TextDeformer: Geometry Manipulation using Text Guidance
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Abstract (arXiv)
We present a technique for automatically producing a deformation of an input triangle mesh, guided solely by a text prompt. Our framework is capable of deformations that produce both large, low-frequency shape changes, and small high-frequency details. Our framework relies on differentiable rendering to connect geometry to powerful pre-trained image encoders, such as CLIP and DINO. Notably, updating mesh geometry by taking gradient steps through differentiable rendering is notoriously challenging, commonly resulting in deformed meshes with significant artifacts. These difficulties are amplified by noisy and inconsistent gradients from CLIP. To overcome this limitation, we opt to represent our mesh deformation through Jacobians, which updates deformations in a global, smooth manner (rather than locally-sub-optimal steps). Our key observation is that Jacobians are a representation that favors smoother, large deformations, leading to a global relation between vertices and pixels, and avoiding localized noisy gradients. Additionally, to ensure the resulting shape is coherent from all 3D viewpoints, we encourage the deep features computed on the 2D encoding of the rendering to be consistent for a given vertex from all viewpoints. We demonstrate that our method is capable of smoothly-deforming a wide variety of source mesh and target text prompts, achieving both large modifications to, e.g., body proportions of animals, as well as adding fine semantic details, such as shoe laces on an army boot and fine details of a face.
Key facts. Cited by 94 papers in the map (data through 7 Oct 2026). Builds on 35 of its 54 references that are in the map. First posted on arXiv 26 Apr 2023.
Builds on
35 of 54 references.
References · 35
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,131
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
- 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 990
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
- 2021DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulationcited by 640
23 more
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
- 2021Deep ViT Features as Dense Visual Descriptorscited by 327
- 2018Learning Category-Specific Mesh Reconstruction from Image Collectionscited by 317
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
- 2018Text2Shape: Generating Shapes from Natural Language by Learning Joint Embeddingscited by 169
- 2019Neural Cages for Detail-Preserving 3D Deformationscited by 105
- 2017Variational Autoencoders for Deforming 3D Mesh Modelscited by 69
- 20213DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variationscited by 58
- 2021Learning Skeletal Articulations with Neural Blend Shapescited by 52
- 2021KeypointDeformer: Unsupervised 3D Keypoint Discovery for Shape Controlcited by 50
- 2021ARAPReg: An As-Rigid-As Possible Regularization Loss for Learning Deformable Shape Generatorscited by 40
- 2019Predicting Animation Skeletons for 3D Articulated Models via Volumetric Netscited by 39
- 2021DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinatescited by 36
- 2021High-order Differentiable Autoencoder for Nonlinear Model Reductioncited by 32
- 2020RigNet: Neural Rigging for Articulated Characterscited by 31
- 2022Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshescited by 28
- 2021A Deep Emulator for Secondary Motion of 3D Characterscited by 16
- 2018ALIGNet: Partial-Shape Agnostic Alignment via Unsupervised Learningcited by 11
- 2022NeuralMLS: Geometry-Aware Control Point Deformationcited by 4
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Citing papers per year: 2023: 18; 2024: 36; 2025: 25; 2026: 15.
94 papers.
