mlsanityData to 7 Oct 2026

Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting

arXiv 2406.02541 ↗First posted 4 Jun 2024cs.CVcited by 2

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Recent advancements in zero-shot video diffusion models have shown promise for text-driven video editing, but challenges remain in achieving high temporal consistency. To address this, we introduce Video-3DGS, a 3D Gaussian Splatting (3DGS)-based video refiner designed to enhance temporal consistency in zero-shot video editors. Our approach utilizes a two-stage 3D Gaussian optimizing process tailored for editing dynamic monocular videos. In the first stage, Video-3DGS employs an improved version of COLMAP, referred to as MC-COLMAP, which processes original videos using a Masked and Clipped approach. For each video clip, MC-COLMAP generates the point clouds for dynamic foreground objects and complex backgrounds. These point clouds are utilized to initialize two sets of 3D Gaussians (Frg-3DGS and Bkg-3DGS) aiming to represent foreground and background views. Both foreground and background views are then merged with a 2D learnable parameter map to reconstruct full views. In the second stage, we leverage the reconstruction ability developed in the first stage to impose the temporal constraints on the video diffusion model. To demonstrate the efficacy of Video-3DGS on both stages, we conduct extensive experiments across two related tasks: Video Reconstruction and Video Editing. Video-3DGS trained with 3k iterations significantly improves video reconstruction quality (+3 PSNR, +7 PSNR increase) and training efficiency (x1.9, x4.5 times faster) over NeRF-based and 3DGS-based state-of-art methods on DAVIS dataset, respectively. Moreover, it enhances video editing by ensuring temporal consistency across 58 dynamic monocular videos.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 62 of its 71 references that are in the map. First posted on arXiv 4 Jun 2024.

Builds on

62 of 71 references.

References · 62

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2020Denoising Diffusion Implicit Modelscited by 9,655
  5. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
  6. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  7. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,069
  8. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  9. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  10. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
  11. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
  12. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
38 more
  1. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  2. 2022Video Diffusion Modelscited by 2,280
  3. 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
  6. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,725
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  8. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  9. 2017The 2017 DAVIS Challenge on Video Object Segmentationcited by 942
  10. 2021Blended Diffusion for Text-driven Editing of Natural Imagescited by 924
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  13. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  14. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  15. 2023Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generatorscited by 666
  16. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  17. 2022DiffEdit: Diffusion-based semantic image editing with mask guidancecited by 643
  18. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  19. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  20. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  21. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  22. 2023FateZero: Fusing Attentions for Zero-shot Text-based Video Editingcited by 462
  23. 2023TokenFlow: Consistent Diffusion Features for Consistent Video Editingcited by 440
  24. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  25. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
  26. 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
  27. 2020MaX-DeepLab: End-to-End Panoptic Segmentation with Mask Transformerscited by 355
  28. 2023Pix2Video: Video Editing using Image Diffusioncited by 318
  29. 2021NeRV: Neural Representations for Videoscited by 255
  30. 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
  31. 2021Self-Calibrating Neural Radiance Fieldscited by 204
  32. 2023Convolutions Die Hard: Open-Vocabulary Segmentation with Single Frozen Convolutional CLIPcited by 199
  33. 2023Tracking Anything with Decoupled Video Segmentationcited by 197
  34. 2023Robust Dynamic Radiance Fieldscited by 193
  35. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  36. 2021Layered Neural Atlases for Consistent Video Editingcited by 137
  37. 2023RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Modelscited by 113
  38. 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108

50 most cited of 62 All 62 (JSON)

Built on by

Cited by year

Citing papers per year: 2025: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
  2. 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
  3. 2025GaussVideoDreamer: 3D Scene Generation with Video Diffusion and Inconsistency-Aware Gaussian Splatting
  4. 20243DEgo: 3D Editing on the Go!
  5. 20264DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors
  6. 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
  7. 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
  8. 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer