mlsanityData to 7 Oct 2026

NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing

arXiv 2207.11911 ↗First posted 25 Jul 2022cs.CV cs.GRcited by 141

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Abstract (arXiv)

Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited functionality, e.g., rigid transformation, or not applicable for fine-grained editing for general objects from daily lives. In this paper, we present a novel mesh-based representation by encoding the neural implicit field with disentangled geometry and texture codes on mesh vertices, which facilitates a set of editing functionalities, including mesh-guided geometry editing, designated texture editing with texture swapping, filling and painting operations. To this end, we develop several techniques including learnable sign indicators to magnify spatial distinguishability of mesh-based representation, distillation and fine-tuning mechanism to make a steady convergence, and the spatial-aware optimization strategy to realize precise texture editing. Extensive experiments and editing examples on both real and synthetic data demonstrate the superiority of our method on representation quality and editing ability. Code is available on the project webpage: https://zju3dv.github.io/neumesh/.

Key facts. Cited by 141 papers in the map (data through 7 Oct 2026). Builds on 47 of its 72 references that are in the map. First posted on arXiv 25 Jul 2022.

Builds on

47 of 72 references.

References · 47

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  7. 2020Neural Sparse Voxel Fieldscited by 959
  8. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  9. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
  10. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  11. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  12. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
35 more
  1. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  2. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  3. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
  4. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  5. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  6. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  7. 2018AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generationcited by 539
  8. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  9. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  10. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  11. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  12. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
  13. 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
  14. 2020Free View Synthesiscited by 231
  15. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
  16. 2021Editing Conditional Radiance Fieldscited by 222
  17. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
  18. 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
  19. 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
  20. 2017SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentationcited by 168
  21. 2020Stable View Synthesiscited by 165
  22. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  23. 2020Deformed Implicit Field: Modeling 3D Shapes with Learned Dense Correspondencecited by 119
  24. 2021FENeRF: Face Editing in Neural Radiance Fieldscited by 112
  25. 2019Multi-Scale Geometric Consistency Guided Multi-View Stereocited by 105
  26. 2021NeuTex: Neural Texture Mapping for Volumetric Neural Renderingcited by 98
  27. 2020Object-Centric Neural Scene Renderingcited by 90
  28. 2019Rendering Synthetic Objects into Legacy Photographscited by 72
  29. 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
  30. 2021Neural Point Light Fieldscited by 51
  31. 2021FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modellingcited by 47
  32. 2020Neural Volume Rendering: NeRF And Beyondcited by 44
  33. 2018Adversarial Scene Editing: Automatic Object Removal from Weak Supervisioncited by 27
  34. 2019Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Toolcited by 20
  35. 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolationcited by 16

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 8; 2023: 55; 2024: 53; 2025: 14; 2026: 11.

141 papers.

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  1. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  3. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  4. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  5. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
  6. 2024GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Predictioncited by 155
  7. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 154
  8. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  9. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 114
  10. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  11. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 93
  12. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 92
38 more
  1. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 76
  2. 2023FocalDreamer: Text-driven 3D Editing via Focal-fusion Assemblycited by 75
  3. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  4. 2023SKED: Sketch-guided Text-based 3D Editingcited by 72
  5. 2024Advances in 3D Generation: A Surveycited by 62
  6. 2022Interactive Segmentation of Radiance Fieldscited by 60
  7. 2023Learning Locally Editable Virtual Humanscited by 54
  8. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  9. 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
  10. 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
  11. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  12. 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videoscited by 44
  13. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 40
  14. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  15. 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
  16. 2022ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Fieldcited by 37
  17. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 37
  18. 2023PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervisioncited by 36
  19. 2023SHAP-EDITOR: Instruction-guided Latent 3D Editing in Secondscited by 36
  20. 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
  21. 2023Mesh2Tex: Generating Mesh Textures from Image Queriescited by 31
  22. 2023Multi-Modal Neural Radiance Field for Monocular Dense SLAM with a Light-Weight ToF Sensorcited by 30
  23. 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
  24. 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
  25. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  26. 2023Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fieldscited by 27
  27. 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
  28. 2024Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioningcited by 26
  29. 2023VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesiscited by 25
  30. 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
  31. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  32. 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
  33. 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
  34. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  35. 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splattingcited by 21
  36. 2023BakedAvatar: Baking Neural Fields for Real-Time Head Avatar Synthesiscited by 20
  37. 2023Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Trainingcited by 20
  38. 2024EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splattingcited by 20

50 most cited of 141 All 141 (JSON)