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- 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priorscited by 395
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- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 92
- 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
- 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 76
- 2023Generative AI meets 3D: A Survey on Text-to-3D in AIGC Eracited by 61
38 more
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- 20233D Paintbrush: Local Stylization of 3D Shapes with Cascaded Score Distillationcited by 34
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
- 2024Garment3DGen: 3D Garment Stylization and Texture Generationcited by 26
- 2023As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priorscited by 24
- 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
- 2024GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRFcited by 21
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- 2025Simulating the Real World: A Unified Survey of Multimodal Generative Modelscited by 14
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformationcited by 14
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generationcited by 14
- 2024A Survey On Text-to-3D Contents Generation In The Wildcited by 13
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- 2023Style2Fab: Functionality-Aware Segmentation for Fabricating Personalized 3D Models with Generative AIcited by 11
- 2024HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformationcited by 11
- 2024CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusioncited by 11
- 2025iSegMan: Interactive Segment-and-Manipulate 3D Gaussianscited by 11
- 2024Decomposing the Neurons: Activation Sparsity via Mixture of Experts for Continual Test Time Adaptationcited by 10
- 20243DEgo: 3D Editing on the Go!cited by 10
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- 2023Advances in 3D Neural Stylization: A Surveycited by 8
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- 2024Text-guided Controllable Mesh Refinement for Interactive 3D Modelingcited by 7
- 2024Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformationcited by 7
- 2025Stable-SCore: A Stable Registration-based Framework for 3D Shape Correspondencecited by 7
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50 most cited of 94 All 94 (JSON)
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- 2026Intrinsic and Triangulation-Agnostic Attention: A Simple and Powerful Approach for Learning on Meshes27 Jul 2026
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- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation12 Jul 2026
- 20263DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing5 Jun 2026
- 2026Fishbone: From One 3D Asset to a Million Controllable Edits24 May 2026
- 2026Mat'ern Noise for Triangulation-Agnostic Flow Matching on Meshes19 May 2026
- 2026Lyra 2.0: Explorable Generative 3D Worlds14 Apr 2026
- 2026MeshOn: Intersection-Free Mesh-to-Mesh Composition9 Apr 2026
- 2026Image-Guided Geometric Stylization of 3D Meshes9 Apr 2026
- 2026MME: Mixture of Mesh Experts with Random Walk Transformer Gating28 Feb 2026
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- 2025ART-DECO: Arbitrary Text Guidance for 3D Detailizer Construction26 May 2025
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- 2024Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformation25 Nov 2024
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50 newest of 94 All 94 (JSON)
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- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 151
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2023As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priorscited by 24
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generationcited by 14
- 2024SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimationcited by 12
- 20243DEgo: 3D Editing on the Go!cited by 10
- 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generationcited by 9
- 2023Spice-E : Structural Priors in 3D Diffusion using Cross-Entity Attentioncited by 7
- 2025Textured 3D Regenerative Morphing with 3D Diffusion Priorcited by 6
12 most cited of 18 All 18 (JSON)
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization16 Jul 2026
- 2026Mat'ern Noise for Triangulation-Agnostic Flow Matching on Meshes19 May 2026
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation11 May 2025
- 2025Textured 3D Regenerative Morphing with 3D Diffusion Prior20 Feb 2025
- 2024GANFusion: Feed-Forward Text-to-3D with Diffusion in GAN Space21 Dec 2024
- 2024PaintScene4D: Consistent 4D Scene Generation from Text Prompts5 Dec 2024
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov 2024
- 2024SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation18 Sep 2024
- 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation11 Sep 2024
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control17 Jul 2024
- 20243DEgo: 3D Editing on the Go!14 Jul 2024
12 newest of 18 All 18 (JSON)
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- 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objectscited by 43
- 2026Lyra 2.0: Explorable Generative 3D Worldscited by 36
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- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
12 most cited of 71 All 71 (JSON)
- 2026PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusion6 Sep 2026
- 2026RADmesh: Remesh-Aware Mesh Deformation17 Aug 2026
- 2026Intrinsic and Triangulation-Agnostic Attention: A Simple and Powerful Approach for Learning on Meshes27 Jul 2026
- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation12 Jul 2026
- 20263DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing5 Jun 2026
- 2026Fishbone: From One 3D Asset to a Million Controllable Edits24 May 2026
- 2026Lyra 2.0: Explorable Generative 3D Worlds14 Apr 2026
- 2026MeshOn: Intersection-Free Mesh-to-Mesh Composition9 Apr 2026
- 2026Image-Guided Geometric Stylization of 3D Meshes9 Apr 2026
- 2026Discovering High Level Patterns from Simulation Traces10 Feb 2026
- 2026Copy-Trasform-Paste: Zero-Shot Object-Object Alignment Guided by Vision-Language and Geometric Constraints20 Jan 2026
- 2026MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphing1 Jan 2026
12 newest of 71 All 71 (JSON)