mlsanityData to 7 Oct 2026

Decompositional Neural Scene Reconstruction with Generative Diffusion Prior

arXiv 2503.14830 ↗First posted 19 Mar 2025cs.CVcited by 30

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches incorporate semantic or geometric regularization to address this issue, but they suffer significant degradation in underconstrained areas and fail to recover occluded regions. We argue that the key to solving this problem lies in supplementing missing information for these areas. To this end, we propose DP-Recon, which employs diffusion priors in the form of Score Distillation Sampling (SDS) to optimize the neural representation of each individual object under novel views. This provides additional information for the underconstrained areas, but directly incorporating diffusion prior raises potential conflicts between the reconstruction and generative guidance. Therefore, we further introduce a visibility-guided approach to dynamically adjust the per-pixel SDS loss weights. Together these components enhance both geometry and appearance recovery while remaining faithful to input images. Extensive experiments across Replica and ScanNet++ demonstrate that our method significantly outperforms SOTA methods. Notably, it achieves better object reconstruction under 10 views than the baselines under 100 views. Our method enables seamless text-based editing for geometry and appearance through SDS optimization and produces decomposed object meshes with detailed UV maps that support photorealistic Visual effects (VFX) editing. The project page is available at https://dp-recon.github.io/.

Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 98 of its 109 references that are in the map. First posted on arXiv 19 Mar 2025.

Builds on

98 of 109 references.

Closest ancestors · 19

Same direction, newest first

  1. 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes16 Dec
  2. 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors21 Oct
  3. 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model29 Aug
  4. 2024Rethinking Score Distillation as a Bridge Between Image Distributions13 Jun
  5. 2024ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models10 Jun
  6. 2024RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting4 Jun
  7. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
  8. 2024An Empty Room is All We Want: Automatic Defurnishing of Indoor Panoramas6 May
  9. 2024MVIP-NeRF: Multi-view 3D Inpainting on NeRF Scenes via Diffusion Prior5 May
  10. 2024DreamFlow: High-Quality Text-to-3D Generation by Approximating Probability Flow22 Mar
  11. 2024DepthFM: Fast Monocular Depth Estimation with Flow Matching20 Mar
  12. 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
7 more
  1. 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D28 Nov
  2. 2023Text-to-3D with Classifier Score Distillation30 Oct
  3. 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
  4. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
  5. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
  6. 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
  7. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 79

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2023Segment Anythingcited by 8,158
  4. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  7. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  8. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  9. 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
  10. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  11. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  12. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
38 more
  1. 2021MUSIQ: Multi-scale Image Quality Transformercited by 1,058
  2. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
  3. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  4. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  5. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  6. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
  7. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
  8. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  9. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  10. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  11. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  12. 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 617
  13. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  14. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  15. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  16. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
  17. 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 429
  18. 2022VIMA: General Robot Manipulation with Multimodal Promptscited by 403
  19. 2023An Embodied Generalist Agent in 3D Worldcited by 355
  20. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  21. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  22. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  23. 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 313
  24. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  25. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
  26. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  27. 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
  28. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  29. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 191
  30. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
  31. 2020Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Imagecited by 170
  32. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  33. 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 116
  34. 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
  35. 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
  36. 2021Holistic 3D Scene Understanding from a Single Image with Implicit Representationcited by 94
  37. 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
  38. 2024Automated Creation of Digital Cousins for Robust Policy Learningcited by 88

50 most cited of 79 All 79 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 13; 2026: 17.

30 papers.

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  1. 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
  2. 2026ShapeR: Robust Conditional 3D Shape Generation from Casual Capturescited by 19
  3. 2025Dexterous World Modelscited by 15
  4. 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracingcited by 13
  5. 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
  6. 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
  7. 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understandingcited by 10
  8. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
  9. 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videoscited by 9
  10. 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
  11. 2025MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generationcited by 5
  12. 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstructioncited by 4
18 more
  1. 20253D Scene Change Modeling With Consistent Multi-View Aggregationcited by 3
  2. 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
  3. 2025LiNeXt: Revisiting LiDAR Completion with Efficient Non-Diffusion Architecturescited by 2
  4. 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusioncited by 1
  5. 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignmentcited by 1
  6. 2026SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Renderingcited by 1
  7. 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touchescited by 1
  8. 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignmentcited by 1
  9. 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstructioncited by 1
  10. 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelitycited by 1
  11. 2025SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuningcited by 0
  12. 2026Lifting Unlabeled Internet-level Data for 3D Scene Understandingcited by 0
  13. 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstructioncited by 0
  14. 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Capturescited by 0
  15. 2026Robust 3D Alignment of Generative Reconstructions via Partial Monocular Observationscited by 0
  16. 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuningcited by 0
  17. 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
  18. 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0

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  1. 2023Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Views
  2. 2026Predicting 3D structure by latent posterior sampling
  3. 2024Denoising Diffusion via Image-Based Rendering
  4. 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models
  5. 2024Coherent 3D Scene Diffusion From a Single RGB Image
  6. 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Data
  7. 2024Novel View Synthesis with Pixel-Space Diffusion Models
  8. 2026HAD: Hallucination-Aware Diffusion Priors for 3D Reconstruction