Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing
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Abstract (arXiv)
Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial coverage of edits and the user's freedom to target specific objects in complex scenes. We present LB-Edit, a framework that addresses two coupled problems: where to place editing cameras for localized edits, and how to make per-view edits agree with one another so that the 3D scene remains consistent after fine-tuning. First, Attention-Guided Editing Camera Placement (ACP) probes the diffusion model's self- and cross-attention at multiple candidate camera distances to find where attention is well-contained in the region of interest, then places a compact, geometrically diverse editing camera set at that attention-optimal distance. Second, Multi-view Attention Alignment (MAA) steers the editor toward the same edit across views along two axes: it aligns appearance by sharing self-attention features via token-level correspondence, and aligns spatial location by lifting cross-attention maps onto the 3D Gaussians as a shared 3D attention field, suppressing both appearance and spatial drift. Experiments on multi-object and single-object scenes show that our method achieves the highest user preference in instruction fidelity, multi-view consistency, and editing locality, using as few as 5 editing views and reducing latency by up to 7x over existing methods.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 25 references that are in the map. First posted on arXiv 22 Jul 2026.
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15 of 25 references.
References · 15
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,431
- 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 991
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023TokenFlow: Consistent Diffusion Features for Consistent Video Editingcited by 442
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2025InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Priorcited by 19
3 more
- 2025Edit360: 2D Image Edits to 3D Assets from Any Anglecited by 13
- 20243DEgo: 3D Editing on the Go!cited by 10
- 2025EditCast3D: Single-Frame-Guided 3D Editing with Video Propagation and View Selectioncited by 5
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- 2024Diffusion-Based Attention Warping for Consistent 3D Scene Editing
- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing
- 2025EditP23: 3D Editing via Propagation of Image Prompts to Multi-View
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization
- 2024Unified Editing of Panorama, 3D Scenes, and Videos Through Disentangled Self-Attention Injection
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions