting