4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
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Abstract (arXiv)
Recent advances in 4D Gaussian Splatting (4DGS) editing still face challenges with view, temporal, and non-editing region consistency, as well as with handling complex text instructions. To address these issues, we propose 4DGS-Craft, a consistent and interactive 4DGS editing framework. We first introduce a 4D-aware InstructPix2Pix model to ensure both view and temporal consistency. This model incorporates 4D VGGT geometry features extracted from the initial scene, enabling it to capture underlying 4D geometric structures during editing. We further enhance this model with a multi-view grid module that enforces consistency by iteratively refining multi-view input images while jointly optimizing the underlying 4D scene. Furthermore, we preserve the consistency of non-edited regions through a novel Gaussian selection mechanism, which identifies and optimizes only the Gaussians within the edited regions. Beyond consistency, facilitating user interaction is also crucial for effective 4DGS editing. Therefore, we design an LLM-based module for user intent understanding. This module employs a user instruction template to define atomic editing operations and leverages an LLM for reasoning. As a result, our framework can interpret user intent and decompose complex instructions into a logical sequence of atomic operations, enabling it to handle intricate user commands and further enhance editing performance. Compared to related works, our approach enables more consistent and controllable 4D scene editing. Our code will be made available upon acceptance.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 28 of its 36 references that are in the map. First posted on arXiv 2 Oct 2025.
Builds on
28 of 36 references.
References · 28
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,739
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 961
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
16 more
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2023Large Language Models as Commonsense Knowledge for Large-Scale Task Planningcited by 231
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Control4D: Efficient 4D Portrait Editing with Textcited by 32
- 2024Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusioncited by 24
- 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
- 2024Chat2Layout: Interactive 3D Furniture Layout with a Multimodal LLMcited by 21
- 2024CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusioncited by 11
- 2023Mesh-Guided Neural Implicit Field Editingcited by 10
- 2023HyperStyle3D: Text-Guided 3D Portrait Stylization via Hypernetworkscited by 7
- 2023Dynamic Appearance Particle Neural Radiance Fieldcited by 6
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Citing papers per year: 2026: 2.
2 papers.
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- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
- 2026SVGS: Single-View to 3D Object Editing via Gaussian Splatting
- 2026Variation-aware Flexible 3D Gaussian Editing
- 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting
- 2025Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
- 2025STP4D: Spatio-Temporal-Prompt Consistent Modeling for Text-to-4D Gaussian Splatting
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting