Decompositional Neural Scene Reconstruction with Generative Diffusion Prior
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches incorporate semantic or geometric regularization to address this issue, but they suffer significant degradation in underconstrained areas and fail to recover occluded regions. We argue that the key to solving this problem lies in supplementing missing information for these areas. To this end, we propose DP-Recon, which employs diffusion priors in the form of Score Distillation Sampling (SDS) to optimize the neural representation of each individual object under novel views. This provides additional information for the underconstrained areas, but directly incorporating diffusion prior raises potential conflicts between the reconstruction and generative guidance. Therefore, we further introduce a visibility-guided approach to dynamically adjust the per-pixel SDS loss weights. Together these components enhance both geometry and appearance recovery while remaining faithful to input images. Extensive experiments across Replica and ScanNet++ demonstrate that our method significantly outperforms SOTA methods. Notably, it achieves better object reconstruction under 10 views than the baselines under 100 views. Our method enables seamless text-based editing for geometry and appearance through SDS optimization and produces decomposed object meshes with detailed UV maps that support photorealistic Visual effects (VFX) editing. The project page is available at https://dp-recon.github.io/.
Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 98 of its 109 references that are in the map. First posted on arXiv 19 Mar 2025.
Builds on
98 of 109 references.
Closest ancestors · 19
Same direction, newest first
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes16 Dec
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors21 Oct
- 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model29 Aug
- 2024Rethinking Score Distillation as a Bridge Between Image Distributions13 Jun
- 2024ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models10 Jun
- 2024RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting4 Jun
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
- 2024An Empty Room is All We Want: Automatic Defurnishing of Indoor Panoramas6 May
- 2024MVIP-NeRF: Multi-view 3D Inpainting on NeRF Scenes via Diffusion Prior5 May
- 2024DreamFlow: High-Quality Text-to-3D Generation by Approximating Probability Flow22 Mar
- 2024DepthFM: Fast Monocular Depth Estimation with Flow Matching20 Mar
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
7 more
- 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D28 Nov
- 2023Text-to-3D with Classifier Score Distillation30 Oct
- 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 79
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Segment Anythingcited by 8,158
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
38 more
- 2021MUSIQ: Multi-scale Image Quality Transformercited by 1,058
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 617
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 429
- 2022VIMA: General Robot Manipulation with Multimodal Promptscited by 403
- 2023An Embodied Generalist Agent in 3D Worldcited by 355
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 313
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 191
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
- 2020Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Imagecited by 170
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 116
- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
- 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
- 2021Holistic 3D Scene Understanding from a Single Image with Implicit Representationcited by 94
- 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
- 2024Automated Creation of Digital Cousins for Robust Policy Learningcited by 88
50 most cited of 79 All 79 (JSON)
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Citing papers per year: 2025: 13; 2026: 17.
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- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
- 2026ShapeR: Robust Conditional 3D Shape Generation from Casual Capturescited by 19
- 2025Dexterous World Modelscited by 15
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracingcited by 13
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
- 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understandingcited by 10
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videoscited by 9
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2025MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generationcited by 5
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstructioncited by 4
18 more
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- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
- 2025LiNeXt: Revisiting LiDAR Completion with Efficient Non-Diffusion Architecturescited by 2
- 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusioncited by 1
- 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignmentcited by 1
- 2026SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Renderingcited by 1
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touchescited by 1
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignmentcited by 1
- 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstructioncited by 1
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelitycited by 1
- 2025SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuningcited by 0
- 2026Lifting Unlabeled Internet-level Data for 3D Scene Understandingcited by 0
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstructioncited by 0
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Capturescited by 0
- 2026Robust 3D Alignment of Generative Reconstructions via Partial Monocular Observationscited by 0
- 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuningcited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute8 Sep 2026
- 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning18 Jul 2026
- 2026Robust 3D Alignment of Generative Reconstructions via Partial Monocular Observations1 Jul 2026
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures26 Jun 2026
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity17 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
- 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstruction28 May 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment12 Apr 2026
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches10 Apr 2026
18 more
- 2026Lifting Unlabeled Internet-level Data for 3D Scene Understanding2 Apr 2026
- 2026SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering29 Mar 2026
- 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignment27 Mar 2026
- 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videos2 Mar 2026
- 2026ShapeR: Robust Conditional 3D Shape Generation from Casual Captures16 Jan 2026
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction31 Dec 2025
- 20253D Scene Change Modeling With Consistent Multi-View Aggregation28 Dec 2025
- 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusion20 Dec 2025
- 2025Dexterous World Models19 Dec 2025
- 2025MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generation8 Dec 2025
- 2025LiNeXt: Revisiting LiDAR Completion with Efficient Non-Diffusion Architectures13 Nov 2025
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing5 Aug 2025
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes11 Jul 2025
- 2025SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning30 Jun 2025
- 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding28 Apr 2025
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis28 Mar 2025
- 2025Dexterous World Modelscited by 15
- 2025Dexterous World Models19 Dec 2025
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
- 2026ShapeR: Robust Conditional 3D Shape Generation from Casual Capturescited by 19
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracingcited by 13
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
- 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understandingcited by 10
- 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videoscited by 9
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2025MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generationcited by 5
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstructioncited by 4
- 20253D Scene Change Modeling With Consistent Multi-View Aggregationcited by 3
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
12 most cited of 25 All 25 (JSON)
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute8 Sep 2026
- 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning18 Jul 2026
- 2026Robust 3D Alignment of Generative Reconstructions via Partial Monocular Observations1 Jul 2026
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures26 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
- 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstruction28 May 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment12 Apr 2026
- 2026Lifting Unlabeled Internet-level Data for 3D Scene Understanding2 Apr 2026
- 2026SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering29 Mar 2026
- 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignment27 Mar 2026
12 newest of 25 All 25 (JSON)
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- 2024Coherent 3D Scene Diffusion From a Single RGB Image
- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Data
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