mlsanityData to 14 Oct 2026

DSG-World: Learning a 3D Gaussian World Model from Dual State Videos

arXiv 2506.05217 ↗First posted 5 Jun 2025cs.CVcited by 1

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Building an efficient and physically consistent world model from limited observations is a long standing challenge in vision and robotics. Many existing world modeling pipelines are based on implicit generative models, which are hard to train and often lack 3D or physical consistency. On the other hand, explicit 3D methods built from a single state often require multi-stage processing-such as segmentation, background completion, and inpainting-due to occlusions. To address this, we leverage two perturbed observations of the same scene under different object configurations. These dual states offer complementary visibility, alleviating occlusion issues during state transitions and enabling more stable and complete reconstruction. In this paper, we present DSG-World, a novel end-to-end framework that explicitly constructs a 3D Gaussian World model from Dual State observations. Our approach builds dual segmentation-aware Gaussian fields and enforces bidirectional photometric and semantic consistency. We further introduce a pseudo intermediate state for symmetric alignment and design collaborative co-pruning trategies to refine geometric completeness. DSG-World enables efficient real-to-simulation transfer purely in the explicit Gaussian representation space, supporting high-fidelity rendering and object-level scene manipulation without relying on dense observations or multi-stage pipelines. Extensive experiments demonstrate strong generalization to novel views and scene states, highlighting the effectiveness of our approach for real-world 3D reconstruction and simulation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 42 of its 44 references that are in the map. First posted on arXiv 5 Jun 2025.

Builds on

42 of 44 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Learning Interactive Real-World Simulators9 Oct

Other references · 41

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  3. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  4. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  5. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  6. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  7. 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 328
  8. 2024Navigation World Modelscited by 272
  9. 2025Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasetscited by 240
  10. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  11. 2023Tracking Anything with Decoupled Video Segmentationcited by 197
  12. 2023Structured World Models from Human Videoscited by 147
29 more
  1. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Modelscited by 146
  2. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  3. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
  4. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 69
  5. 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 58
  6. 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 56
  7. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 53
  8. 2025Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulationcited by 48
  9. 2024Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representationcited by 46
  10. 2024VidMan: Exploiting Implicit Dynamics from Video Diffusion Model for Effective Robot Manipulationcited by 46
  11. 20243D Gaussian Splatting in Robotics: A Surveycited by 45
  12. 2024Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imaginationcited by 45
  13. 2025Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardwarecited by 44
  14. 2025Re3Sim: Generating High-Fidelity Simulation Data via 3D-Photorealistic Real-to-Sim for Robotic Manipulationcited by 43
  15. 2024Gaga: Group Any Gaussians via 3D-aware Memory Bankcited by 41
  16. 2024InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perceptioncited by 35
  17. 2024Neural Material Adaptor for Visual Grounding of Intrinsic Dynamicscited by 32
  18. 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 31
  19. 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editingcited by 30
  20. 2024GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splattingcited by 25
  21. 20253D Gaussian Inpainting with Depth-Guided Cross-View Consistencycited by 24
  22. 2025VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotioncited by 22
  23. 2023Unifying (Machine) Vision via Counterfactual World Modelingcited by 19
  24. 2025COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splittingcited by 19
  25. 2025DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interactioncited by 17
  26. 2024NeRFs in Robotics: A Surveycited by 16
  27. 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
  28. 2024OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabulariescited by 8
  29. 2025Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Fieldcited by 7

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026RoGSW4RLD: Feed-Forward 4D Gaussian Lifting for Robot World Model Rollouts
  2. 20253D and 4D World Modeling: A Survey
  3. 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
  4. 2026Mirage2Matter: A Physically Grounded Gaussian World Model from Video
  5. 2026DreamWorld: Unified World Modeling in Video Generation
  6. 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting
  7. 2025IC-World: In-Context Generation for Shared World Modeling
  8. 2025GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation