mlsanityData to 14 Oct 2026

CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control

arXiv 2605.19350 ↗First posted 19 May 2026cs.GR cs.LGcited by 0

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Abstract (arXiv)

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our method takes as input a set of coarse geometric primitives (e.g., bounding boxes) that represent distinct object parts arranged in a particular spatial configuration, and synthesizes as output part-separated 3D objects that support localized granular (i.e., compositional) editing of individual parts. The key insight that enables our method is our use of a diffusion transformer architecture that alternates between processing each part locally and aggregating contextual information across parts globally, and features a novel conditioning technique that ensures strong adherence to the user's input. Importantly, our method learns to infer part semantics and symmetries directly from the user's coarse layout guidance, and does not require part-level text prompts. We demonstrate that our method enables powerful part-level editing capabilities, including context-aware substitution, addition, deletion, and style-preserving resizing operations. We show through extensive experiments that our method significantly outperforms existing approaches on guided synthesis, as measured by objective metrics and LLM-based evaluations.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 78 of its 110 references that are in the map. First posted on arXiv 19 May 2026.

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78 of 110 references.

References · 78

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38 more
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  2. 2026MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling
  3. 2026Interact3D: Compositional 3D Generation of Interactive Objects
  4. 2026ShapeUP: Scalable Image-Conditioned 3D Editing
  5. 2026From Part to Whole: 3D Generative World Model with an Adaptive Structural Hierarchy
  6. 2026PartRAG: Retrieval-Augmented Part-Level 3D Generation and Editing
  7. 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latent
  8. 2025Blended Point Cloud Diffusion for Localized Text-guided Shape Editing